Decomposing Backpack
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Decomposing Backpack | |
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Entity | |
Item Group | Decor/Miscellaneous |
Categories | Placeable |
Type | Container |
Characteristics | |
Storage Slots | 6 |
Decomposing Backpacks can be used for storage. They are a good source of ammo and also small weapons, such as the Pistol. Loot also includes Canned Food and Bottled Water.
Contents
- 1 Known loot
- 2 Loot List
- 3 Loot Groups
- 3.1 Level 1 Groups
- 3.2 Level 2 Groups
- 3.3 Level 3 Groups
- 3.3.1 LootGroup - cannedfood : 7.81%
- 3.3.2 LootGroup - seeds : 0.78%
- 3.3.3 LootGroup - weaponsCommonParts : 9.79%
- 3.3.4 LootGroup - weaponsCompoundBowParts : 0.49%
- 3.3.5 LootGroup - weaponsPistol+ammo : 0.29%
- 3.3.6 LootGroup - weaponsAnyShotguns+ammo : 0.29%
- 3.3.7 LootGroup - weaponsHuntingRifle+ammo : 0.29%
- 3.3.8 LootGroup - weaponsMagnumParts : 0.29%
- 3.3.9 LootGroup - clothes : 8.12%
- 3.3.10 LootGroup - lightArmor : 0.81%
- 3.3.11 LootGroup - scrapArmor : 0.41%
- 3.3.12 LootGroup - ironArmor : 0.24%
Known loot[edit | edit source]
- Painkillers
- Flashlight
- Machete
- Hunting Knife
- Various Clothing and Armor
- Pistol, Shotgun, and Hunting Rifle Parts
Loot List[edit source]
The list below contains the items and tools that may spawn inside a Decomposing Backpack.
All probabilities are modified by the players level. So the chance of finding anything in a container is less the 1 in 4 at the beginning if the container has 1 as the minimum number. If the minimum number is less than one, the chances are even less. Containers that have 1 or more should always drop something once you reach level 151.
Level | Adjustment |
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1 - 50 | 25% |
51 - 100 | 50% |
101 - 150 | 75% |
151 - 200 | 100% |
Loot List Table
When opening a Decomposing Backpack you will get between 0 and 2 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.
- Size: 5,3 = 15
- Count: 0 - 2
Loot | Availability | Rarity | Count | Chance (1) | |||
---|---|---|---|---|---|---|---|
Min | Max | ||||||
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backpacks (Group) | Common | 1 | 1 | 100 % | No value is given, a default value of one has been assumed. | |
Version = Alpha 17 | 1 |
Loot Groups[edit source]
These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances. The quality of the items returned will be defined by the loot container quality levels unless it has been specifically defined for the group, in which case it will be listed beside the group.
Level 1 Groups
LootGroup - backpacks : 100%
Loot Availability Rarity Count Chance
(0.61)Min Max weaponsCommonParts (Group) Common 0.6 1 98.36 % cupboard (Group) Common 1 1 163.93 % No value is given,
a default value of one has been assumed.weaponsBasicGuns+ammo (Group) Common 0.6 1 98.36 % weaponsMelee (Group) Common 0.6 1 98.36 % Armor (Group) Common 0.5 1 81.97 % Flashlight Common 0.3 1 49.18 % Version = Alpha 16.0 3.6
Level 2 Groups
LootGroup - weaponsCommonParts : 98.36%
Loot Availability Rarity Count Chance
(11111111111111)Min Max Pistol Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.Pistol Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Pistol Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.Pistol Grip Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Long Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.x30px Shotgun Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Short Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Short Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Bolt Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 16.0 14
LootGroup - cupboard : 163.93%
Loot Availability Rarity Count Chance
(10.5)Min Max Empty Can Common 1 1 15.61 % No value is given,
a default value of one has been assumed.cannedfood (Group) Common 0.5 1 7.81 % seeds (Group) Rare 0.05 1 0.78 % Bottled Water Common 0.5 1 7.81 % Glass Jar Common 1 1 4 15.61 % No value is given,
a default value of one has been assumed.Electrical Parts Rare 0.05 1 2 0.78 % Nitrate Powder Uncommon 0.15 2 6 2.34 % Paint Uncommon 0.15 5 20 2.34 % Version = Alpha 16.0 3.4
