7 Days to Die Wiki
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** [[Rabbit Kabob]]
 
** [[Rabbit Kabob]]
 
** [[Raw Meat]]
 
** [[Raw Meat]]
** [[Skinned Rabbit]]
 
 
** [[Vegetable Stew]]
 
** [[Vegetable Stew]]
 
** [[Meat Stew]]
 
** [[Meat Stew]]

Revision as of 05:03, 19 May 2016

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Proposed since May 19, 2016.


Description[ | ]

File:7DTD Minimap.png

Player statistics

Fullness is one of the four main player statistics. Fullness will decrease over time, which is seen as the players Fullness meter gets lower. Moving around, swinging tools, and punching will all lower the players Fullness faster. If Fullness reaches zero, the player will receive the Hungry de-buff which decreases Wellness at the rate of 0.1 every 30 seconds. This in turn will advance to the Starving de-buff after a short period of time, if the player doesn't eat anything. Starving will decrease Wellness at the rate of 0.5 every 10 seconds. Should the player allow their characters Wellness to fall to zero they will die.

Fullness[ | ]

Certain food and edible items can be eaten by the player to fill their Fullness meter, in the game this expressed as an items Fullness value.

  • There are currently no edible items in the game that have any negative effects on the players Fullness meter

See also[ | ]