Fallen Soldier Zombie

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Fallen Soldier Zombie
Soldier.jpg


Description
'Removed: '
Category Zombie
Type Hostile
Zombie Type Normal, Feral
Entity-ID
Effects
Drops Firearms and military gear
Loot Container 73
Location Army and Government Installations
Quests


Combat
Damage
Block Damage
Range
Crit Ratio


Versioning
Added Alpha 15
Removed
Updated Alpha 16.0
Confirmed
NPC System UMA




Description[edit | edit source]

A zombie that was previously a soldier, found in Army Camps or Army Barracks and also in 7-Day hordes.

Fallen soldiers can be more difficult to kill with headshots due to their helmet.

They are a good source of military armor, weapons, ammo, and schematics.


Loot List[edit source]

The list below contains the items and tools that may spawn inside a Fallen Soldier Zombie.

All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%
Item Quality - Base

Quality Levels based on the player party's Gamestage and the LootGamestage effect is added to that.


Gamestage Level Probability Percent Quality
0 - 25 0.0025 0.25% 5 - 6
0.00625 0.625% 3 - 4
1.00 100% 1 - 2
26 - 50 0.005 0.50% 5 - 6
0.0126 1.26% 3 - 4
1.00 100% 1 - 2
51 - 75 0.0075 0.75% 5 - 6
0.01875 1.875% 3 - 4
1.00 100% 1 - 2
76 - 100 0.01 1% 5 - 6
0.025 2.5% 3 - 4
1.00 100% 1 - 2
101 - 150 0.015 1.50% 5 - 6
0.0375 3.75% 3 - 4
1.00 100% 1 - 2
151 - 200 0.02 2% 5 - 6
0.05 5.00% 3 - 4
1.00 100% 1 - 2
201 - 250 0.025 2.5% 5 - 6
0.0625 6.25% 3 - 4
1.00 100% 1 - 2
251 - 300 0.03 3% 5 - 6
0.075 7.50% 3 - 4
1.00 100% 1 - 2
301 - 350 0.035 3.50% 5 - 6
0.0875 8.75% 3 - 4
1.00 100% 1 - 2
351 - 400 0.04 4% 5 - 6
0.1 10% 3 - 4
1.00 100% 1 - 2
401 - 450 0.045 4.5% 5 - 6
0.1125 11.25% 3 - 4
1.00 100% 1 - 2
451 - 500 0.05 5.00% 5 - 6
0.125 12.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.055 5.50% 5 - 6
0.1375 13.75% 3 - 4
1.00 100% 1 - 2
551 - 600 0.06 6% 5 - 6
0.15 15% 3 - 4
1.00 100% 1 - 2
601 - 650 0.065 6.50% 5 - 6
0.1625 16.25% 3 - 4
1.00 100% 1 - 2
651 - 700 0.7 7% 5 - 6
0.175 17.50% 3 - 4
1.00 100% 1 - 2
701 - 750 0.75 7.50% 5 - 6
0.1875 18.75% 3 - 4
1.00 100% 1 - 2
751 - 800 0.08 8.00% 5 - 6
0.2 20% 3 - 4
1.00 100% 1 - 2
801 - 850 0.85 8.50% 5 - 6
0.2125 21.25% 3 - 4
1.00 100% 1 - 2
851 - 900 0.09 9% 5 - 6
0.225 22.50% 3 - 4
1.00 100% 1 - 2
901 - 950 0.095 9.50% 5 - 6
0.2375 24.75% 3 - 4
1.00 100% 1 - 2
951 - 999 0.1 10% 5 - 6
0.25 25% 3 - 4
1.00 100% 1 - 2

Loot List Table

When opening a Fallen Soldier Zombie you will get between 2 and 4 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Size: 5,10 = 50
  • Count: 2 - 4


Loot Availability Rarity Count Chance
(110.2)
Min Max
7DaysGroupIcon.png junk (Group) Rare 1 1 0.91 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png weaponsMilitaryGuns+ammo (Group) Rare 1 1 0.91 %
7DaysGroupIcon.png weaponsMilitaryParts (Group) Rare 0.2 1 0.18 %
7DaysGroupIcon.png weaponsRocketLauncher+ammo (Group) Rare 0.06 1 0.05 %
Rocket Rare 0.12 2 6 0.11 %
7DaysGroupIcon.png militaryArmor (Group) Rare 1 1 0.91 %
Nightvisiongoogles.png Night Vision Goggles Rare 0.3 1 0.27 %
Version = Alpha 17 3.68

Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.