LootGroup - weaponsBasicGuns+ammo : 98.36%
Loot Availability Rarity Count Chance
(10.05)Min Max weaponsCommonParts (Group) Common 1 1 9.79 % No value is given,
a default value of one has been assumed.weaponsCompoundBowParts (Group) Rare 0.05 1 0.49 % weaponsPistol+ammo (Group) Rare 0.03 1 0.29 % weaponsAnyShotguns+ammo (Group) Rare 0.03 1 0.29 % weaponsHuntingRifle+ammo (Group) Rare 0.03 1 0.29 % Compound Bow Rare 0.03 1 0.29 % weaponsMagnumParts (Group) Rare 0.03 1 0.29 % Version = Alpha 16.1 1.2
LootGroup - weaponsMelee : 98.36%
Loot Availability Rarity Count Chance
(110.2)Min Max Wooden Club Rare 1 1 0.89 % No value is given,
a default value of one has been assumed.Iron Reinforced Club Rare 1 1 0.89 % No value is given,
a default value of one has been assumed.Barbed Club Rare 0.2 1 0.18 % Spiked Club Rare 0.15 1 0.13 % Hunting Knife Rare 0.2 1 0.18 % Machete Rare 0.1 1 0.09 % Version = Alpha 16.1 2.65
LootGroup - Armor : 81.97%
Loot Availability Rarity Count Chance
(10.1)Min Max clothes (Group) Uncommon 1 1 8.12 % No value is given,
a default value of one has been assumed.lightArmor (Group) Rare 0.1 1 0.81 % scrapArmor (Group) Rare 0.05 1 0.41 % ironArmor (Group) Rare 0.03 1 0.24 % Version = Alpha 17 1.18
Level 3 Groups
LootGroup - cannedfood : 7.81%
Loot Availability Rarity Count Chance
(1.1111111111111E+16)Min Max Large Beef Ration Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Cat Food Rare 1 1 0 % No value is given,
a default value of one has been assumed.Chicken Ration Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Chili Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Dog Food Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Ham Rare 1 1 0 % No value is given,
a default value of one has been assumed.Lamb Rations Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Miso Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Pasta Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Peas Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Salmon Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Soup Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Tuna Rare 1 1 0 % No value is given,
a default value of one has been assumed.Can of Pears Rare 1 1 0 % No value is given,
a default value of one has been assumed.Jar of Honey Rare 1 1 0 % No value is given,
a default value of one has been assumed.Corn Meal Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 17 17
LootGroup - seeds : 0.78%
Loot Availability Rarity Count Chance
(11110.51111)Min Max Potato Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.Coffee Beans Rare 1 1 0 % No value is given,
a default value of one has been assumed.Corn Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.Blueberry Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.Cotton Seed Rare 0.5 1 0 % Goldenrod Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.Aloe Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.Mushroom Spores Rare 1 1 0 % No value is given,
a default value of one has been assumed.Yucca Seed Rare 1 1 0 % No value is given,
a default value of one has been assumed.Chrysanthemum Seed Rare 0.5 1 0 % Pine Seed Rare 0.3 1 0 % Blue Spruce Seed Rare 0.3 1 0 % Version = Alpha 17 9.6
LootGroup - weaponsCommonParts : 9.79%
Loot Availability Rarity Count Chance
(11111111111111)Min Max Pistol Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.Pistol Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Pistol Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.Pistol Grip Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Long Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.x30px Shotgun Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Short Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Short Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.Shotgun Receiver Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Barrel Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Stock Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Bolt Rare 1 1 0 % No value is given,
