Flashlight

From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Pen icon.png This article may require cleanup.
This page contains outdated information and should be edited to provide relevant and useful information.
Please help improve this article if you can. The Discussion page may contain suggestions.

Proposed since November 23, 2018.




Flashlight
Flashlight02.png
Basic Information
Removed: {{{removed_version}}}
Group Decor/Miscellaneous
Category Weapon
Type Melee Weapon
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 7.2
Power Attack Entity Damage
Block Damage 6
Power Attack Block Damage
Range 2
Effective Range
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute 65
Rounds per Minute
Reload Time
Ammo Type
Magazine Size
Stamina Usage 11.4
Power Attack Stamina Usage
Damage Multiplier: Earth 0.5
Damage Multiplier: Metal 0.5
Damage Multiplier: Stone 0.5
Damage Multiplier: Wood 1
Durability (Min Quality)
Durability (Max Quality)
Degradation per Use
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Mod Type
Compatible Mods
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects }}
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health
Effect on Max Health
Cures
Buff [[]]
Buff Chance (%)
Buff Effect
Characteristic Properties
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack 1
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

Description[edit | edit source]

A Flashlight is an item which can be crafted at a Workbench or found in houses and buildings around the map, usually inside Suitcases and can also sometimes be found on the dead body of a Bloated Walker. It is possible to craft one and it can be acquired by scavenging and looting. It can be used as both a source of light, and a very weak melee weapon. They can also be attached to any gun. A Flashlight cannot be melted or used as a source of Combustible fuel.

Uses[edit | edit source]

As a Tool[edit | edit source]

As a tool it can be used as a light source and is controlled by using the F key to switch it on and off. To be able to use a Flashlight you must equip it and have hold of it in your hand, it can then be used to cast light into dark areas. The downside to this is that, unless you have the appropriate schematic to attach it to a gun, while you are using a one you are unable to carry a decent weapon, leaving you vulnerable to attack from Zombies. A better alternative is the much rarer Mining Helmet.

As a Weapon[edit | edit source]

During combat a Flashlight is an ineffective short range weapon and can kill an average Zombie with nine direct hits to the head or 17 hits or more to the body. It is more effective against a single Zombie and will not be very effective when dealing with even a small group of Zombies at close quarters. It can be used more effectively against single zombies when combined with the stealth of crouching to launch a sneak attack.

Used in[edit | edit source]

Gunsmithing[edit | edit source]

Flashlights can be attached to any gun that you have read the schematic to. Open the Assemble screen and there is a slot waiting for it. Once it is assembled, simply press (default F) while the gun is in hand.


Recipes

The following recipes require Flashlight:

Item Required Materials
HelmetLight.png Helmet Light IngotSteel.png Forged Steel *5, ScrapPlastics.png Scrap Polymers *2, DuctTape.png Duct Tape *2, Flashlight02.png Flashlight *1, SewingKit.png Sewing Kit *1
MiningHelmet.png Mining Helmet FootballHelmet.png Football Helmet *1, Flashlight02.png Flashlight *1, ElectricParts.png Electrical Parts *8, DuctTape.png Duct Tape *5, ScrapPlastics.png Scrap Plastics *4
WeaponFlashlight.png Weapon Flashlight Mod ScrapPlastics.png Scrap Polymers *10, Glue.png Glue *2, ElectricParts.png Electrical Parts *5, Flashlight02.png Flashlight *1


Crafting[edit | edit source]

Crafted at a Workbench

ForgedIron.png 1* Forged Iron At a
Workbench.pngWorkbench
Produces
{{{yield}}}
[[File:|75px|link=]] {{{itemcount2}}}* [[{{{linkname2}}}]]
ElectricParts.png 10* Electrical Parts
DuctTape.png 4* Duct Tape
ScrapPlastics.png 4* Scrap Polymers
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Notes[edit | edit source]

  • A Flashlight, as with all light sources, will not stop Zombies running at night.
  • A Flashlight cannot be used in conjunction with a Mining Helmet. The light will alternate between helmet and flashlight.