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Feral Wight

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Feral Wight
NewFeralZomb.jpg


Description
Removed: {{{removed_version}}}
Category Zombie
Type Hostile
Zombie Type Feral, Feral and Radiated
Entity-ID
Effects
Drops
Loot Container 71
Location Wasteland cities, Day 7 feral hordes, Army Bases, Caves
Quests


Combat
Damage
Block Damage
Range Melee
Crit Ratio


Versioning
Added
Removed
Updated
Confirmed Alpha 15
NPC System




Contents

Description[edit | edit source]

The Feral Wight is a special type of zombie encountered in the later 7 Day hordes as well as in army bases, caves and in wasteland cities.

Unlike most zombies, Feral Wights are not affected by daylight and can run after players at any time. They are also taller and much stronger than most zombies, making them very difficult and dangerous targets. Due to their strength, they pose a great threat to player built structures, and will tear down a wall with great speed. Players in Wasteland Towns should arm themselves amply, lest a Feral Wight threaten their base.

Hit Points[edit | edit source]

Feral Wights have 532 Hit Points; Feral and Radiated Wights have 1010 Hit Points.

Loot[edit | edit source]

Upon death, a Feral Wight has the chance to have weapon schematics, military gear, or powerful weapon parts. On occasion, it can also drop fully assembled Sniper Rifles and SMG's.


Loot List[edit source]

The list below contains the items and tools that may spawn inside a Feral Wight.

All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%

Loot List Table

When opening a Feral Wight you will get between 2 and 3 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Size: 5,10 = 50
  • Count: 2 - 3


Loot Availability Rarity Count Chance
(20.81)
Min Max
7DaysGroupIcon.png cannedfood (Group) Common 1.5 1 2 7.21 %
Beer.png Beer Uncommon 0.8 1 3 3.84 %
BottledWater.png Bottled Water Common 1 1 4 4.81 %
7DaysGroupIcon.png books (Group) Common 1 1 4.81 %
Candlestick.png Brass Candlestick Common 1 1 2 4.81 %
ForgedIron.png Forged Iron Uncommon 0.5 1 8 2.4 %
IngotSteel.png Forged Steel Uncommon 0.5 1 8 2.4 %
MilitaryFiber.png Military Fiber Rare 0.04 1 4 0.19 %
7DaysGroupIcon.png tools (Group) Common 1 1 4.81 %
7DaysGroupIcon.png rareTools (Group) Uncommon 0.8 1 3.84 %
7DaysGroupIcon.png ironArmor (Group) Uncommon 0.5 1 2.4 %
7DaysGroupIcon.png steelArmor (Group) Uncommon 0.5 1 2.4 %
7DaysGroupIcon.png militaryArmor (Group) Uncommon 0.5 1 2.4 %
SwatHelmet.png Swat Helmet Common 1 1 4.81 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png hazmatGear (Group) Uncommon 0.5 1 2.4 %
7DaysGroupIcon.png clothes (Group) Rare 0.3 1 1.44 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png warmClothes (Group) Rare 0.3 1 1.44 %
7DaysGroupIcon.png ammo (Group) Common 2 1 2 9.61 %
7DaysGroupIcon.png ammoSteel (Group) Common 1 2 4.81 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png weaponsPistol+ammo (Group) Uncommon 0.8 1 3.84 %
7DaysGroupIcon.png weaponsMagnum+ammo (Group) Rare 0.4 1 1.92 %
7DaysGroupIcon.png weaponsAnyShotguns+ammo (Group) Uncommon 0.8 1 3.84 %
7DaysGroupIcon.png weaponsHuntingRifle+ammo (Group) Uncommon 0.6 1 2.88 %
7DaysGroupIcon.png weaponsMilitaryGuns+ammo (Group) Rare 0.4 1 1.92 %
Iron Club Common 1 1 4.81 % No value is given,
a default value of one has been assumed.
HuntingKnife.png Hunting Knife Common 1 1 4.81 % No value is given,
a default value of one has been assumed.
Machete.png Machete Uncommon 0.8 1 3.84 %
CompoundBow.png Compound Bow Uncommon 0.5 1 2.4 %
Nightvisiongoogles.png Night Vision Goggles Rare 0.2 1 0.96 %
CasinoCoin.png Dukes Casino Token Common 1 10 110 4.81 %
OldCash.png Old Cash Common 1 20 100 4.81 %
Herbal Antibiotics.png Herbal Antibiotics Rare 0.2 1 3 0.96 %
7DaysGroupIcon.png rareMedicine (Group) Rare 0.3 1 1.44 % No value is given,
a default value of one has been assumed.
Painkillers.png Painkillers Uncommon 0.5 2 3 2.4 %
Vitamins.png Vitamins Uncommon 0.7 2 3 3.36 %
7DaysGroupIcon.png treasureMaps (Group) Rare 0.1 1 0.48 %
7DaysGroupIcon.png questChallenge (Group) Rare 0.1 1 0.48 %
7DaysGroupIcon.png modAllT1 (Group) Uncommon 0.5 1 2.4 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png modAllT2 (Group) Uncommon 0.5 1 2.4 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png modAllT3 (Group) Uncommon 0.5 1 2.4 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 26.64

Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.



