Fridge Bottom

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1
Fridge Bottom
FridgeBottom.png
"If food would ever spoil then it would be a good idea to keep it in here"
Entity
Removed:
Item Group Decor/Miscellaneous
Categories Placeable
Type Container
Description

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Characteristics
Hit Points 100
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass 20
Horizontal Support 320
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots 24
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resistance
Waterproof
Cold Resist °F, 0°C
Heat Resist °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into Iron
Smelted Amount 100
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png 15
Scraps into ScrapLead.png
Scraps into Leather.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Crafting Yes
Buying
Loot Containers
Versioning
Added
Removed
Updated
Confirmed Alpha 15.1

Description[edit | edit source]

Fridge Bottoms can be used for storage and as decoration. A Fridge Bottom can hold 24 items. This item can be collected the fastest using a pickaxe for 2 Scrap Iron. However if you use a Wrench, a Fridge Bottom will instead yield 8 Scrap Iron, 1 Short Iron Pipe. A Fridge Bottom can be repaired using Forged Iron. When placed it makes a sound like a refrigerator running.

Used in conjunction with the Refrigerator Top to make a whole Fridge. Alternately, players can just craft a Refrigerator

Crafting[edit | edit source]

Required Items[edit | edit source]

ForgedIron.png 4* Forged Iron At a
Workbench.pngWorkbench
Produces
{{{yield}}}
ShortMetalPipe.png 2* Short Iron Pipe
ElectricParts.png 5* Electrical Parts
MechanicalParts.png 1* Mechanical Parts
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Loot List[edit source]

The list below contains the items and tools that may spawn inside a Fridge Bottom.

All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%

Loot List Table

When opening a Fridge Bottom you will get between 1 and 2 Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Container's Size: 6,4 = Expression error: Unrecognized punctuation character ",".
  • There will be 1 - 2 items in this container
Loot Availability Probability Count Chance
Min Max
7DaysGroupIcon.png coldfood (Group) Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
7DaysGroupIcon.png beverages (Group) Expression error: Unexpected < operator. 1 1 2 Expression error: Unexpected < operator. %
Version = Alpha 17

Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.



Level 1 Groups


LootGroup - coldfood : Expression error: Unexpected < operator.%

Loot Availability Probability Count Chance
Min Max
Egg.png Egg Expression error: Unexpected < operator. 1 1 2 Expression error: Unexpected < operator. %
BlueberryPie.png Blueberry Pie Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
VenisonStew.png Meat Stew Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
Venison.png Raw Meat Expression error: Unexpected < operator. 1 5 10 Expression error: Unexpected < operator. %
Rotting Flesh.png Rotting Flesh Expression error: Unexpected < operator. 1 1 2 Expression error: Unexpected < operator. %
Corn.png Ear of Corn Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
Potato.png Potato Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
Blueberries.png Blueberries Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
Version = Alpha 18.2

LootGroup - beverages : Expression error: Unexpected < operator.%

Loot Availability Probability Count Chance
Min Max
EmptyJar.png Glass Jar Expression error: Unexpected < operator. 2.5 1 Expression error: Unexpected < operator. %
BottledWater.png Bottled Water Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
Beer.png Beer Expression error: Unexpected < operator. 1 1 Expression error: Unexpected < operator. %
MegaCrush.png Mega Crush Expression error: Unexpected < operator. 0.045 1 Expression error: Unexpected < operator. %
Version = Alpha 18.2



Comparison[edit | edit source]

Labeled with Wooden Signs

The difference between: