Handguns (Skill)

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1
Handguns
Pistol skill icon.png
Description
Removed: {{{removed_version}}}
Attribute
Group Firearms
Max level 100
Experience to level 150
Experience Multiplier
Experience Multiplier
Skill points to level 1
Skill points multiplier


Effects
Effects Entity Damage


Requirements
Level 1
Level 2
Level 3
Level 4
Level 5



As of Alpha 13, Handguns (Skill) has been made a skill
In Alpha 16 Pistols is renamed to Handguns.

Description[edit | edit source]

Do more damage with pistols. Gain skill by using items from this group.

Level Entity Damage
Multiplyer
1 - 5 1.00 - 1.04
5 - 11 1.04 - 1.07
11 - 19 1.07 - 1.10
19 - 32 1.10 - 1.14
32 - 49 1.14 - 1.19
49 - 70 1.19 - 1.23
70 -100 1.23 - 1.28

Skill Group Items[edit | edit source]

The usage of the following items will improve this skill, and this skill will improve the usage of these items.