Level 1 Groups


LootGroup - cannedfood : 7.21%


Loot Availability Rarity Count Chance
(1.1111111111111E+16)
Min Max
CanBeef.png Large Beef Ration Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanCatfood.png Can of Cat Food Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanChicken.png Chicken Ration Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanChili.png Can of Chili Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanDogfood.png Can of Dog Food Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Can of Ham Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanLamb.png Lamb Rations Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanMiso.png Can of Miso Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanPasta.png Can of Pasta Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanPeas.png Can of Peas Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanSalmon.png Can of Salmon Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanSoup.png Can of Soup Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanStock.png Can of Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanTuna.png Can of Tuna Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CanPears.png Can of Pears Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FoodHoney.png Jar of Honey Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CornMeal.png Corn Meal Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 17

LootGroup - books : 4.81%


Loot Availability Rarity Count Chance
(0.66)
Min Max
Paper.png paper Common 0.66 10 25 4.81 %
7DaysGroupIcon.png commonBooks (Group) Uncommon 0.33 1 2.4 %
7DaysGroupIcon.png paintMagazines (Group) Rare 0.03 1 0.22 %
7DaysGroupIcon.png rareBooks (Group) Rare 0.2 1 1.46 %
7DaysGroupIcon.png perkMagazines (Group) Common 1 1 7.28 %
Version = Alpha 17 2.22

LootGroup - tools : 4.81%


Loot Availability Rarity Count Chance
(0.511111)
Min Max
StoneAxe.png Stone Axe Uncommon 0.5 1 4.7 %
PickaxeIron.png Iron Pickaxe Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
Shovel.png Iron Shovel Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
Fireaxe.png Iron Fireaxe Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
Hoe.png Gardening Hoe Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
Clawhammer.png Claw Hammer Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
Wrench.png Wrench Uncommon 0.7 1 6.58 %
WeaponRepairKit.png Repair Kit Common 1 1 4 9.4 % No value is given,
a default value of one has been assumed.
Nailgun.png Nailgun Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png rareTools (Group) Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
ForgedIron.png Forged Iron Uncommon 0.41 1 4 3.85 %
IngotSteel.png Forged Steel Uncommon 0.22 1 4 2.07 %
Paintbrush.png Paint Brush Uncommon 0.3 1 2.82 %
WireTool.png Wire Tool Common 1 1 9.4 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 11.13

LootGroup - rareTools : 3.84%


Loot Availability Rarity Count Chance
(10.35511111)
Min Max
Chainsaw.png Chainsaw Rare 1 1 0.37 % No value is given,
a default value of one has been assumed.
Auger.png Auger Rare 0.35 1 0.13 %
7DaysGroupIcon.png motorToolParts (Group) Rare 5 1 1.86 %
Sledgehammer.png Sledgehammer Rare 1 1 0.37 % No value is given,
a default value of one has been assumed.
Small Engine Rare 1 1 0.37 % No value is given,
a default value of one has been assumed.
PickaxeSteel.png Steel Pickaxe Rare 1 1 0.37 % No value is given,
a default value of one has been assumed.
FireaxeSteel.png Steel Fireaxe Rare 1 1 0.37 % No value is given,
a default value of one has been assumed.
Steel Shovel.png Steel Shovel Rare 1 1 0.37 % No value is given,
a default value of one has been assumed.
ToolandDieSet.png Tool & Die Set Rare 0.09 1 0.03 %
Nailgun.png Nailgun Rare 1 1 0.37 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 12.44

LootGroup - ironArmor : 2.4%


Loot Availability Rarity Count Chance
(11111)
Min Max
HeavyBanditGloves.png Iron Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HeavyBanditGasmask.png Iron Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HeavyBanditBoots.png Iron Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HeavyBanditLegArmor.png Iron Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HeavyBanditChestArmor.png Iron Chest Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 5

LootGroup - steelArmor : 2.4%


Loot Availability Rarity Count Chance
(111111)
Min Max
IronBoots.png Steel Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronLegArmor.png Steel Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronChestArmor.png Steel Chest Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.
IronGloves.png Steel Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryHelmet.png Military Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SwatHelmet.png Swat Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 6

LootGroup - militaryArmor : 2.4%


Loot Availability Rarity Count Chance
(11111)
Min Max
MilitaryGloves.png Military Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryHelmet.png Military Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryBoots.png Military Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryLegArmor.png Military Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryVest.png Military Vest Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 5