Level 1 Groups


LootGroup - junk : 0.91%


Loot Availability Rarity Count Chance
(10.051111)
Min Max
IronArrowHead.png Iron Arrowhead Rare 1 1 12 0.09 % No value is given,
a default value of one has been assumed.
SteelArrowHead.png Steel Arrowhead Rare 0.05 1 10 0 %
CandyTin.png Candy Tin Can Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
EmptyJar.png Glass Jar Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
CanEmpty.png Empty Can Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
Painkillers.png Painkillers Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
Paper.png Paper Rare 0.7 1 6 0.06 %
OldCash.png Old Cash Rare 0.3 1 6 0.03 %
Cloth.png Cloth Fragment Rare 1 1 4 0.09 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png trophyGroup (Group) Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
Candlestick.png Brass Candlestick Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
Glass.png Glass Pane Rare 1 1 0.09 %
GunPowder.png Gun Powder Rare 1 1 3 0.09 % No value is given,
a default value of one has been assumed.
DoorKnob.png Brass Doorknob Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
Oil.png Oil Rare 1 2 6 0.09 % No value is given,
a default value of one has been assumed.
ShortMetalPipe.png Short Iron Pipe Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
FishingWeight.png Lead Fishing Weight Rare 1 1 3 0.09 %
ScrapLead.png Scrap Lead Rare 1 1 10 0.09 % No value is given,
a default value of one has been assumed.
Woodresource.png Wood Rare 1 1 4 0.09 % No value is given,
a default value of one has been assumed.
Glue.png Glue Rare 1 1 0.09 %
Nails.png Nails Rare 1 1 10 0.09 % No value is given,
a default value of one has been assumed.
CasinoCoin.png Dukes Casino Token Rare 1 1 5 0.09 %
BulletCasing.png Bullet Casing Rare 1 1 10 0.09 % No value is given,
a default value of one has been assumed.
Feather.png Feather Rare 1 1 3 0.09 % No value is given,
a default value of one has been assumed.
DuctTape.png Duct Tape Rare 1 1 3 0.09 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png rottenFood (Group) Rare 1 1 0.09 %
7DaysGroupIcon.png books (Group) Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png seeds (Group) Rare 1 1 0.09 % No value is given,
a default value of one has been assumed.
7DaysGroupIcon.png questChallenge (Group) Rare 0.11 1 0.01 %
7DaysGroupIcon.png treasureMaps (Group) Rare 0.092 1 0.01 %
Femur.png Large Bone Rare 0.05 1 2 0 %
ScrapPlastics.png Scrap Polymers Rare 0.3 1 2 0.03 %
Version = Alpha 17 26.602

LootGroup - weaponsMilitaryGuns+ammo : 0.91%


Loot Availability Rarity Count Chance
(0.07)
Min Max
7DaysGroupIcon.png weaponsMP5+ammo (Group) Rare 0.07 1 0.91 %
7DaysGroupIcon.png weaponsAK47+ammo (Group) Rare 0.07 1 0.91 %
7DaysGroupIcon.png weaponsSniperRifle+ammo (Group) Rare 0.07 1 0.91 %
7DaysGroupIcon.png weaponsRocketLauncher+ammo (Group) Rare 0.03 1 0.39 %
Version = Alpha 17 0.24

LootGroup - weaponsMilitaryParts : 0.18%

Pen icon.png This article may require cleanup.
Gunparts removed in A17
Please help improve this article if you can. The Discussion page may contain suggestions.

Proposed since December 6, 2018.



Item Quality - Treasure

Item quality is based on the charaters level, the skills or perks that they have and the table below.


