Boiled Water

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Boiled Water
CannedWater.png
Entity
Removed:
Item Group Food/Cooking
Categories Consumable
Type Drink
Description

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Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 1
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water +20
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into Iron
Smelted Amount 4
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png 0.5
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting No
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed
Updated
Confirmed Alpha 15.1


Description[edit | edit source]

Boiled Water is a type of beverage in 7 Days to Die. It can be obtained by boiling Canned Murky Water at a Campfire. Boiled Water can also be scrapped into Scrap Iron.

Usage[edit | edit source]

Unlike Bottled Water, Boiled Water cannot be stacked. However, boiled water can be cooked at a campfire without any cookware. Therefore, it is mainly useful as a way of managing thirst early in the game, before you have access to a Cooking Pot and Glass Jars.

Sources[edit | edit source]

  • Empty Cans can be found in most loot containers and are frequently dropped by enemies. You will also receive an empty can anytime you eat canned food.
  • You can fill the can up by right clicking on a water source (such as a pond, river, or lake) with the Empty Can equipped in your hand. This will give you Canned Murky Water that you can then cook in a Campfire.
CannedMurkyWater.png 1* Canned Murky Water At a
Campfire.pngCampfire
Produces
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OR
CanEmpty.png 1* Empty Can At a
Campfire.pngCampfire
Produces
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