First Steps

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Current game stage: 1

This guide will get you started in your first day of 7 Days to Die. It is brief, as intended. There are other, far more in depth, guides. Unfortunately, they can be overwhelming to brand new players. Our goal is to get you through your first day.

Day 1[edit | edit source]

Regardless of the difficulty setting or other settings, you need to gather materials to survive. You'll immediately want to gather the materials for your first tools and weapons.

Items[edit | edit source]

If you're not running from zombies, you'll be creating tools, weapons, and building materials. Even while you're running, you'll be gathering and looting resources for tools, weapons, and food.

Tools[edit | edit source]

Your hands are the weakest tool of all. Start by punching Grass and dead shrubs to get Plant Fibers and Wood. Also, collect any Small Stones that are laying on the ground. All three of these resources can be combined to craft a Stone Axe (by using the crafting section of the inventory). This tool will make gathering much quicker. It can be used by equipping it to any slot of the hotbar (a.k.a. Toolbelt) and then selecting it from there.

The Stone Axe can be used for a variety of tasks, such as chopping down trees for Wood. Although it will wear down quickly, it can be repaired by combining it with Small Stones in the crafting window. As an advanced topic for later, you can keep an eye on the Quality of the item - save and repair the Stone Axe you've made with the highest quality, use the others until they break. At level 1 you can make a stone axe in the quality range 1-60. An Stone Axe with a Quality of 60 will be 50% more effective and have almost twice the Durability of a Stone Axe with a Quality of 1.

The Stone Axe can also be used to break large boulders. This will yield many Small Stones and a few Raw Iron.

Weapons[edit | edit source]

A Wooden Club is an easily crafted weapon to use in the early stages of the game. An Iron Reinforced Club will do more damage than a Wooden Club, but requires Scrap Iron to craft. However, it's not recommended to get within arm's length of a zombie on Day 1. A Wooden Bow and Stone Arrows may be a better weapon choice when starting out. The items needed are Wood, Small Stones, and Feathers. Feathers can be found in Bird Nests, Abandoned Rubbish, and Small Trash Bins.

With the bow in hand, click 'R' to load an Stone Arrow from the inventory. Hold left click to draw the arrow back. Release to fire. Depending on the difficulty, it could take many arrows to take down a zombie. The 'Ctrl' button allows sneaking (crouching) and if a zombie is shot while crouching, a 2x damage modifier is applied. Always aim for the head!

Food[edit | edit source]

Eating and drinking are elements to survival. Be sure to scavenge enough food and drink to keep hunger and thirst at decent levels. Do not eat bad food or drink bad (murky) water, as they will cause sickness..

Safety Notes[edit | edit source]

  • During the day, zombies are slow. Regardless, if they hit you, there's a high chance you'll be stunned, allowing them to hit you continuously. This is why it is important to keep your distance.
  • Zombies can smell. If you're carrying raw meat after killing an animal, the zombies will smell it and search you out. Even if you're inside a building, if they smell you they will attempt to break through the doors or walls to get to you. Store the smelly items somewhere other than your toolbelt or inventory.
  • Zombies can hear. Everything you do in this game is noisy. They can even hear you open your inventory. As with smell, if they detect you, they will break walls and doors to find you. They will dig in an attempt to get to their prey, so it's best to remain as quiet as possible.
  • Stamina is directly related to damage output. This applies to weapons and tools. Depleted stamina equals lower efficiency.