Boulder

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Boulder
Boulder.png
A boulder before being broken
Entity
Removed:
Item Group Decor/Miscellaneous
Categories Placeable
Type
Description

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Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass 1
Horizontal Support 0
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed
Updated
Confirmed Alpha 16.4


Description[edit | edit source]

Boulders are huge rocks found all over Navezgane and the Random World Generation maps. Boulders contain Small Stones, Raw Iron, Lump of Coal, Scrap Lead, and Nitrate Powder. Boulders make an excellent source of these resources, especially in early game.

Looting[edit | edit source]

To obtain the resources that a Boulder holds, you must first have the appropriate tool, a Pickaxe.png Pickaxe. Although a Stone Axe gets the job done as well, it is less effective and therefore should only be used in the early game.

A boulder has three stages of destruction, each stage yielding another round of loot.

Stage 1
The Boulder is simply that, just a huge rock!
Stage 2
The Boulder has been broken once, it should now be in two separate pieces.
Stage 3
The Boulder is now a single one of these pieces. After destroying it, the Boulder will be gone.

Note: There are multiple models for each of these stages.

The amount of loot as of Version 15 (possibly earlier) no longer depends on the quality of the tools used or of skill of the player. Each stage gives the following: