From 7 Days to Die Wiki
(Redirected from Forging)
Jump to: navigation, search
Removed: {{{removed_version}}}
Item ID forge
Group Building , Basics
Type Workstation
Tool Type
Found in
Obtained through
Breaks into
Gear Slot
Used to place
Cooking Ingredient
Scrappable No
Crafting Skill Group [[]]
Action Skill Group [[]]

Hit Points 1,000
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Cumulative Durability
Durability (Level 1)
Durability (Level 6)
Degradation Rate
Structural Integrity
Max Load 65
Mass 13
Appropriate Tool
Heat Map Strength 1.5
Heat Map Time 20′ 00″
Heat Map Frequency 25
Noise Volume
Noise Range
Light Value
Inventory Slots
Max Stack 1
Base Price
Mod Type
Mod Compatibility

Attack Statistics
Entity Damage
Power Attack Multiplier
Explosive Radius (Entity)
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range Effective
Range Max
Rounds/min Burst
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood
Buff Warmed by a Fire
Buff Chance %
Buff Effect
Initial Experience
Subsequent Experience

Armor Rating
Effect Resist %
Mobility Decrease %
Insulation °F, 0°C
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Waterproof %
Concussive %
Puncture %
Explosive %
Radiation %
Fire %
Electrical %
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier

Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Max Health
Effect on Stamina
Effect on Max Stamina
Food Poisoning %
Other Effects

Ammo Type
Used by


Unlocked through
Repaired using
Repair Speed
Used to craft
Used Gun Parts

Upgrades Into
Used to upgrade
Used Parts
Ingredient Time

Unlocked through
Used to cook
Cookware Used
Ingredients Used

Provides Electrical Power
Requires Electrical Power

Unlocked Through
Used in
Ingredients Used

Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
MechanicalParts.pngMechanical Parts
Cloth.pngCloth Fragment

Used to forge
Weight (lbs)
Forge Weight (oz)
Burn Time

Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity

Obtained through
Creative Menu Yes
Crafting Yes
Loot Container

Confirmed Alpha 15.1

A Forge is used to smelt items into refined products that are more useful. This process requires time, fuel sources, and raw materials.

A Forge allows survivors to craft advanced Tools, Building Materials, ammunition components, and other Resources.

Usage[edit | edit source]

Fuel is placed in the cells below the tool cells. The Forge can be turned on either with the on/off button below the fuel, or by starting a new recipe. The Forge will not turn off automatically unless all the fuel is expended. No recipe will be available until there is fuel in the fuel cells. Fuels include all items with a burn time, including wood (10 seconds), Coal (20 seconds), and Oil Shale (50 seconds).

Forge Recipes[edit | edit source]

Recipes (see below) are listed in alphabetical order in the left hand window. The search bar at the top left will filter recipes to include all with the same text in the name. Recipes will automatically turn white in color and sort to the top if the Forge has the ingredients to make them in the "smelting inventory." No recipes will show as available if there is no fuel in the forge. Recipes may require Tools (see below) to be in the Forge before they can be crafted; the needed tool for a given item will display in the top right of the center window. Tools are placed in the top right cells to open up additional recipes. Some recipes are gated with books that will turn white when the character has read them. Selecting a recipe will display the required materials. Quantity to be crafted can be selected below the item image either by typing in the quantity or by pressing the left and right arrows to increase/decrease the amount by one. Pressing the right arrow with the bar will max the qty to the number of available resources from the character's inventory. Selecting the "smelt" button will activate the fire, remove the materials from the character's inventory, place the item in a queue in the bottom left displaying the time to craft all the selected quantity, and begin smelting the new items. Up to 4 item types can be queued at a time.

Items will output one at a time per base time until all have been crafted. When the items are completed they will dispense in the 6 output cells in the lower right window. Once one type is complete the queue will automatically move to the next type. Times vary by level of the appropriate skill (i.e. anvils will craft faster if the character's misc. craft skill is higher). If the output tray is full, crafting will be halted until there is space for more items. Fuel will continue to burn even while crafting is halted. Recipes that output an item with quality will craft a random quality if a player does not presently have that forge menu open; the character's skill will determine the quality if they do have the forge open at the final moment of the craft. Whenever an item is crafted, the appropriate skill will gain experience so long as a character is looking in the forge.