Gamestage Level Probability Percent Quality
0 - 25 0.004 0.4% 5 - 6
0.009 0.9% 3 - 4
1.00 100% 1 - 2
26 - 50 0.008 0.8% 5 - 6
0.019 1.9% 3 - 4
1.00 100% 1 - 2
51 - 75 0.011 1.1% 5 - 6
0.028 2.8% 3 - 4
1.00 100% 1 - 2
76 - 100 0.015 1.5% 5 - 6
0.037 3.7% 3 - 4
1.00 100% 1 - 2
101 - 150 0.023 2.3% 5 - 6
0.056 5.6% 3 - 4
1.00 100% 1 - 2
151 - 200 0.03 3% 5 - 6
0.074 7.4% 3 - 4
1.00 100% 1 - 2
201 - 250 0.038 3.8% 5 - 6
0.093 9.3% 3 - 4
1.00 100% 1 - 2
251 - 300 0.045 4.5% 5 - 6
0.111 11.1% 3 - 4
1.00 100% 1 - 2
301 - 350 0.053 5.3% 5 - 6
0.130 13% 3 - 4
1.00 100% 1 - 2
351 - 400 0.06 6% 5 - 6
0.148 14.8% 3 - 4
1.00 100% 1 - 2
401 - 450 0.068 6.8% 5 - 6
0.167 16.7% 3 - 4
1.00 100% 1 - 2
451 - 500 0.076 7.6% 5 - 6
0.185 18.50% 3 - 4
1.00 100% 1 - 2
501 - 550 0.083 8.3% 5 - 6
0.204 20.4% 3 - 4
1.00 100% 1 - 2
551 - 600 0.091 9.1% 5 - 6
0.222 22.2% 3 - 4
1.00 100% 1 - 2
601 - 650 0.098 9.8% 5 - 6
0.241 24.1% 3 - 4
1.00 100% 1 - 2
651 - 700 0.106 10.6% 5 - 6
0.259 25.9% 3 - 4
1.00 100% 1 - 2
701 - 750 0.113 11.3% 5 - 6
0.278 27.8% 3 - 4
1.00 100% 1 - 2
751 - 800 0.121 12.1% 5 - 6
0.296 29.6% 3 - 4
1.00 100% 1 - 2
801 - 850 0.128 12.8% 5 - 6
0.315 31.5% 3 - 4
1.00 100% 1 - 2
851 - 900 0.136 13.6% 5 - 6
0.333 33.3% 3 - 4
1.00 100% 1 - 2
901 - 950 0.143 14.3% 5 - 6
0.352 35.2% 3 - 4
1.00 100% 1 - 2
951 - 999 0.151 15.1% 5 - 6
0.37 37% 3 - 4
1.00 100% 1 - 2



Loot Availability Rarity Count Chance
(1.1111111111111E+18)
Min Max
Mp5 barrel.png SMG Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Mp5 stock.png SMG Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Mp5 triggerHousing.png SMG Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Parts44Magnum parts.png SMG Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Ak47Barrel.png Ak 47 Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Ak47Stock.png Ak 47 Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Ak47Receiver.png Ak 47 Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Ak47Parts.png Ak 47 Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SniperRifle barrel 1.png Sniper Rifle Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SniperRifle stock.png Sniper Rifle Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SniperRifle triggerHousing.png Sniper Rifle Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Sniper Rifle Parts.png Sniper Rifle Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.
RocketLauncherBarrel.png Rocket Launcher Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.
RocketLauncherStock.png Rocket Launcher Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.
RocketLauncherReceiver.png Rocket Launcher Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.
RocketLauncherParts.png Rocket Launcher Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.
SmgSchematics.png SMG Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Ak47Schematic.png Ak 47 Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
A13RocketLauncherSchematic.png Rocket Launcher Schematics Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.1 19

LootGroup - weaponsRocketLauncher+ammo : 0.05%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
A13RocketLauncher.png Rocket Launcher Rare -- 1 0.05 %
Rocket Rare -- 2 6 0.05 %
Version = Alpha 16.1 2

LootGroup - militaryArmor : 0.91%


Loot Availability Rarity Count Chance
(11111)
Min Max
MilitaryGloves.png Military Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryHelmet.png Military Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryBoots.png Military Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryLegArmor.png Military Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MilitaryVest.png Military Vest Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 5

Level 2 Groups


LootGroup - trophyGroup : 0.09%


Loot Availability Rarity Count Chance
(11)
Min Max
Trophy.png Brass Trophy Rare 1 1 0.01 % No value is given,
a default value of one has been assumed.
Trophy2.png Lead Trophy Rare 1 1 0.01 % No value is given,
a default value of one has been assumed.
Version = Alpha 16.1 2

