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7 Days to Die Wiki
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pages
Explore
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Gun Powder
List of ammunition
Zombie Janitor
Departed Woman
Zombie
Lab Zombie
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Alpha 17 artworks
BrickQuarterBlockCentered.png
BrickTube3MCenter.png
BrickTube3MCorner.png
BrickTunnel3MCenter.png
BrickTunnel3MCorner.png
BrickWedgeSteepInsideCornerBase.png
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Cloth Fragment
Bunk Bed
An Old Bed
Night Stand
Wall Safe
Iron Desk
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Building A Fort
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Building A Fort
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==Entrance & Exit== =====Doors:===== For any large establishment to last for even a short time, it will need a dependable door. The standard wooden door will not hold the undead off for long, so you will need something a bit more advanced. Multiple doors are a good idea as it provides for a good kill-zone, you can also do several upgrades. If you use hard metal doors you can hold for a long time, the door will be destroyed eventually. Make the zombies work for it. =====Parkour Entrance: ===== Another good entrance type is a parkour entrance. This means that you have to jump from block to block, and as long as you make the parkour hard, the zombies can't even begin to climb it. This allows your entrance to be as tough and well defended as the rest of the safe zone, possibly better because of the good line of sight to zombies below and around you if you are sitting on the parkour. Unfortunately, this entrance is hard to see and hard to scale if pressured. If it is a matter of seconds before the zombies kill you, don't bother. Another way to provide a point of entry for both players and zombies is to dig a moat. This will force the zombies to one area, which can be turned into a kill-zone, or can be combined with a parkour entrance (for example a one block gap), creating an island for your fort and hinder individual zombies damaging your walls, since they seem to avoid falling. It is also advised to both strengthen and keep an eye on the walls. This is not recommended for low-end or old computers, as the lag may make it impossible to time jumps correctly. ===== Emergency exit ===== Players should also have an emergency exit. A good option would be to make an underground exit that leads away from your house. If you are surrounded by the undead and you can't leave the building, the underground tunnel might increase your chances of survival. It might take some time to construct it, but once itΒ΄s done, being surrounded by zombies will be nearly impossible. Add a solid door at the end to ensure no wandering zombies enter the base. Zombies are stupid things, one good idea is to place a layer of dirt over the entrance. Another option is to place a tower that connects to another, inner safe zone within your base. with a sturdy, suspended bridge. Covering the inside floor of your tower with Hay Bales will allow you to jump to safety, then quickly pick them up denying anyone pursuing you the same benefit. You can also place a secret door to an escape tunnel or a layer of spikes beneath the hay for even more security. Emergency kit should be a required set near your emergency entrance. - Food, work out how much you need for the journey to emergency caches - Water, as above - Ammunition, what ever your chosen weapon make sure that you have a supply equalling about a third of your total amount e.g. for 150 rounds total 50 should be in the kit - First aid, antibodies and bandages are obviously required and since this is only an emergency kit not much else should be included - Weapons repair kit, speaks for itself really, supply as ammo.
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