Food

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Food dictates your survival in 7 Days to Die. Without it you die, with too little of it, life can be tedious and slow but with a lot of it, many new options and styles of play are available to the character. (Everything updated to 13.6 stats/recipes)

Early Game[edit | edit source]

  • In the early game, you will want to mainly use the canned food and bottled water (that you can find) to survive.
  • The Empty Cans you get can be scrapped into Scrap Iron or used to get and boil water.
  • Keep your empty jars and fill them up when you find water. Make sure to boil the water at a campfire before consuming it.
  • You will find yourself needing a campfire for warmth no matter what, as bottles of murky water can be purified later and you can purify cans of murky water without a Cooking Pot.
  • The harvesting system in place now (Alpha 13.6) allows you to harvest animals for meat. You need either a Bone Shiv, Machete, or a Hunting Knife to harvest an animal. Axes also work, but not as well.
  • Collect seeds while looting as they are very important to establishing a farm.

Mid to Late Game[edit | edit source]

  • As you start to establish yourself you can stop worrying about the canned food and save it for when you desperately need food.
  • Start a garden near your base or at a spot that's convenient for you and plant seeds on tilled dirt and wait for your plants to grow.
  • With your garden going and some animals harvested, you can start focusing on Wellness-increasing foods to increase your Wellness. These foods include, but are not limited to, Goldenrod Tea, Meat Stew, Bacon and Eggs, and Corn Bread.
  • When you use water for boiling/cooking, it uses the jar as well so you will need to craft or find jars every now and then.
Food Fullness Hydration Health Stamina Wellness Smell in Bag Smell on Belt Buffs Stack Type Version
BaconandEggs.png Bacon and Eggs +16 0 +1.35 10m 30m Full 15 50 Boiled Alpha 16
BakedPotato.png Baked Potato +4 Full 2 50 Grilled Alpha 16.2
Beer.png Beer 0 0 Beer Buzz, Drunk, Sick Drunk, Alcohol Poisoning 15 Beverage Alpha 15.1
Blueberries.png Blueberries +1 +1 Full 1 500 Raw Alpha 16.2
BlueberryPie.png Blueberry Pie +10 +0.8 Full 9 50 Boiled Alpha 16.2
Eggboiled.png Boiled Egg +4 +0.32 Full 3 50 Boiled Alpha 16.2
VenisonBoiled.png Boiled Meat +12 +0.675 1m 5m Full 9 50 Boiled Alpha 16.2
CannedWater.png Boiled Water +20 +20 1 Beverage Alpha 15.1
BottledRiverWater.png Bottled Murky Water +15 +5 -0.1 Dysentery 500 Beverage Alpha 16.2
BottledWater.png Bottled Water +20 +20 15 Beverage Alpha 15.1
CanCatfood.png Can of Cat Food +5 -2 50 Canned Alpha 16.1
CanChili.png Can of Chili +10 -5 50 Canned Alpha 16.1
CanDogfood.png Can of Dog Food +5 -2 50 Canned Alpha 16.1
CanHam.png Can of Ham +7 -5 50 Canned Alpha 16.1
CanMiso.png Can of Miso +5 +10 50 Canned Alpha 16.1
CanPasta.png Can of Pasta +7 50 Canned Alpha 16.1
CanPears.png Can of Pears +5 +10 50 Canned Alpha 16.1
CanPeas.png Can of Peas +5 50 Canned Alpha 16.1
CanSalmon.png Can of Salmon +5 -5 50 Canned Alpha 16.1
CanSoup.png Can of Soup +5 +10 50 Canned Alpha 16.1
CanStock.png Can of Stock +5 +10 50 Canned Alpha 16.1
CanTuna.png Can of Tuna +5 -2 50 Canned Alpha 16.1
CannedMurkyWater.png Canned Murky Water +15 +5 -0.1 15 Beverage Alpha 15.1
VenisonCharred.png Charred Meat +10 -5 +0.65 Full 9 50 Charred Alpha 16.1
CanChicken.png Chicken Ration +15 -10 50 Canned Alpha 16.1
Coffee.png Coffee -10 +100 -0.1 15 Beverage
CornBread.png Corn Bread +5 +0.4 50 Boiled Alpha 15.2
CornMeal.png Corn Meal +2 -10 500 Raw Alpha 15.2
CornOnTheCob.png Corn on the Cob +3 0 +2 +0.08 1m 5m 50 Boiled Alpha 16.2
Corn.png Ear of Corn +1 500 Raw Alpha 16.2
Egg.png Egg +3 0 -8 Food Poisoning, Full 1 500 Raw Alpha 16.2
GoldenRodTea.png Goldenrod Tea +20 +40 +0.2 15 Beverage Alpha 15.1
GrainAlcohol.png Grain Alcohol -5 +10 -0.5 Beer Buzz, Drunk, Sick Drunk, Alcohol Poisoning 15 Beverage Alpha 15.1
VenisonGrilled.png Grilled Meat +16 -3 +1.35 Full 14 50 Grilled Alpha 16.2
HopsFlower.png Hops Flower 500 Raw Alpha 15.1
FoodHoney.png Jar of Honey +5 0 +40 +0.4 Full 4 10 Raw Alpha 16.2
CanLamb.png Lamb Ration +15 -10 50 Canned Alpha 16.1
CanBeef.png Large Beef Ration +15 -10 50 Canned Alpha 16.1
VenisonStew.png Meat Stew +60 0 0 +6 15m 50m A Nice Hot Stew, Full 78 50 Boiled Alpha 16
MegaCrush.png Mega Crush +8 +0.2 15 Beverage Alpha 15.1
MoldyBread.png Moldy Bread +10 0 0 Food Poisoning, Full 3 50 Alpha 16.2
Mushrooms.png Mushrooms +5 +1 Full 3 500 Raw Alpha 16.2
OldShamSandwich.png Old Sham Sandwich +15 Food Poisoning, Full 4 50 Rotten Alpha 16.2
Potato.png Potato +2 Full 1 500 Raw Alpha 16.2
Venison.png Raw Meat +10 20m 60m Food Poisoning, Full 3 50 Raw Alpha 16.2
RedTea.png Red Tea +20 +40 +0.2 Red Tea Cooling 15 Boiled Alpha 15.1
Rotting Flesh.png Rotting Flesh +10 -5 0 -20 Food Poisoning 100 Alpha 16.4
Snowberries.png Snowberries +2 Full 1 second 500 Raw Alpha 15.2
Snowberryjuice.png Snowberry Juice +10 +10 Cold Resistance
Snowberry Poisoning
15 Beverage Alpha 16.2
VegetableStew.png Vegetable Stew +21 0 0 +0.5 A Nice Hot Stew, Full 12 50 Boiled Alpha 16.2
FoodYuccaFruit.png Yucca Fruit +3 +10 Full 2 50 Raw Alpha 16.2
FoodYuccaJuice.png Yucca Juice +15 +30 +0.1 Yucca Juice Cooling 15 Beverage Alpha 16.2

Notes[edit | edit source]

  • You are unable to drink any more if your thirst is at the maximum.
  • You are unable to eat any more if your hunger is at the maximum (not hungry).
  • The wellness you actually get is not only based on the amount given by the type of food, but also other factors like "The_Survivor_(Perk)", and some unknown factors.