LootGroup - rottenFood : 0.09%


Loot Availability Rarity Count Chance
(111)
Min Max
Rotting Flesh.png Rotting Flesh Rare 1 1 0 % No value is given,
a default value of one has been assumed.
OldShamSandwich.png Old Sham Sandwich Rare 1 1 0 % No value is given,
a default value of one has been assumed.
MoldyBread.png Moldy Bread Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 3

LootGroup - books : 0.09%


Loot Availability Rarity Count Chance
(0.66)
Min Max
Paper.png paper Rare 0.66 10 25 0.09 %
7DaysGroupIcon.png commonBooks (Group) Rare 0.33 1 0.05 %
7DaysGroupIcon.png paintMagazines (Group) Rare 0.03 1 0 %
7DaysGroupIcon.png rareBooks (Group) Rare 0.2 1 0.03 %
7DaysGroupIcon.png perkMagazines (Group) Rare 1 1 0.14 %
Version = Alpha 17 2.22

LootGroup - seeds : 0.09%


Loot Availability Rarity Count Chance
(11110.51111)
Min Max
PotatoSeed.png Potato Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CoffeeBean.png Coffee Beans Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CornSeed.png Corn Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.
BlueberrySeed.png Blueberry Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.
CottonSeed.png Cotton Seed Rare 0.5 1 0 %
GoldenrodSeed.png Goldenrod Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Aloe Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Mushroom Spores Rare 1 1 0 % No value is given,
a default value of one has been assumed.
YuccaSeed.png Yucca Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.
ChrysanthemumSeed.png Chrysanthemum Seed Rare 0.5 1 0 %
PineSeed.png Pine Seed Rare 0.3 1 0 %
MapleSeed.png Blue Spruce Seed Rare 0.3 1 0 %
Version = Alpha 17 9.6

LootGroup - questChallenge : 0.01%


Loot Availability Rarity Count Chance
(1.1111111111111E+14)
Min Max
Quests#Silence of the Lambs Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Drunk and Disorderly Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nurse You Back to Health Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Cop an Attitude Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Dog Days are Over Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Itsy Bitsy Spider Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Lady Killer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Man Eater Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Imma Lumberjack and I'm Okay Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Your Nothing Special Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Kill the Wabbit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nail Some Chicks Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#That'll Do Pig Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Don't Feed the Bears Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Buy the Farm Rare 1 1 0 % No value is given,
a default value of one has been assumed.
15

LootGroup - treasureMaps : 0.01%


Loot Availability Rarity Count Chance
(1111111)
Min Max
Treasure Quest Taylor's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Nickole's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Stephan's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Jennifer's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Claude's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Sarah's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Treasure Quest Raphael's Treasure Map Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 7

</onlyinclude>

Can be found in

This item can be found in these groups:

