Flashlight

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Flashlight
Flashlight02.png
Description
Removed: {{{removed_version}}}
Item ID 17 - flashlight02
Group Decor/Miscellaneous
Title
Description
Category Lighting, Weapon
Type Melee
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Used to place
Cooking Ingredient
Meltable No
Scrappable Yes
Dismantleable No
Lockable
Crafting Skill Group [[]]
Action Skill Group [[]]


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability
Cumulative Durability
Durability (Base Quality) 300
Durability (Max Quality) 6000
Degradation Rate
Pure-Dur
Hardness
Structural Integrity
Max Load
Mass
Appropriate Tool
Heat Map Strength
Heat Map Time
Heat Map Frequency
Light Value 0.52
Inventory Slots
Max Stack 64


Attack Statistics
Entity Damage 6
Explosive Radius (Entity)
Entity Damage (Base Quality)
Entity Damage (Max Quality)
Block Damage 0.7
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range 2.0
Range (Base Quality)
Range (Max Quality)
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed 1.1
Reload Speed
Stamina Usage 7
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood
Buff
Debuff
Buff Chance  %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Insulation °F, 0°C
Waterproof  %
Bullet
Melee
Concussive  %
Puncture  %
Blunt
Explosive  %
Radiation  %
Fire  %
Electrical  %
Tools
Butcher Tool No
Butcher Multiplier
Butcher Damage Multiplier 20
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Stamina
Effect on Wellness
Cures
Effect on Gassiness
Other Effects


Ammunition
Ammo Type
Capacity
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through
Repaired using Repair Kit
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz) 5
Material
Combustible No
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu
Cooking
Crafting Yes
Dismantling
Farming
Forging
Looting Yes
Loot Container
Mining
Scavenging
Scrapping
Upgrading


Versioning
Added
Removed
Updated Alpha 7, Alpha 11, Alpha 11.3, Alpha 12.2, Alpha 13, Alpha 15
Confirmed Alpha 15.1



Description[edit | edit source]

A Flashlight is an item which can be crafted at a Workbench or found in houses and buildings around the map, usually inside Suitcases and can also sometimes be found on the dead body of a Bloated Walker. It is possible to craft one and it can be acquired by scavenging and looting. It can be used as both a source of light, and a very weak melee weapon. They can also be attached to any gun. A Flashlight cannot be melted or used as a source of Combustible fuel.

Uses[edit | edit source]

As a Tool[edit | edit source]

As a tool it can be used as a light source and is controlled by using the F key to switch it on and off. To be able to use a Flashlight you must equip it and have hold of it in your hand, it can then be used to cast light into dark areas. The downside to this is that, unless you have the appropriate schematic to attach it to a gun, while you are using a one you are unable to carry a decent weapon, leaving you vulnerable to attack from Zombies. A better alternative is the much rarer Mining Helmet.

As a Weapon[edit | edit source]

During combat a Flashlight is an ineffective short range weapon and can kill an average Zombie with nine direct hits to the head or 17 hits or more to the body. It is more effective against a single Zombie and will not be very effective when dealing with even a small group of Zombies at close quarters. It can be used more effectively against single zombies when combined with the stealth of crouching to launch a sneak attack.

Used in[edit | edit source]

Gunsmithing[edit | edit source]

Flashlights can be attached to any gun that you have read the schematic to. Open the Assemble screen and there is a slot waiting for it. Once it is assembled, simply press (default F) while the gun is in hand.


Recipes

The following recipes require a Flashlight:

Item Required Materials
44Magnum.png 44 Magnum 44MagnumFrame.png 44 Magnum Frame *1, 44MagnumCylinder.png 44 Magnum Cylinder *1, Parts44Magnum parts.png 44 Magnum Parts *1, 44MagnumGrip.png 44 Magnum Grip *1, Flashlight02.png Flashlight *1
Ak47.png Ak 47 Ak47Barrel.png Ak 47 Barrel *1, Ak47Receiver.png Ak 47 Receiver *1, Ak47Stock.png Ak 47 Stock *1, Ak47Parts.png Ak 47 Parts *1, Flashlight02.png Flashlight *1
HuntingRifle.png Hunting Rifle HuntingRifleBarrel.png Hunting Rifle Barrel *1, HuntingRifleBolt.png Hunting Rifle Bolt *1, Hunting Rifle Parts.png Hunting Rifle Parts *1, HuntingRifleStock.png Hunting Rifle Stock *1, Flashlight02.png Flashlight *1
MiningHelmet.png Mining Helmet FootballHelmet.png Football Helmet *1, Flashlight02.png Flashlight *1, ElectricParts.png Electrical Parts *8, DuctTape.png Duct Tape *5, ScrapPlastics.png Scrap Plastics *4
Pistol.png Pistol Pistol barrel.png Pistol Barrel *1, Pistol triggerHousing.png Pistol Receiver *1, PistolParts.png Pistol Parts *1, PistolGrip.png Pistol Grip *1, Flashlight02.png Flashlight *1
A13RocketLauncher.png Rocket Launcher RocketLauncherBarrel.png Rocket Launcher Barrel *1, RocketLauncherParts.png Rocket Launcher Parts *1, RocketLauncherReceiver.png Rocket Launcher Receiver *1, RocketLauncherStock.png Rocket Launcher Stock *1, Flashlight02.png Flashlight *1
MP5.png SMG Mp5 barrel.png SMG Barrel *1, Mp5 triggerHousing.png SMG Receiver *1, Parts44Magnum parts.png SMG Parts *1, Mp5 stock.png SMG Stock *1, Flashlight02.png Flashlight *1
SawedOffPumpShotgun.png Sawed-off Shotgun PumpShotgun shortBarrel.png Shotgun Short Barrel *1, PartsPumpShotgun parts.png Shotgun Parts *1, PumpShotgun triggerHousing.png Shotgun Receiver *1, Shotgun shortStock.png Shotgun Short Stock *1, Flashlight02.png Flashlight *1
PumpShotgun.png Shotgun PumpShotgun barrel.png Shotgun Barrel *1, PartsPumpShotgun parts.png Shotgun Parts *1, PumpShotgun triggerHousing.png Shotgun Receiver *1, PumpShotgun stock.png Shotgun Stock *1, Flashlight02.png Flashlight *1
SniperRifle.png Sniper Rifle SniperRifle barrel 1.png Sniper Rifle Barrel *1, Sniper Rifle Parts.png Sniper Rifle Parts *1, SniperRifle triggerHousing.png Sniper Rifle Receiver *1, SniperRifle stock.png Sniper Rifle Stock *1, Flashlight02.png Flashlight *1


Crafting[edit | edit source]

Crafted at a Workbench

ForgedIron.png 1* Forged Iron At a
Workbench.pngWorkbench
Produces
{{{yield}}}
Nailgun battery.png 1* Rechargeable Battery
ElectricParts.png 10* Electrical Parts
DuctTape.png 4* Duct Tape
ScrapPlastics.png 4* Scrap Plastics
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Notes[edit | edit source]

  • A Flashlight, as with all light sources, will not stop Zombies running at night.
  • A Flashlight cannot be used in conjunction with a Mining Helmet. The light will alternate between helmet and flashlight.
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