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This article may contain outdated information that is inaccurate for the current version (Alpha 21.2). It was last updated for version (Alpha 16).



Drowning
O2
Description
Removed: {{{removed_version}}}
Category Status Effect
Type Negative
Description
Caused by Staying underwater for more than 20 seconds (Athletics level dependent)
Cured by Breaching the surface
Leads to Death
Debuffs
Overall Duration
Effects
Effect on Fullness
Effect on Hydration
Effect on Health -14 every 4 seconds
Damage caused
Duration
Effect on Stamina
Duration
Effect on Wellness
Duration
Effect on Temperature °F, 0°C
Duration


Stun Resist
Damage Resist
Other Effects
Stack (Cumulative) Effects


Description[ | ]

The negative Drowning Status Effect appears when players go under water for longer than 20 seconds (depending on your Athletics skill level up to 100 seconds; see table below).

Athletics Level 1-10 10-20 20-30 30-40 40-50 50-60 60-70 70-80 80-90 90-100
Breath Hold Duration (in seconds) 20-27 27-32 32-36 36-40 40-44 44-47 47-51 51-54 54-57 57-60

As long as the debuff is active the player will lose 14 Health every 4 seconds. The debuff will stop immediately after contact with air and all oxygen will be replenished instantly, meaning it is instantly possible to go back under water without suffering from the Drowning debuff for another 20 seconds (or longer, as stated above).

XML changes[ | ]

The Drowning debuff can be adjusted by administrators in the buffs.XML file

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