LootGroup - hazmatGear : 2.4%


Loot Availability Rarity Count Chance
(111112)
Min Max
HazmatBoots.png Hazmat Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HazmatPants.png Hazmat Pants Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HazmatShirt.png Hazmat Shirt Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HazmatGloves.png Hazmat Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HazmatHood.png Hazmat Mask Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryFiber.png Military Fiber Rare 2 1 5 0 %
Version = Alpha 17 7

LootGroup - clothes : 1.44%


Loot Availability Rarity Count Chance
(111110.51111111)
Min Max
Puffercoat.png Puffer Coat (Various Colours) Rare 1 1 0 %
SkullCap.png Skull Cap (Various Colours) Rare 1 1 0 %
Plaid Shirt.png Shirt (Various Colours) Rare 1 1 0 %
DenimPants.png Denim Pants (Various Colours) Rare 1 1 0 %
DenimShortsPants.png Shorts (Various Colours) Rare 1 1 0 %
Skirt.png Skirt (Various Colours) Rare 0.5 1 0 %
TankTop.png Tank Top (Various Colours) Rare 1 1 0 %
Bandana.png Bandana (Various Colours) Rare 1 1 0 %
Sweatshirt.png Sweatshirt (Various Colours) Rare 1 1 0 %
Flannel Shirt (Various Colours) Rare 1 1 0 %
HoodedSweatshirtWhite.png Hooded Sweatshirt (Various Colours) Rare 1 1 0 %
CowboyHat.png Cowboy Hat (Various Colours) Rare 1 1 0 %
Overalls.png Overalls Rare 1 1 0 %
WhiteFootballJersey.png T-Shirt (Various Colours) Rare 1 1 0 %
BallCap.png Baseball Cap (Various Colours) Rare 1 1 0 %
PressboyCapWhite.png Press Boy Cap (Various Colours) Rare 1 1 0 %
7DaysGroupIcon.png suitAll (Group) Rare 0.2 1 0 %
WornBoots.png Worn Boots Rare 1 1 0 %
RunningShoes.png Running Shoes Rare 0.2 1 0 %
CowboyBootsBrown.png Cowboy Boots Rare 1 1 0 %
Shades.png Shades Rare 1 1 0 %
Nerdy glasses.png Nerdy glasses Rare 1 1 0 %
AviatorGoggles.png Aviator Goggles Rare 1 1 0 %
FootballHelmet.png Football Helmet Rare 1 1 0 %
LeatherDuster.png Leather Duster Rare 1 1 0 %
LeatherDuster.png Leather Duster Black Rare 0.2 1 0 %
AnimalHidePoncho.png Leather Poncho Rare 1 1 0 %
Version = Alpha 17 24.1

LootGroup - warmClothes : 1.44%


Loot Availability Rarity Count Chance
(11111111110.2)
Min Max
Puffercoat.png Puffer Coat (various Colours) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SkullCap.png Skull Cap (various Colours) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Plaid Shirt.png Shirt (various Colours) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
DenimPants.png Denim Pants (various Colours) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Sweatshirt.png Sweatshirt (various Colours) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
HoodedSweatshirtWhite.png Hooded Sweatshirt (various Colours) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Flannel Shirt (various Colours) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Overalls.png Overalls Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Shades.png Shades Rare 1 1 0 % No value is given,
a default value of one has been assumed.
LeatherDuster.png Leather Duster Rare 1 1 0 % No value is given,
a default value of one has been assumed.
LeatherDuster.png Leather Duster Black Rare 0.2 1 0 %
Version = Alpha 17 10.2

LootGroup - ammo : 9.61%

  • Count: 1 - 1


Loot Availability Rarity Count Chance
(11.51)
Min Max
ShotgunShell.png Shotgun Shell Rare 1 1 10 0.83 % No value is given,
a default value of one has been assumed.
9mmBullet.png 9mm Round Rare 1.5 1 20 1.25 %
762mmBullet.png 7.62mm Round Rare 1 1 20 0.83 % No value is given,
a default value of one has been assumed.
44MagnumBullet.png 44 Magnum Round Rare 0.2 1 12 0.17 %
SteelArrow.png Steel Arrow Rare 1 8 16 0.83 % No value is given,
a default value of one has been assumed.
SteelCrossbowBolt.png Steel Crossbow Bolt Rare 1 8 16 0.83 % No value is given,
a default value of one has been assumed.
Version = Alpha 17.0 5.7