  • No groups have been found for this item.
Secure Storage Chest
Reanimated Corpse
Plagued Nurse
Bloated Walker
Festering Corpse
Infected Police Officer
Oven
Hollow Tree Stump
Cardboard Box
Suitcase
Refrigerator
Night Stand
Trash Can
Small Trash Bin
Purse
Weathered Sports Bag
Rotting Sports Bag
Moldy Backpack
Decomposing Backpack
Weathered Backpack
Sedan
Mail Box
Cupboard
Trash Pile
Pile of Garbage
Mound of Garbage
Abandoned Rubbish
Rotting Trash
Spoiled Trash
Garbage Pile
Foul Trash
Old Trash
Wall Safe
Desk Safe
Wooden Desk
Spider Zombie
Bird Nest
Burn Victim
Iron Desk
Toilet
Crawler Zombie
Frozen Lumberjack
Munitions Box
Gun Safe
Cabinet Top
Cabinet
Cooler
Corpse
Supply Crate
File Cabinet
Sink
Lockers
Duffle Bag
Garage Storage
Medicine Cabinet
Storage Ammo
Shotgun Messiah Crate
Beverage Cooler
Working Stiffs Crate
Feral Wight
Bookcase
Shopping Basket
Screamer
Infected Survivor
Shamway Crate
Putrid Girl
Infected Mother
Rotting Carcass
Departed Woman
Loot Container 1
Loot Container 2
Loot Container 3
Loot Container 4
Loot Container 5
Loot Container 6
Loot Container 7
Loot Container 8
Loot Container 9
Loot Container 10
Loot Container 11
Loot Container 14
Loot Container 15
Loot Container 16
Loot Container 17
Loot Container 19
Loot Container 20
Loot Container 21
Loot Container 22
Loot Container 24
Loot Container 25
Loot Container 34
Loot Container 35
Fridge Bottom
Refrigerator Top
Cash Register
Apache Artifact Chest
Hazmat Male Zombie
Hazmat Female Zombie
Utility Worker Zombie
Zombie Biker
Template:LootContainer id 53
Loot Container 53
LootGroup - workingStiffs
LootGroup - nailgun+parts
LootGroup - rareTools
LootGroup - automotive
LootGroup - rareAutomotive
LootGroup - medicine
LootGroup - rareMedicine
LootGroup - books
LootGroup - rareBooks
LootGroup - questChallenge
LootGroup - commonBooks
Loot Container 61
LootGroup - weaponsMilitaryGuns+ammo
LootGroup - weaponsMagnumParts
LootGroup - militaryArmor
LootGroup - weaponsMilitaryParts
LootGroup - weaponsMP5+ammo
LootGroup - weaponsSniperRifle+ammo
LootGroup - weaponsRocketLauncher+ammo
LootGroup - junk
Loot Container 38
LootGroup - cannedfood
LootGroup - ammo
LootGroup - weaponsPistol+ammo
LootGroup - weaponsAnyShotguns+ammo
LootGroup - weaponsAnyShotguns
LootGroup - clothes
Loot Container 66
LootGroup - lumberjacks
LootGroup - warmClothes
LootGroup - hazmatGear
LootGroup - rareOres
LootGroup - trophyGroup
LootGroup - rottenFood
LootGroup - seeds
Loot Container 65
Loot Container 74
LootGroup - ZombieUtilityWorker
LootGroup - tools
LootGroup - ZombieFootballPlayer
Loot Container 73
Loot Container 56
Loot Container 52
LootGroup - beverages
Loot Container 49
Loot Container 60
LootGroup - cupboard
Loot Container 55
Loot Container 45
LootGroup - coldfood
Loot Container 37
LootGroup - backpacks
LootGroup - weaponsCommonParts
LootGroup - weaponsBasicGuns+ammo
LootGroup - weaponsMelee
LootGroup - Armor
LootGroup - lightArmor
LootGroup - heavyArmor
LootGroup - weaponsHuntingRifle+ammo
Loot Container 44
Loot Container 42
Loot Container 43
LootGroup - hats
LootGroup - weaponsLongShotgun+ammo
LootGroup - sportingGoods
Loot Container 40
LootGroup - militaryAmmo
Loot Container 48
Loot Container 59
LootGroup - automotive+tools+junk
Loot Container 50
Loot Container 36
LootGroup - airdropMedicine
LootGroup - garbage
LootGroup - cowboyHatAll
LootGroup - skullCapAll
Loot Container 51
Loot Container 67
LootGroup - toiletLoot
Loot Container 70
LootGroup - treasureAmmo
LootGroup - weaponsCompoundBowParts
LootGroup - weaponsHuntingRifleParts
LootGroup - nailgunParts
LootGroup - motorToolParts
LootGroup - electricalDevices
Storage Generic
Loot Container 18
LootGroup - metalpipe
LootGroup - metalpipe scrap
Loot Container 46
Loot Container 54
LootGroup - farmCrops
LootGroup - paintMagazines
Loot Container 89
LootGroup - suitAll
Shopping Cart
Washing Machine
Trash Compactor
Loot Container 58
Loot Container 63
Loot Container 64
LootGroup - gasPumps
Loot Container 68
LootGroup - treasureMaps
Loot Container 75
Mortician Drawer
Wall Oven
LootGroup - perkMagazines
Loot Container 71
LootGroup - weaponsMagnum+ammo
LootGroup - ironArmor
LootGroup - modAllT1
LootGroup - modMeleeT1
LootGroup - modGunT1
LootGroup - steelArmor
LootGroup - ammoSteel
LootGroup - weaponsAK47+ammo
LootGroup - leatherArmor
LootGroup - scrapArmor
Loot Container 13
Loot Container 12
Loot Container 39
Loot Container 57
Loot Container 69
Loot Container 88
Loot Container 90
Loot Container 91
Loot Container 92
Loot Container 93
Loot Container 94
LootGroup - labEquipment