The following recipes require a Forge: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

Item Required Materials Implement Time Book Skill
Anvil.png Anvil ScrapIron.png Iron (Forge) *200, ClayLump.png Clay (Forge) *20 - 110 - -
Brick.png Brick Blocks Cobblestones.png Stone (Forge) *10, ClayLump.png Clay (Forge) *60 - 35 - -
BrickPaver.png Brick Paver Block Cobblestones.png Stone (Forge) *10, ClayLump.png Clay (Forge) *60 - 35 - -
StairsPavers.png Brick Stairs Cobblestones.png Stone (Forge) *10, ClayLump.png Clay (Forge) *60 - 35 - -
BrokenGlass.png Broken Glass BrokenGlass.png Glass (Forge) *5 - 2.5 - -
Buckshot.png Buckshot ScrapLead.png Lead (Forge) *3, ClayLump.png Clay (Forge) *1 Anvil 2 - -
BulletCasing.png Bullet Casing ScrapBrass.png Brass (Forge) *2, ClayLump.png Clay (Forge) *1 Anvil 1 - -
BulletTip.png Bullet Tip ScrapLead.png Lead (Forge) *2, ClayLump.png Clay (Forge) *1 Anvil 1.5 - -
BulletProofGlassPlate.png Bulletproof Glass BrokenGlass.png Glass (Forge) *110, Cobblestones.png Stone (Forge) *10, ScrapLead.png Lead (Forge) *40, ScrapIron.png Iron (Forge) *20, ClayLump.png Clay (Forge) *20 Crucible 100 - -
GlassBusinessCTRSheet.png Business Glass Blocks BrokenGlass.png Glass (Forge) *14, ScrapLead.png Lead (Forge) *5, ClayLump.png Clay (Forge) *2 - 10.5 - -
Cement.png Cement Cobblestones.png Stone (Forge) *5 - 2.5 - -
ClayRoofBlock.png Clay Roof Blocks Cobblestones.png Stone (Forge) *5, ClayLump.png Clay (Forge) *30 - 17.5 - -
CookingGrill.png Cooking Grill ScrapIron.png Iron (Forge) *25, ClayLump.png Clay (Forge) *5 Anvil 15 - -
CookingPot.png Cooking Pot ScrapIron.png Iron (Forge) *25, ClayLump.png Clay (Forge) *5 Anvil 15 - -
Dart.png Dart ScrapIron.png Iron (Forge) *3, ClayLump.png Clay (Forge) *1 Anvil 2 - Advanced Engineering (Perk)
ForgedIron.png Forged Iron ScrapIron.png Iron (Forge) *10, ClayLump.png Clay (Forge) *5 - 7.5 - -
IngotSteel.png Forged Steel ScrapIron.png Iron (Forge) *20, ClayLump.png Clay (Forge) *10 Crucible 15 - -
EmptyJar.png Glass Jar BrokenGlass.png Glass (Forge) *10, ClayLump.png Clay (Forge) *1 - 5.5 - -
Glass.png Glass Pane BrokenGlass.png Glass (Forge) *10, ScrapLead.png Lead (Forge) *3, ClayLump.png Clay (Forge) *1 - 7 - -
GlassIndustrial02CTRPlate.png Industrial Glass 2 Centered BrokenGlass.png Glass (Forge) *14, ScrapLead.png Lead (Forge) *5, ClayLump.png Clay (Forge) *2 - 10.5 - -
GlassIndustrial.png Industrial Glass Centered BrokenGlass.png Glass (Forge) *14, ScrapLead.png Lead (Forge) *5, ClayLump.png Clay (Forge) *2 - 10.5 - -
Insulator.png Insulator ScrapIron.png Iron (Forge) *2, BrokenGlass.png Glass (Forge) *10, ClayLump.png Clay (Forge) *20 Tool & Die Set 16 - -
IronArrowHead.png Iron Arrowhead ScrapIron.png Iron (Forge) *2, ClayLump.png Clay (Forge) *1 Anvil 1.5 - -
IronBars.png Iron Bars ScrapIron.png Iron (Forge) *100, ClayLump.png Clay (Forge) *20 Anvil 60 - -
Leather.png Leather Template:Recipe dpl yield.default Template:Recipe dpl-image.default Template:Recipe dpl implement.default Template:Recipe dpl time.default Template:Recipe dpl schematic.default Template:Recipe dpl skill.default
ClayLump.png Lump of Clay ClayLump.png Clay (Forge) *5 - 2.5 - -
MetalTrussing.png Metal Trussing ScrapIron.png Iron (Forge) *40, ClayLump.png Clay (Forge) *5 Anvil 22.5 - -
MinibikeChassis.png Minibike Chassis ScrapIron.png Iron (Forge) *200, ClayLump.png Clay (Forge) *20 - 110 Minibikes For Dumbshits -
Nails.png Nails ScrapIron.png Iron (Forge) *1, ClayLump.png Clay (Forge) *1 Anvil 1 - -
RebarFrame.png Rebar Frames ScrapIron.png Iron (Forge) *5, ClayLump.png Clay (Forge) *1 Anvil 3 - -
A13RocketCasing.png Rocket Casing ScrapIron.png Iron (Forge) *50, ClayLump.png Clay (Forge) *30 Tool & Die Set 40 Rocket Launcher Schematic -
A13RocketTip.png Rocket Tip ScrapLead.png Lead (Forge) *50, ClayLump.png Clay (Forge) *30 Tool & Die Set 40 Rocket Launcher Schematic -
ScrapBrass.png Scrap Brass ScrapBrass.png Brass (Forge) *1 - 0.5 - -
ScrapIron.png Scrap Iron ScrapIron.png Iron (Forge) *1 - 0.5 - -
ScrapLead.png Scrap Lead ScrapLead.png Lead (Forge) *1 - 0.5 - -
ShortMetalPipe.png Short Iron Pipe ScrapIron.png Iron (Forge) *10, ClayLump.png Clay (Forge) *5 - 7.5 - -
ShowerGlassBlock.png Shower Glass Block BrokenGlass.png Glass (Forge) *14, ScrapLead.png Lead (Forge) *4, ClayLump.png Clay (Forge) *1 - 9.5 - -
RockSmall.png Small Stone RockSmall.png Stone (Forge) *5 - 2.5 - -
SteelArrowHead.png Steel Arrowhead ScrapIron.png Iron (Forge) *5, ClayLump.png Clay (Forge) *1 Crucible 3 - -
WroughtIronFenceSheet.png Wrought Iron Fence ScrapIron.png Iron (Forge) *15, ClayLump.png Clay (Forge) *1 Anvil 8 - -