LootGroup - ammoSteel : 4.81%

  • Count: 1 - 1


Loot Availability Rarity Count Chance
(11.51)
Min Max
ShotgunShell.png Shotgun Shell Rare 1 1 10 0.42 % No value is given,
a default value of one has been assumed.
9mm Round Steel Rare 1.5 5 25 0.63 %
7.62mm Round Steel Rare 1 5 25 0.42 % No value is given,
a default value of one has been assumed.
44 Magnum Round Steel Rare 0.2 5 17 0.08 %
SteelArrow.png Steel Arrow Rare 1 8 16 0.42 % No value is given,
a default value of one has been assumed.
SteelCrossbowBolt.png Steel Crossbow Bolt Rare 1 8 16 0.42 % No value is given,
a default value of one has been assumed.
Version = Alpha 17.0 5.7

LootGroup - weaponsPistol+ammo : 3.84%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
9mmBullet.png 9mm Round Uncommon -- 1 10 3.84 %
Pistol.png Pistol Uncommon -- 1 3.84 %
Version = Alpha 17 2

LootGroup - weaponsMagnum+ammo : 1.92%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
44MagnumBullet.png 44 Magnum Round Rare -- 1 10 1.92 %
44Magnum.png 44 Magnum Rare -- 1 1.92 %
Version = Alpha 17 2

LootGroup - weaponsAnyShotguns+ammo : 3.84%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
7DaysGroupIcon.png weaponsAnyShotguns (Group) Uncommon -- 1 3.84 %
ShotgunShell.png Shotgun Shell Uncommon -- 1 6 3.84 %
Version = Alpha 17 2

LootGroup - weaponsHuntingRifle+ammo : 2.88%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
HuntingRifle.png Hunting Rifle Uncommon -- 1 2.88 % No value is given,
a default value of one has been assumed.
762mmBullet.png 7.62mm Round Uncommon -- 1 10 2.88 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 2

LootGroup - weaponsMilitaryGuns+ammo : 1.92%


Loot Availability Rarity Count Chance
(0.07)
Min Max
7DaysGroupIcon.png weaponsMP5+ammo (Group) Rare 0.07 1 1.92 %
7DaysGroupIcon.png weaponsAK47+ammo (Group) Rare 0.07 1 1.92 %
7DaysGroupIcon.png weaponsSniperRifle+ammo (Group) Rare 0.07 1 1.92 %
7DaysGroupIcon.png weaponsRocketLauncher+ammo (Group) Rare 0.03 1 0.82 %
Version = Alpha 17 0.24

LootGroup - rareMedicine : 1.44%


Loot Availability Rarity Count Chance
(1111111)
Min Max
FirstAidKit.png First Aid Kit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Beaker.png Beaker Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Antibiotics.png Antibiotics Rare 1 1 0 % No value is given,
a default value of one has been assumed.
BloodDrawKit.png Blood Draw Kit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Steroids.png Steroids Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Recog.png Recog Rare 1 1 0 % No value is given,
a default value of one has been assumed.
FortBites.png Fort Bites Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17.0 7

LootGroup - treasureMaps : 0.48%


Loot Availability Rarity Count Chance
(1111111)
Min Max
Treasure Quest Taylor's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Nickole's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Stephan's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Jennifer's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Claude's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Sarah's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Raphael's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 7

</onlyinclude>

Can be found in

This item can be found in these groups:

