7 Days to Die Wiki
(Created page with " I began to ask myself if it would be a good idea to add two new npcs into the 7 days to die game. The first npc should be neutral. The survivor. No not your skin. Obvio...")
 
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I began to ask myself if it would be a good idea to add two new npcs into the 7 days to die game. The first npc should be neutral. The survivor. No not your skin. Obviously. They should be different, yet similar designs to the normal survivor skin. There should be a 50 percent chance that they will team, and a 50 percent chance that they will attack you. They should be able to spawn with random items, which they will drop when you kill them. If they decide to team with you, you should be able to give them items and orders. Onto the next idea. Bandits. These should be hostile npcs that are enemies to every living (and living dead :3) thing in the game. Even animal npcs. these will spawn with a random weapon, and drop that weapon. If the weapon they have is a gun, they should drop 2-3 rounds of that gun. All I can say is I think these would be very cool implements to the game.
   
   
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:Since this is only a wiki, and non of us admins are developers of the game, you should take your cool idea's and go to the official 7DTD forum. Thanks! — [[User:3ShadowFox3|3ShadowFox3]] <sup><small>([[User_talk:3ShadowFox3|talk]])</small></sup> 02:30, 14 January 2014 (UTC)
I began to ask myself if it would be a good idea to add two new npcs into the 7 days to die game. The first npc should be neutral. The survivor. No not your skin. Obviously. They should be different, yet similar designs to the normal survivor skin. There should be a 50 percent chance that they will team, and a 50 percent chance that they will attack you. They should be able to spawn with random items, which they will drop when you kill them. If they decide to team with you, you should be able to give them items and orders. Onto the next idea. Bandits. These should be hostile npcs that are enemies to every living (and living dead :3) thing in the game. Even animal npcs. these will spawn with a random weapon, and drop that weapon. If the weapon they have is a gun, they should drop 2-3 rounds of that gun. All I can say is I think these would be very cool implements to the game.
 

Latest revision as of 02:30, 14 January 2014

I began to ask myself if it would be a good idea to add two new npcs into the 7 days to die game. The first npc should be neutral. The survivor. No not your skin. Obviously. They should be different, yet similar designs to the normal survivor skin. There should be a 50 percent chance that they will team, and a 50 percent chance that they will attack you. They should be able to spawn with random items, which they will drop when you kill them. If they decide to team with you, you should be able to give them items and orders. Onto the next idea. Bandits. These should be hostile npcs that are enemies to every living (and living dead :3) thing in the game. Even animal npcs. these will spawn with a random weapon, and drop that weapon. If the weapon they have is a gun, they should drop 2-3 rounds of that gun. All I can say is I think these would be very cool implements to the game.


Since this is only a wiki, and non of us admins are developers of the game, you should take your cool idea's and go to the official 7DTD forum. Thanks! — 3ShadowFox3 (talk) 02:30, 14 January 2014 (UTC)