a default value of one has been assumed.Hunting Rifle Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 16.0 14
LootGroup - weaponsCompoundBowParts : 0.49%
Loot Availability Rarity Count Chance
(1111)Min Max Compound Bow Body Rare 1 1 0 % No value is given,
a default value of one has been assumed.Compound Bow Grip Rare 1 1 0 % No value is given,
a default value of one has been assumed.Compound Bow Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Compound Bow String Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 16.1 4
LootGroup - weaponsPistol+ammo : 0.29%
LootGroup - weaponsAnyShotguns+ammo : 0.29%
Loot Availability Rarity Count Chance
(All are returned)Min Max weaponsAnyShotguns (Group) Rare -- 1 0.29 % Shotgun Shell Rare -- 1 6 0.29 % Version = Alpha 17 2
LootGroup - weaponsHuntingRifle+ammo : 0.29%
Loot Availability Rarity Count Chance
(All are returned)Min Max Hunting Rifle Rare -- 1 0.29 % No value is given,
a default value of one has been assumed.7.62mm Round Rare -- 1 10 0.29 % No value is given,
a default value of one has been assumed.Version = Alpha 17 2
LootGroup - weaponsMagnumParts : 0.29%
Loot Availability Rarity Count Chance
(1111)Min Max 44 Magnum Cylinder Rare 1 1 0 % No value is given,
a default value of one has been assumed.44 Magnum Frame Rare 1 1 0 % No value is given,
a default value of one has been assumed.44 Magnum Grip Rare 1 1 0 % No value is given,
a default value of one has been assumed.44 Magnum Parts Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 16.1 4
LootGroup - clothes : 8.12%
Loot Availability Rarity Count Chance
(111110.51111111)Min Max Puffer Coat (Various Colours) Rare 1 1 0 % Skull Cap (Various Colours) Rare 1 1 0 % Shirt (Various Colours) Rare 1 1 0 % Denim Pants (Various Colours) Rare 1 1 0 % Shorts (Various Colours) Rare 1 1 0 % Skirt (Various Colours) Rare 0.5 1 0 % Tank Top (Various Colours) Rare 1 1 0 % Bandana (Various Colours) Rare 1 1 0 % Sweatshirt (Various Colours) Rare 1 1 0 % Flannel Shirt (Various Colours) Rare 1 1 0 % Hooded Sweatshirt (Various Colours) Rare 1 1 0 % Cowboy Hat (Various Colours) Rare 1 1 0 % Overalls Rare 1 1 0 % T-Shirt (Various Colours) Rare 1 1 0 % Baseball Cap (Various Colours) Rare 1 1 0 % Press Boy Cap (Various Colours) Rare 1 1 0 % suitAll (Group) Rare 0.2 1 0 % Worn Boots Rare 1 1 0 % Running Shoes Rare 0.2 1 0 % Cowboy Boots Rare 1 1 0 % Shades Rare 1 1 0 % Nerdy glasses Rare 1 1 0 % Aviator Goggles Rare 1 1 0 % Football Helmet Rare 1 1 0 % Leather Duster Rare 1 1 0 % Leather Duster Black Rare 0.2 1 0 % Leather Poncho Rare 1 1 0 % Version = Alpha 17 24.1
LootGroup - lightArmor : 0.81%
Loot Availability Rarity Count Chance
(1111111)Min Max Padded Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.Padded Chest Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.Padded Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.Padded Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.Padded Hood Rare 1 1 0 % No value is given,
a default value of one has been assumed.Leather Poncho Rare 1 1 0 % No value is given,
a default value of one has been assumed.Goggles Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 17 7
LootGroup - scrapArmor : 0.41%
Loot Availability Rarity Count Chance
(11111)Min Max Scrap Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.Scrap Chest Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.Scrap Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.Scrap Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.Scrap Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 17 5
LootGroup - ironArmor : 0.24%
Loot Availability Rarity Count Chance
(11111)Min Max Iron Gloves Rare 1 1 0 % No value is given,
a default value of one has been assumed.Iron Helmet Rare 1 1 0 % No value is given,
a default value of one has been assumed.Iron Boots Rare 1 1 0 % No value is given,
a default value of one has been assumed.Iron Leg Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.Iron Chest Armor Rare 1 1 0 % No value is given,
a default value of one has been assumed.Version = Alpha 17 5
- Note: Max number of Group levels reached.