Difficulty

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Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.

Current game stage: 1

Difficulty adjusts the strength of spawned Zombies in your game. The player may choose between six difficulties:

Level Skill Description % Damage by Zombie % Damage by Player
0 Scavenger Easiest Easiest setting designed for noobs. 50 150
1 Adventurer Easy Not just a new recruit any more. 75 125
2 Nomad Normal Designed for experienced FPS players. 100 100
3 Warrior Hard Now you're starting to impress. 150 75
4 Survivalist Harder Kids don't try this at home! 200 50
5 Insane Hardest You're one brave Mother! 250 25?

Beyond the impact on Player vs Zombie, and Zombie vs Player damage as per above table, the game difficulty also impacts the calculated Gamestage being used for players. This in turn determines what horde (sleeper, wandering, blood moon, scout) the game generates at the relevant occasions.

As of Alpha 19, the Difficulty setting does not affect Gamestage.

Video Guide (Alpha 16, and is not accurate for the current version of the client.)[edit | edit source]