  • No groups have been found for this item.
Secure Storage Chest
Reanimated Corpse
Plagued Nurse
Bloated Walker
Festering Corpse
Infected Police Officer
Oven
Hollow Tree Stump
Cardboard Box
Suitcase
Refrigerator
Night Stand
Trash Can
Small Trash Bin
Purse
Weathered Sports Bag
Rotting Sports Bag
Moldy Backpack
Decomposing Backpack
Weathered Backpack
Sedan
Mail Box
Cupboard
Trash Pile
Pile of Garbage
Mound of Garbage
Abandoned Rubbish
Rotting Trash
Spoiled Trash
Garbage Pile
Foul Trash
Old Trash
Wall Safe
Desk Safe
Wooden Desk
Spider Zombie
Bird Nest
Burn Victim
Iron Desk
Toilet
Crawler Zombie
Frozen Lumberjack
Munitions Box
Gun Safe
Cabinet Top
Cabinet
Cooler
Corpse
Supply Crate
File Cabinet
Sink
Lockers
Duffle Bag
Garage Storage
Medicine Cabinet
Storage Ammo
Shotgun Messiah Crate
Beverage Cooler
Working Stiffs Crate
Bookcase
Shopping Basket
Screamer
Infected Survivor
Shamway Crate
Putrid Girl
Infected Mother
Rotting Carcass
Departed Woman
Loot Container 1
Loot Container 2
Loot Container 3
Loot Container 4
Loot Container 5
Loot Container 6
Loot Container 7
Loot Container 8
Loot Container 9
Loot Container 10
Loot Container 11
Loot Container 14
Loot Container 15
Loot Container 16
Loot Container 17
Loot Container 19
Loot Container 20
Loot Container 21
Loot Container 22
Loot Container 24
Loot Container 25
Loot Container 34
Loot Container 35
Fallen Soldier Zombie
Fridge Bottom
Refrigerator Top
Cash Register
Apache Artifact Chest
Hazmat Male Zombie
Hazmat Female Zombie
Utility Worker Zombie
Zombie Biker
Template:LootContainer id 53
Loot Container 53
LootGroup - workingStiffs
LootGroup - nailgun+parts
LootGroup - rareTools
LootGroup - automotive
LootGroup - rareAutomotive
LootGroup - medicine
LootGroup - rareMedicine
LootGroup - books
LootGroup - rareBooks
LootGroup - questChallenge
LootGroup - commonBooks
Loot Container 61
LootGroup - weaponsMilitaryGuns+ammo
LootGroup - weaponsMagnumParts
LootGroup - militaryArmor
LootGroup - weaponsMilitaryParts
LootGroup - weaponsMP5+ammo
LootGroup - weaponsSniperRifle+ammo
LootGroup - weaponsRocketLauncher+ammo
LootGroup - junk
Loot Container 38
LootGroup - cannedfood
LootGroup - ammo
LootGroup - weaponsPistol+ammo
LootGroup - weaponsAnyShotguns+ammo
LootGroup - weaponsAnyShotguns
LootGroup - clothes
Loot Container 66
LootGroup - lumberjacks
LootGroup - warmClothes
LootGroup - hazmatGear
LootGroup - rareOres
LootGroup - trophyGroup
LootGroup - rottenFood
LootGroup - seeds
Loot Container 65
Loot Container 74
LootGroup - ZombieUtilityWorker
LootGroup - tools
LootGroup - ZombieFootballPlayer
Loot Container 73
Loot Container 56
Loot Container 52
LootGroup - beverages
Loot Container 49
Loot Container 60
LootGroup - cupboard
Loot Container 55
Loot Container 45
LootGroup - coldfood
Loot Container 37
LootGroup - backpacks
LootGroup - weaponsCommonParts
LootGroup - weaponsBasicGuns+ammo
LootGroup - weaponsMelee
LootGroup - Armor
LootGroup - lightArmor
LootGroup - heavyArmor
LootGroup - weaponsHuntingRifle+ammo
Loot Container 44
Loot Container 42
Loot Container 43
LootGroup - hats
LootGroup - weaponsLongShotgun+ammo
LootGroup - sportingGoods
Loot Container 40
LootGroup - militaryAmmo
Loot Container 48
Loot Container 59
LootGroup - automotive+tools+junk
Loot Container 50
Loot Container 36
LootGroup - airdropMedicine
LootGroup - garbage
LootGroup - cowboyHatAll
LootGroup - skullCapAll
Loot Container 51
Loot Container 67
LootGroup - toiletLoot
Loot Container 70
LootGroup - treasureAmmo
LootGroup - weaponsCompoundBowParts
LootGroup - weaponsHuntingRifleParts
LootGroup - nailgunParts
LootGroup - motorToolParts
LootGroup - electricalDevices
Storage Generic
Loot Container 18
LootGroup - metalpipe
LootGroup - metalpipe scrap
Loot Container 46
Loot Container 54
LootGroup - farmCrops
LootGroup - paintMagazines
Loot Container 89
LootGroup - suitAll
Shopping Cart
Washing Machine
Trash Compactor
Loot Container 58
Loot Container 63
Loot Container 64
LootGroup - gasPumps
Loot Container 68
LootGroup - treasureMaps
Loot Container 75
Mortician Drawer
Wall Oven
LootGroup - perkMagazines
Loot Container 71
LootGroup - weaponsMagnum+ammo
LootGroup - ironArmor
LootGroup - modAllT1
LootGroup - modMeleeT1
LootGroup - modGunT1
LootGroup - steelArmor
LootGroup - ammoSteel
LootGroup - weaponsAK47+ammo
LootGroup - leatherArmor
LootGroup - scrapArmor
Loot Container 13
Loot Container 12
Loot Container 39
Loot Container 57
Loot Container 69
Loot Container 88
Loot Container 90
Loot Container 91
Loot Container 92
Loot Container 93
Loot Container 94
LootGroup - labEquipment

LootGroup - questChallenge : 0.48%


Loot Availability Rarity Count Chance
(1.1111111111111E+14)
Min Max
Quests#Silence of the Lambs Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Drunk and Disorderly Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nurse You Back to Health Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Cop an Attitude Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Dog Days are Over Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Itsy Bitsy Spider Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Lady Killer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Man Eater Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Imma Lumberjack and I'm Okay Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Your Nothing Special Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Kill the Wabbit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nail Some Chicks Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#That'll Do Pig Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Don't Feed the Bears Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Buy the Farm Rare 1 1 0 % No value is given,
a default value of one has been assumed.
15

LootGroup - modAllT1 : 2.4%


Loot Availability Rarity Count Chance
(111)
Min Max
7DaysGroupIcon.png modMeleeT1 (Group) Rare 1 1 0.02 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png modGunT1 (Group) Rare 1 1 0.02 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png modArmorT1 (Group) Rare 1 1 0.02 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 3

LootGroup - modAllT2 : 2.4%

LootGroup - modAllT2

LootGroup - modAllT3 : 2.4%

LootGroup - modAllT3

Level 2 Groups


LootGroup - commonBooks : 2.4%

Pen icon.png This article may require cleanup.
This page contains outdated information and should be edited to provide relevant and useful information.
Please help improve this article if you can. The Discussion page may contain suggestions.