Smelting[edit | edit source]

To smelt materials into the Forge, survivors must deposit raw materials, such as Scrap Iron, into the Forge's "input slots." When the Forge is running, raw materials in the input slots will automatically be consumed, adding to the amounts of material inside the Forge itself. The amount of each material stockpiled inside the Forge is visible. This amount is limited to 30000 per material. Smelting materials which would exceed this limited will no longer be smelted. Once the Forge has enough material smelted, that material can be forged into products such as Forged Iron. This process takes additional time. If the Forge is destroyed all the materials that have been smelted into it will be lost. However, there are recipes for raw materials in the Forge's crafting menu so the player can retrieve their materials from the Forge. The Forge can consume raw materials and produce finished products at the same time. For example, if Scrap Brass and Scrap Lead are placed into the input slots and the Forge begins producing Forged Iron the operations will proceed at the same time without taking any additional fuel or time. Items that can be melted down in the Forge are listed below with (smelting values) in "points." Every point an item is valued will determine the time it takes to melt it down as a rate of 1 second per point (it takes 5 seconds to melt down an item worth 5 points).

For Iron:[edit | edit source]

(NOTE: Nearly everything that will scrap to be iron will smelt down. Their smelting values vary but it is always the same amount it takes to craft it, no matter the quality nor durability of it.)

