Charred Meat

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Charred Meat
VenisonCharred.png
Description
Removed: {{{removed_version}}}
Item ID
Group Food/Cooking
Title
Description
Category Food
Type Charred
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Used to place
Cooking Ingredient
Meltable
Scrappable
Dismantleable
Lockable
Crafting Skill Group [[]]
Action Skill Group [[]]


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability
Cumulative Durability
Durability (Base Quality)
Durability (Max Quality)
Degradation Rate
Pure-Dur
Hardness
Structural Integrity
Max Load
Mass
Appropriate Tool
Heat Map Strength
Heat Map Time
Heat Map Frequency
Light Value
Inventory Slots
Max Stack 50


Attack Statistics
Entity Damage
Explosive Radius (Entity)
Entity Damage (Base Quality)
Entity Damage (Max Quality)
Block Damage
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range
Range (Base Quality)
Range (Max Quality)
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood
Buff Full 9
Debuff
Buff Chance  %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Insulation °F, 0°C
Waterproof  %
Bullet
Melee
Concussive  %
Puncture  %
Blunt
Explosive  %
Radiation  %
Fire  %
Electrical  %
Tools
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness +10
Effect on Hydration -5
Effect on Health
Effect on Stamina
Effect on Wellness +0.65
Cures
Effect on Gassiness
Other Effects


Ammunition
Ammo Type
Capacity
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through
Repaired using
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used Campfire
Ingredients Used Raw Meat


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz)
Material
Combustible
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu
Cooking Yes
Crafting
Dismantling
Farming
Forging
Looting
Loot Container
Mining
Scavenging
Scrapping
Upgrading


Versioning
Added
Removed
Updated
Confirmed Alpha 16.1



Description[edit | edit source]

Charred Meat is a Food item that can be cooked using a Camp fire with a suitable source of Combustible fuel. Eating Charred Meat will have a positive effect on your Fullness as well as a negative effect on your Hydration. Charred Meat gives a medium boost to your Wellness, and is more preferred to eat than canned foods due to them not giving wellness upon consumption.

Preparation[edit | edit source]

Charred Meat is cooked using a Camp Fire, it will need to be prepared before being used and you will require the following items.

Woodresource.png
1x Wood
These will burn for 50 seconds but any fuel source that will burn for 10 seconds or more will be suitable.

Ingredients[edit | edit source]

You will need the following ingredient for this recipe.

Venison.png 1* Raw Meat At a
Campfire.pngCamp Fire
Produces
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Cooking[edit | edit source]

Place the Raw Meat into the campfire with fuel in it and hit craft, or you can search for Charred Meat in your campfire inventory search bar and select craft.

Raw Meat may also be cooked to produce Grilled Meat, Boiled Meat, and Meat Stew

Charred Meat grants the player the same boosts that its other, more resource-hungry, counterparts do. The Bottled Water that is saved from not cooking Boiled Meat is more than sufficient to increase Hydration beyond it's initial loss.

Notes[edit | edit source]

  • As of A13, all animals produce the same raw meat.
  • Used mainly early game to get you by if needed, as there are better recipes available with cooking tools such as the Cooking Pot or Cooking Grill.
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