Cooking Pot Mine

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Cooking Pot Mine
CookingPot.png
Can you smell what this survivor is cooking? It probably isn't healthy.
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID 526 - mineCookingPot
Categories Trap
Item Group Tools/Traps
Type Land Mine
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points 1
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh 20
Structural integrity Max Load 320
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 5
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 40
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact 85
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective 2
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage 10
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed
Updated
Confirmed Alpha 16.2

Description[edit | edit source]

A Cooking Pot Mine is a ground based explosive, similar to other Mines such as the Hub Cap Land Mine or Tin Land Mine. It can be strategically placed on any flat surface except water. If anything steps on it, whether it be a Zombie, a player, or an animal, the mine will explode. This is the only mine that is able to be picked up once placed.

Crafting[edit | edit source]

Required Items[edit | edit source]

ScrapIron.png 10* Scrap Iron At a
Workbench.pngWorkbench
after attaining level
1
Yeah, Science (Perk)
Produces
{{{yield}}}
GunPowder.png 10* Gun Powder
CookingPot.png 1* Cooking Pot
DuctTape.png 2* Duct Tape
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Scrapping[edit | edit source]

A Cooking Pot Mine can be scrapped by selecting the item and clicking Scrap. This will yield Cooking Pot

Notes[edit | edit source]

  • As of Alpha 1, the Air Filter Land Mine is currently the deadliest mine in 7 Days to Die.
  • As of Alpha 6, this will kill a player if stepped on instantly, if health is damaged
  • If a player jumps onto a mine they will not trigger the mine. The player can then safely walk off the mine/tile.
  • A mine destroyed by an *explosion* only has a 33% chance to detonate.

History[edit | edit source]

  • In alpha 16 the skill for crafting and structural integrity value were removed