First Aid Kit

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First Aid Kit
FirstAidKit.png
Description
Removed: {{{removed_version}}}
Item ID 658
Group Science , Basics
Title
Description
Category Medical supplies
Type
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Used to place
Cooking Ingredient
Meltable
Scrappable
Dismantleable
Lockable
Crafting Skill Group Science (Skill)
Action Skill Group Medicine (Skill)


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability
Cumulative Durability
Durability (Base Quality)
Durability (Max Quality)
Degradation Rate
Pure-Dur
Hardness
Structural Integrity
Max Load
Mass
Appropriate Tool
Heat Map Strength
Heat Map Time
Heat Map Frequency
Light Value
Inventory Slots
Max Stack 5


Attack Statistics
Entity Damage
Explosive Radius (Entity)
Entity Damage (Base Quality)
Entity Damage (Max Quality)
Block Damage
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range
Range (Base Quality)
Range (Max Quality)
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood
Buff First Aid - Advanced
Debuff Bleeding
Buff Chance  %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Insulation °F, 0°C
Waterproof  %
Bullet
Melee
Concussive  %
Puncture  %
Blunt
Explosive  %
Radiation  %
Fire  %
Electrical  %
Tools
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health +50 immediately plus an additional 10 over 10 seconds
Effect on Stamina 0
Effect on Wellness 0
Cures
Effect on Gassiness
Other Effects


Ammunition
Ammo Type
Capacity
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through First Aid Kit Schematic
Repaired using
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz)
Material
Combustible No
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu
Cooking
Crafting Yes
Dismantling
Farming
Forging
Looting Yes
Loot Container
Mining
Scavenging
Scrapping
Upgrading


Versioning
Added
Removed
Updated
Confirmed Alpha 16.2



Description[edit | edit source]

A First Aid Kit is a type of medicine in 7 Days to Die. It rapidly recovers a large amount of health and removes the Bleeding effect. It can be looted from Supply Crates, Pop-N-Pills shelves, and Plagued Nurses. It can also be crafted after learning the recipe from the First Aid Kit Schematic

Unlocking[edit | edit source]

FirstAidKitSchematic.png First Aid Kit Schematic

Uses[edit | edit source]

Healing[edit | edit source]

A First Aid Kit will restore 50 Health when used and 1 health per second for 10 seconds.

Bleeding[edit | edit source]

Enemies have a chance to inflict the Bleeding buff, which will slowly drain Health, potentially causing death. A First Aid Kit will immediately remove the Bleeding effect.

Crafting Recipe[edit | edit source]

Required Items[edit | edit source]

GrainAlcohol.png 1* Grain Alcohol At a
ChemistryStation.pngChemistry Station
after learning from
FirstAidKitSchematic.png First Aid Kit Schematic
Produces
{{{yield}}}
BloodBag.png 1* Blood Bag
Bandage.png 1* Simple Bandage
DuctTape.png 1* Duct Tape
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Notes[edit | edit source]

  • A First Aid Kit requires a Blood Bag as one of its crafting ingredients. It is possible to obtain Blood Bags using a Blood Draw Kit (-25 Health per use). One First Aid Kit will recover the 50 Health lost from making two Blood Bags. With enough Grain Alcohol and Simple Bandages, many First Aid Kits can be crafted at once using this method.
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