Join The Fan Lab, a private Fandom research community for users in the US and UK where you will be asked to share your opinions on all things gaming and entertainment! Click here to see if you qualify

Drowning

From 7 Days to Die Wiki
Jump to: navigation, search
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1


Drowning
O2.png
Description
Removed: {{{removed_version}}}
Category Status Effect
Type Negative
Description
Caused by Staying underwater for more than 20 seconds (Athletics level dependent)
Cured by Breaching the surface
Leads to Death
Debuffs
Overall Duration


Effects
Effect on Fullness
Effect on Hydration
Effect on Health -14 every 4 seconds
Damage caused
Duration
Effect on Stamina
Duration
Effect on Wellness
Duration
Effect on Temperature °F, 0°C
Duration


Other Effects
Stack (Cumulative) Effects


Description[edit | edit source]

The negative Drowning Status Effect appears when players go under water for longer than 20 seconds (depending on your Athletics skill level up to 100 seconds; see table below).

Athletics Level 1-10 10-20 20-30 30-40 40-50 50-60 60-70 70-80 80-90 90-100
Breath Hold Duration (in seconds) 20-27 27-32 32-36 36-40 40-44 44-47 47-51 51-54 54-57 57-60

As long as the debuff is active the player will lose 14 Health every 4 seconds. The debuff will stop immediately after contact with air and all oxygen will be replenished instantly, meaning it is instantly possible to go back under water without suffering from the Drowning debuff for another 20 seconds (or longer, as stated above).

XML changes[edit | edit source]

The Drowning debuff can be adjusted by administrators in the buffs.XML file