Proposed since December 6, 2018.


Loot Availability Rarity Count Chance
(0.6611111111111)
Min Max
Paper.png Paper Uncommon 0.66 5 15 2.4 %
CrossbowSchematic.png Crossbow Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
HuntingKnifeBook.png Hunting Knife Book Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
HuntingRifleSchematic.png Hunting Rifle Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
LeatherBootsSchematic.png Leather Boots Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
LeatherGlovesSchematic.png Leather Gloves Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
LeatherHatSchematic.png Leather Hood Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
LeatherJacketSchematic.png Leather Jacket Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
LeatherPantsSchematic.png Leather Pants Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
PistolBook.png Pistol Book Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
PumpShotgunSchematic.png Shotgun Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
SawedoffPumpShotgunSchematic.png Sawed-off Shotgun Schematic Uncommon 1 1 3.63 % No value is given,
a default value of one has been assumed.
11.66

LootGroup - paintMagazines : 0.22%


Loot Availability Rarity Count Chance
(111111)
Min Max
PaintingDecorations.png Painting Decorations Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingFaux.png Painting Faux Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMasonry.png Painting Masonry Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMetal.png Painting Metal Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingWallCoverings.png Painting Wall Coverings Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingWoodAndRoofing.png Painting Wood And Roofing Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 6

LootGroup - rareBooks : 1.46%

Pen icon.png This article may require cleanup.
This page contains outdated information and should be edited to provide relevant and useful information.
Please help improve this article if you can. The Discussion page may contain suggestions.

Proposed since December 6, 2018.



Rare books have a different level based probibility:

Level Adjustment
1 - 40 20%
41 - 80 40%
81 - 120 60%
121 - 160 80%
161 - 200 100%


Loot Availability Rarity Count Chance
(2011111111111)
Min Max
Paper.png Paper Rare 20 5 15 0 %
7DaysGroupIcon.png questChallenge (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Military Plating Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Triple Storage Pocket Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Steel Plating Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Advanced Muffled Connectors Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Water Purifier Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Customized Fittings Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Spiked Knuckles Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Bunker Buster Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Iron Breaker Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Impact Bracing Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 31

LootGroup - perkMagazines : 7.28%


Loot Availability Rarity Count Chance
(111)
Min Max
Magazine Gunslinger Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
Magazine Shotgun Messiah Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
Magazine Automatic Weapons Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 3

LootGroup - rareTools : 9.4%


Loot Availability Rarity Count Chance
(10.35511111)
Min Max
Chainsaw.png Chainsaw Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
Auger.png Auger Rare 0.35 1 0.32 %
7DaysGroupIcon.png motorToolParts (Group) Common 5 1 4.54 %
Sledgehammer.png Sledgehammer Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
Small Engine Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
PickaxeSteel.png Steel Pickaxe Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
FireaxeSteel.png Steel Fireaxe Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
Steel Shovel.png Steel Shovel Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
ToolandDieSet.png Tool & Die Set Rare 0.09 1 0.08 %
Nailgun.png Nailgun Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 12.44

LootGroup - motorToolParts : 1.86%

Item Quality - Treasure

Item quality is based on the charaters level, the skills or perks that they have and the table below.


