m (Tilleen moved page Health Nut to Health Nut (Perk): Keep name in line with other skills and perks.) |
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|effects = <nowiki>Increase minimum and maximum Wellness by 10%</nowiki> |
|effects = <nowiki>Increase minimum and maximum Wellness by 10%</nowiki> |
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|perk = y |
|perk = y |
||
− | |required_skill_name = Athletics |
+ | |required_skill_name = Athletics (Skill) |
|required_skill_level = 20, 40, 60, 80, 100 |
|required_skill_level = 20, 40, 60, 80, 100 |
||
|added_version = Alpha 14 |
|added_version = Alpha 14 |
Revision as of 11:18, 28 February 2017
HealthNut | |
---|---|
Description | |
Attribute | %Skills without a attribute |
Group | Health |
Max level | 5 |
Skill points to level | 10 |
Effects | |
Perk | |
Required Skill Name | |
Required Skill Level |
|
Description[ | ]
This skill is useful mid game if you have some spare points. If you have been dying a lot this is helpful for increasing health and stamina quickly.
HealthNut is one of the Skills in 7 Days to Die. A survivor can increase this Perk by spending skill points.
Effects[ | ]
The effects of the HealthNut Perk are a higher minimum and maximum Wellness. The strength of these effects per level can be found in the table below.
Effect | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Minimum and Maximum Wellness Increase | 10 | 20 | 30 | 40 | 50 |