For Brass:[edit | edit source]
For Lead:[edit | edit source]
For Glass:[edit | edit source]
For Stone:[edit | edit source]

ClayLump.png Lumps of Clay are the only item used to get clay in the Forge and are worth 5 points each.

Forge Tools[edit | edit source]

Before players start smelting with a Forge, it is recommended that they acquire some tools. These tools occupy the tool slots of the Forge, and are used to unlock recipes. There are 3 tools that are needed for different recipes. All 3 of these tools can be found in loot across the world, but the Anvil and the Crucible are also craftable.

  • Anvil.pngAnvil (used for the basic smelting recipe).
  • Crucible.png Crucible (used for more advanced recipes).
  • ToolandDieSet.pngTool & Die Set (used for more intricate recipes).

When forging items, the Examine menu pane indicates any required and/or missing tools in the upper-right corner. In the image below, the Anvil is required but are not present in the forge. In the upper-right corner, a red "X" and "ANVIL REQUIRED" is visible, indicating the item can not be crafted.

An anvil is required to craft Metal Trussing Blocks.

Crafting[edit | edit source]

RockSmall.png 50* Small Stone Produces
ShortMetalPipe.png 1* Short Iron Pipe
ClaySoil.png 60* Clay Soil
Bellows.png 1* Bellows
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]

Heat Map[edit | edit source]

Whenever you use a Forge it affects the Heatmap. If used for long enough or if multiple forges are used simultaneously, it will attract zombies. If the heat level gets high enough, it will attract one or more screamer zombies.

For a better understanding of the heatmap and heat, see Heatmap.

All Forged Items Sorted by Ingredient[edit | edit source]

Ingredient Recipes
Brass (Forge) Bullet Casing, Scrap Brass
Clay (Forge) Anvil, Brick Paver Block, Brick Blocks, Buckshot, Bullet Casing, Bullet Tip, Business Glass Block, Business Glass Centered, Business Glass Pane, Clay Roof Blocks, Cooking Grill, Cooking Pot, Decayed Brick Block, Forged Iron, Forged Steel, Glass Jar, Glass Pane, Industrial Glass 2 Centered, Industrial Glass Centered, Iron Arrowhead, Iron Bars, Lump of Clay, Metal Trussing Block, Minibike Chassis, Nails, Rebar Frames, Rocket Casing, Rocket Tip, Short Iron Pipe, Shower Glass Block, Steel Arrowhead, Wrought Iron Fence
Glass (Forge) Broken Glass, Business Glass Block, Business Glass Centered, Business Glass Pane, Glass Jar, Glass Pane, Industrial Glass Centered, Industrial Glass 2 Centered, Shower Glass Block
Iron (Forge) Anvil, Cooking Grill, Cooking Pot, Forged Iron, Forged Steel, Iron Arrowhead, Iron Bars, Metal Trussing Block, Minibike Chassis, Nails, Rebar Frames, Rocket Casing, Scrap Iron, Short Iron Pipe, Steel Arrowhead, Wrought Iron Fence
Lead (Forge) Buckshot, Bullet Tip, Business Glass Block, Business Glass Centered, Business Glass Pane, Glass Pane, Industrial Glass 2 Centered, Industrial Glass Centered, Rocket Tip, Scrap Lead, Shower Glass Block
Stone (Forge) Brick Blocks, Brick Paver Block, Cement, Clay Roof Blocks, Decayed Brick Blocks, Small Stone

Notes[edit | edit source]

  • Breaking the forge will destroy it completely as well as its contents.
  • If you pick up the forge the materials are lost, but the forge appears in your inventory.
  • Smelted materials can be forged back into their scrap parts through the forge.
  • The only forge tool that can not be crafted is the Tool & Die Set and it must be looted (usually from hardware stores) or bought from Traders.
  • For the sake of overheating, it is possible to stand far enough away from the forge to not gain the 'Warmed By A Fire' buff, but still be able to use it.
  • Once started, the forge will burn all fuel placed in the input slots, even after it has finished forging all items, unless it is manually shut off.

Tutorials[edit | edit source]

Alpha 13 Forge Tutorial:

Another Video of how to use the Forge:

References[edit | edit source]