Gamestage Level Probability Percent Quality
0 - 25 0.004 0.4% 5 - 6
0.009 0.9% 3 - 4
1.00 100% 1 - 2
26 - 50 0.008 0.8% 5 - 6
0.019 1.9% 3 - 4
1.00 100% 1 - 2
51 - 75 0.011 1.1% 5 - 6
0.028 2.8% 3 - 4
1.00 100% 1 - 2
76 - 100 0.015 1.5% 5 - 6
0.037 3.7% 3 - 4
1.00 100% 1 - 2
101 - 150 0.023 2.3% 5 - 6
0.056 5.6% 3 - 4
1.00 100% 1 - 2
151 - 200 0.03 3% 5 - 6
0.074 7.4% 3 - 4
1.00 100% 1 - 2
201 - 250 0.038 3.8% 5 - 6
0.093 9.3% 3 - 4
1.00 100% 1 - 2
251 - 300 0.045 4.5% 5 - 6
0.111 11.1% 3 - 4
1.00 100% 1 - 2
301 - 350 0.053 5.3% 5 - 6
0.130 13% 3 - 4
1.00 100% 1 - 2
351 - 400 0.06 6% 5 - 6
0.148 14.8% 3 - 4
1.00 100% 1 - 2
401 - 450 0.068 6.8% 5 - 6
0.167 16.7% 3 - 4
1.00 100% 1 - 2
451 - 500 0.076 7.6% 5 - 6
0.185 18.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.083 8.3% 5 - 6
0.204 20.4% 3 - 4
1.00 100% 1 - 2
551 - 600 0.091 9.1% 5 - 6
0.222 22.2% 3 - 4
1.00 100% 1 - 2
601 - 650 0.098 9.8% 5 - 6
0.241 24.1% 3 - 4
1.00 100% 1 - 2
651 - 700 0.106 10.6% 5 - 6
0.259 25.9% 3 - 4
1.00 100% 1 - 2
701 - 750 0.113 11.3% 5 - 6
0.278 27.8% 3 - 4
1.00 100% 1 - 2
751 - 800 0.121 12.1% 5 - 6
0.296 29.6% 3 - 4
1.00 100% 1 - 2
801 - 850 0.128 12.8% 5 - 6
0.315 31.5% 3 - 4
1.00 100% 1 - 2
851 - 900 0.136 13.6% 5 - 6
0.333 33.3% 3 - 4
1.00 100% 1 - 2
901 - 950 0.143 14.3% 5 - 6
0.352 35.2% 3 - 4
1.00 100% 1 - 2
951 - 999 0.151 15.1% 5 - 6
0.37 37% 3 - 4
1.00 100% 1 - 2



Loot Availability Rarity Count Chance
(1)
Min Max
BicycleHandlebars.png Bicycle Handlebars Rare 1 1 1.86 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1

LootGroup - suitAll : 0%


Loot Availability Rarity Count Chance
(111)
Min Max
SuitPants.png Suit Pants (Black) Rare 1 1 0 %
SuitJacket.png Suit Jacket (Black) Rare 1 1 0 %
DressShoes.png Dress Shoes (Black) Rare 1 1 0 %
Version = Alpha 16.2 3

LootGroup - weaponsAnyShotguns : 3.84%


Loot Availability Rarity Count Chance
(1)
Min Max
PumpShotgun.png Shotgun Uncommon 1 1 3.84 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1

LootGroup - weaponsMP5+ammo : 1.92%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
MP5.png SMG-5 Rare -- 1 1.92 %
9mmBullet.png 9mm Round Rare -- 1 20 1.92 %
Version = Alpha 17 2

LootGroup - weaponsAK47+ammo : 1.92%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
Ak47.png AK-47 Assault Rifle Rare -- 1 1.92 %
762mmBullet.png 7.62mm Round Rare -- 1 20 1.92 %
Version = Alpha 17 2

LootGroup - weaponsSniperRifle+ammo : 1.92%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
Sniper Rifle Rare -- 1 1.92 %
7.62mm Bullet Rare -- 1 10 1.92 %
Version = Alpha 16.1 2

LootGroup - weaponsRocketLauncher+ammo : 0.82%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
A13RocketLauncher.png Rocket Launcher Rare -- 1 0.82 %
Rocket Rare -- 2 6 0.82 %
Version = Alpha 16.1 2

LootGroup - modMeleeT1 : 0.02%


Loot Availability Rarity Count Chance
(11111)
Min Max
SerratedBlade.png Serrated Blade Rare 1 1 0 % No value is given,
a default value of one has been assumed.
StructuralBrace.png Structural Brace Rare 1 1 0 % No value is given,
a default value of one has been assumed.
WeightedHead.png Weighted Head Rare 1 1 0 % No value is given,
a default value of one has been assumed.
GraveDigger.png Grave Digger Rare 1 1 0 % No value is given,
a default value of one has been assumed.
WoodSplitter.png Wood Splitter Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 5

LootGroup - modGunT1 : 0.02%


Loot Availability Rarity Count Chance
(1111111111)
Min Max
ShotgunChoke.png Shotgun Choke Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ShotgunDuckbill.png Shotgun Duckbill Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Bipod.png Bipod Rare 1 1 0 % No value is given,
a default value of one has been assumed.
WeaponFlashlight.png Weapon Flashlight Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ForeGrip.png Fore Grip Rare 1 1 0 % No value is given,
a default value of one has been assumed.
TheHunter.png The Hunter Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MuzzleBrake.png Muzzle Brake Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Scope2X.png Scope 2X Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Shotgun Sawed-Off Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
TriggerSemi.png Trigger Group: Semi Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 10