LootGroup - weaponsMP5+ammo : 0.91%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
MP5.png SMG-5 Rare -- 1 0.91 %
9mmBullet.png 9mm Round Rare -- 1 20 0.91 %
Version = Alpha 17 2

LootGroup - weaponsAK47+ammo : 0.91%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
Ak47.png AK-47 Assault Rifle Rare -- 1 0.91 %
762mmBullet.png 7.62mm Round Rare -- 1 20 0.91 %
Version = Alpha 17 2

LootGroup - weaponsSniperRifle+ammo : 0.91%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
Sniper Rifle Rare -- 1 0.91 %
7.62mm Bullet Rare -- 1 10 0.91 %
Version = Alpha 16.1 2

LootGroup - weaponsRocketLauncher+ammo : 0.39%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
A13RocketLauncher.png Rocket Launcher Rare -- 1 0.39 %
Rocket Rare -- 2 6 0.39 %
Version = Alpha 16.1 2

Level 3 Groups


LootGroup - commonBooks : 0.05%

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Proposed since December 6, 2018.


Loot Availability Rarity Count Chance
(0.6611111111111)
Min Max
Paper.png Paper Rare 0.66 5 15 0.05 %
CrossbowSchematic.png Crossbow Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
HuntingKnifeBook.png Hunting Knife Book Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
HuntingRifleSchematic.png Hunting Rifle Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
LeatherBootsSchematic.png Leather Boots Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
LeatherGlovesSchematic.png Leather Gloves Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
LeatherHatSchematic.png Leather Hood Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
LeatherJacketSchematic.png Leather Jacket Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
LeatherPantsSchematic.png Leather Pants Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
PistolBook.png Pistol Book Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
PumpShotgunSchematic.png Shotgun Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
SawedoffPumpShotgunSchematic.png Sawed-off Shotgun Schematic Rare 1 1 0.07 % No value is given,
a default value of one has been assumed.
11.66

LootGroup - paintMagazines : 0%


Loot Availability Rarity Count Chance
(111111)
Min Max
PaintingDecorations.png Painting Decorations Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingFaux.png Painting Faux Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMasonry.png Painting Masonry Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingMetal.png Painting Metal Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingWallCoverings.png Painting Wall Coverings Rare 1 1 0 % No value is given,
a default value of one has been assumed.
PaintingWoodAndRoofing.png Painting Wood And Roofing Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 6

LootGroup - rareBooks : 0.03%

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Proposed since December 6, 2018.



Rare books have a different level based probibility:

Level Adjustment
1 - 40 20%
41 - 80 40%
81 - 120 60%
121 - 160 80%
161 - 200 100%


Loot Availability Rarity Count Chance
(2011111111111)
Min Max
Paper.png Paper Rare 20 5 15 0 %
7DaysGroupIcon.png questChallenge (Group) Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Military Plating Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Triple Storage Pocket Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Steel Plating Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Advanced Muffled Connectors Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Water Purifier Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Customized Fittings Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Spiked Knuckles Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Bunker Buster Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Iron Breaker Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Impact Bracing Schematic Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 31

LootGroup - perkMagazines : 0.14%


Loot Availability Rarity Count Chance
(111)
Min Max
Magazine Gunslinger Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Magazine Shotgun Messiah Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Magazine Automatic Weapons Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Version = Alpha 17 3

Level 4 Groups


LootGroup - questChallenge : 0%


Loot Availability Rarity Count Chance
(1.1111111111111E+14)
Min Max
Quests#Silence of the Lambs Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Drunk and Disorderly Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nurse You Back to Health Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Cop an Attitude Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Dog Days are Over Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Itsy Bitsy Spider Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Lady Killer Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Man Eater Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Imma Lumberjack and I'm Okay Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Your Nothing Special Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Kill the Wabbit Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Nail Some Chicks Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#That'll Do Pig Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Don't Feed the Bears Rare 1 1 0 % No value is given,
a default value of one has been assumed.
Quests#Buy the Farm Rare 1 1 0 % No value is given,
a default value of one has been assumed.
15