Food

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Proposed since November 22, 2018.


Food dictates your survival in 7 Days to Die. Without it you die, with too little of it, life can be tedious and slow but with a lot of it, many new options and styles of play are available to the character. (Everything updated to 13.6 stats/recipes)

Early Game[edit | edit source]

  • In the early game, you will want to mainly use the canned food and bottled water (that you can find) to survive.
  • The Empty Cans you get can be scrapped into Scrap Iron or used to get and boil water.
  • Keep your empty jars and fill them up when you find water. Make sure to boil the water at a campfire before consuming it.
  • You will find yourself needing a campfire for warmth no matter what, as bottles of murky water can be purified later and you can purify cans of murky water without a Cooking Pot.
  • The harvesting system in place now (Alpha 13.6) allows you to harvest animals for meat. You need either a Bone Shiv, Machete, or a Hunting Knife to harvest an animal. Axes also work, but not as well.
  • Collect seeds while looting as they are very important to establishing a farm.

Mid to Late Game[edit | edit source]

  • As you start to establish yourself you can stop worrying about the canned food and save it for when you desperately need food.
  • Start a garden near your base or at a spot that's convenient for you and plant seeds on tilled dirt and wait for your plants to grow.
  • When you use water for boiling/cooking, it uses the jar as well so you will need to craft or find jars every now and then.
Food Hunger Hydration Health Max Health Stamina Max Stamina Food Poisoning Buffs Stack Type Version
BaconandEggs.png Bacon and Eggs +36 +18 Food 36s 50 Boiled Alpha 17
BakedPotato.png Baked Potato +4 0 10 50 Grilled Alpha 17
Beer.png Beer 0 0 Beer Buzz, Drunk, Sick Drunk, Alcohol Poisoning 15 Beverage Alpha 15.1
Blueberries.png Blueberries +1 0 0 500 Raw Alpha 17
BlueberryPie.png Blueberry Pie +31 +15 50 Boiled Alpha 17
Eggboiled.png Boiled Egg +10 +5 50 Boiled Alpha 17
VenisonBoiled.png Boiled Meat +10 +15 +10 Food 10s, Drink 20s 50 Boiled Alpha 17
CannedWater.png Boiled Water +20 1 Beverage Alpha 15.1
BottledRiverWater.png Bottled Murky Water +15 +5 Dysentery 500 Beverage Alpha 16.2
BottledWater.png Bottled Water +20 +20 15 Beverage Alpha 15.1
CanCatfood.png Can of Cat Food +5 +2 10 50 Canned Alpha 17
CanChili.png Can of Chili +15 +7 5% Food Poisoning 50 Canned Alpha 16.1
CanDogfood.png Can of Dog Food +10 +5 10 50 Canned Alpha 17
CanHam.png Can of Ham +7 -5 50 Canned Alpha 16.1
CanMiso.png Can of Miso +5 +10 50 Canned Alpha 16.1
CannedMurkyWater.png Can of Murky Water +10 +15 15 Beverage Alpha 17
CanPasta.png Can of Pasta +7 +15 5 50 Canned Alpha 17
CanPears.png Can of Pears +5 +10 50 Canned Alpha 16.1
CanPeas.png Can of Peas +5 50 Canned Alpha 16.1
CanSalmon.png Can of Salmon +5 -5 50 Canned Alpha 16.1
CanSoup.png Can of Soup +5 +10 50 Canned Alpha 16.1
CanStock.png Can of Stock +5 +10 50 Canned Alpha 16.1
CanTuna.png Can of Tuna +5 -2 50 Canned Alpha 16.1
VenisonCharred.png Charred Meat +5 +10 Food 10s 50 Charred Alpha 17
CanChicken.png Chicken Ration +15 -10 50 Canned Alpha 16.1
CanSoup.png Chicken Soup +5 +10 50 Canned Alpha 16.1
ChiliDog.png Chili Dog +30 +53 0 50 Alpha 17
Coffee.png Coffee +24 +25% 15 Beverage Alpha 17
CornBread.png Corn Bread +5 50 Boiled Alpha 15.2
CornMeal.png Corn Meal -10 +1 +2 10 500 Raw Alpha 17
CornOnTheCob.png Corn on the Cob +2 +5 50 Boiled Alpha 17
Corn.png Ear of Corn +1 +2 10 500 Raw Alpha 17
Egg.png Egg +3 0 -8 Food Poisoning, Full 1 500 Raw Alpha 16.2
FishTacos.png Fish Tacos +40 +46 0 500 Alpha 17
GoldenRodTea.png Golden Rod Tea +20 +40 15 Beverage Alpha 15.1
GrainAlcohol.png Grain Alcohol -5 +10 Beer Buzz, Drunk, Sick Drunk, Alcohol Poisoning 15 Beverage Alpha 15.1
VenisonGrilled.png Grilled Meat +5 +10 50 Grilled Alpha 17
HoboStew.png Hobo Stew +20 +24 +47 50 Alpha 17
HopsFlower.png Hops Flower 500 Raw Alpha 15.1
FoodHoney.png Jar of Honey 0 +2 +5 10 Raw Alpha 17
CanLamb.png Lamb Rations +15 -10 50 Canned Alpha 16.1
CanBeef.png Large Beef Ration +15 +7 +15 5 50 Canned Alpha 17
VenisonStew.png Meat Stew +20 +24 +47 A Nice Hot Stew 50 Boiled Alpha 17
MegaCrush.png Mega Crush +60 15 15 Beverage Alpha 17
MoldyBread.png Moldy Bread 2 +4 100 50 Alpha 17
Mushrooms.png Mushrooms +1 +2 50 Food 2s 500 Raw Alpha 17
OldShamSandwich.png Old Sham Sandwich 7 +14 100 50 Rotten Alpha 17
Potato.png Potato 0 +2 30 500 Raw Alpha 17
Venison.png Raw Meat +1 50 250 Raw Alpha 17
RedTea.png Red Tea +20 +40 Red Tea Cooling 15 Boiled Alpha 15.1
Rotting Flesh.png Rotting Flesh +10 +1 100 100 Alpha 17
ShamChowder.png Sham Chowder +10 +80 +53 500 Alpha 17
Snowberries.png Snowberries +1 1 Full 1 second 500 Raw Alpha 17
Snowberryjuice.png Snowberry Juice +10 +10 Cold Resistance
Snowberry Poisoning
15 Beverage Alpha 16.2
SteakAndPotatoMeal.png Steak and Potato Meal +17 +35 0 500 Alpha 17
VegetableStew.png Vegetable Stew +20 +15 +31 A Nice Hot Stew 50 Boiled Alpha 17
FoodYuccaFruit.png Yucca Fruit +2 +1 10 Food 2s 50 Raw Alpha 17
FoodYuccaJuice.png Yucca Juice +34 +15 15 Beverage Alpha 17
FoodYuccaSmoothie.png Yucca Juice Smoothie 22 78 15% 22 15 Beverage Alpha 17

Notes[edit | edit source]

  • You are unable to drink any more if your thirst is at the maximum.
  • You are unable to eat any more if your hunger is at the maximum (not hungry).
  • The wellness you actually get is not only based on the amount given by the type of food, but also other factors like "The_Survivor_(Perk)", and some unknown factors. (Alpha 16)