LootGroup - modArmorT1 : 0.02%

LootGroup - modArmorT1

Level 3 Groups


LootGroup - questChallenge : 0%


Loot Availability Rarity Count Chance
(1.1111111111111E+14)
Min Max
Quests#Silence of the Lambs Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Drunk and Disorderly Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nurse You Back to Health Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Cop an Attitude Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Dog Days are Over Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Itsy Bitsy Spider Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Lady Killer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Man Eater Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Imma Lumberjack and I'm Okay Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Your Nothing Special Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Kill the Wabbit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nail Some Chicks Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#That'll Do Pig Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Don't Feed the Bears Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Buy the Farm Rare 1 1 0 % No value is given,
a default value of one has been assumed.
15

LootGroup - motorToolParts : 4.54%

Item Quality - Treasure

Item quality is based on the charaters level, the skills or perks that they have and the table below.


Gamestage Level Probability Percent Quality
0 - 25 0.004 0.4% 5 - 6
0.009 0.9% 3 - 4
1.00 100% 1 - 2
26 - 50 0.008 0.8% 5 - 6
0.019 1.9% 3 - 4
1.00 100% 1 - 2
51 - 75 0.011 1.1% 5 - 6
0.028 2.8% 3 - 4
1.00 100% 1 - 2
76 - 100 0.015 1.5% 5 - 6
0.037 3.7% 3 - 4
1.00 100% 1 - 2
101 - 150 0.023 2.3% 5 - 6
0.056 5.6% 3 - 4
1.00 100% 1 - 2
151 - 200 0.03 3% 5 - 6
0.074 7.4% 3 - 4
1.00 100% 1 - 2
201 - 250 0.038 3.8% 5 - 6
0.093 9.3% 3 - 4
1.00 100% 1 - 2
251 - 300 0.045 4.5% 5 - 6
0.111 11.1% 3 - 4
1.00 100% 1 - 2
301 - 350 0.053 5.3% 5 - 6
0.130 13% 3 - 4
1.00 100% 1 - 2
351 - 400 0.06 6% 5 - 6
0.148 14.8% 3 - 4
1.00 100% 1 - 2
401 - 450 0.068 6.8% 5 - 6
0.167 16.7% 3 - 4
1.00 100% 1 - 2
451 - 500 0.076 7.6% 5 - 6
0.185 18.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.083 8.3% 5 - 6
0.204 20.4% 3 - 4
1.00 100% 1 - 2
551 - 600 0.091 9.1% 5 - 6
0.222 22.2% 3 - 4
1.00 100% 1 - 2
601 - 650 0.098 9.8% 5 - 6
0.241 24.1% 3 - 4
1.00 100% 1 - 2
651 - 700 0.106 10.6% 5 - 6
0.259 25.9% 3 - 4
1.00 100% 1 - 2
701 - 750 0.113 11.3% 5 - 6
0.278 27.8% 3 - 4
1.00 100% 1 - 2
751 - 800 0.121 12.1% 5 - 6
0.296 29.6% 3 - 4
1.00 100% 1 - 2
801 - 850 0.128 12.8% 5 - 6
0.315 31.5% 3 - 4
1.00 100% 1 - 2
851 - 900 0.136 13.6% 5 - 6
0.333 33.3% 3 - 4
1.00 100% 1 - 2
901 - 950 0.143 14.3% 5 - 6
0.352 35.2% 3 - 4
1.00 100% 1 - 2
951 - 999 0.151 15.1% 5 - 6
0.37 37% 3 - 4
1.00 100% 1 - 2



Loot Availability Rarity Count Chance
(1)
Min Max
BicycleHandlebars.png Bicycle Handlebars Common 1 1 4.54 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 1


Combat[edit | edit source]

Feral Wights are one of the most dangerous enemies in the game, being able to run at all times of the day and night. They also have a very high amount of health and devastating attack power, comparable to Bears. They will not hesitate to kill players with relative ease, so dispatching them quickly before they close in is a high priority.

It's highly advised not to attack them in close-combat, but rather with high-powered weaponry such as Hunting or Sniper Rifles as high quality versions can occasionally put them down in a single shot.

Feral Wights can also be reduced to crawlers with the application of spike traps, making them a much slower and easier target to kill. However, their arm length is longer than the average zombie's, so keep a fair distance when trying to conserve ammo with a melee strike.

Notes[edit | edit source]

  • Feral Wights appear to use the same voice lines as normal variant zombies, only with slightly altered and more animalistic tone changes.
  • Feral Wights will still run even with 'NEVER RUN' enabled in settings.
  • Feral Wights appear more often in Day 7 hordes as time goes on, for example: There will be more Feral Wights in a day 42 horde than in a previous day's horde. (Tested and Confirmed Alpha 13.8).
  • These zombies can also appear when summoned by a Screamer on and after Day 28.
  • They have a similar style to the Fallen Soldier only the Feral Wights do not wear Military Armour.