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|type = Boiled |
|type = Boiled |
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|uses = 1 |
|uses = 1 |
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− | |hunger = + |
+ | |hunger = +10 |
− | | |
+ | |health = +10 |
|buff = [[Full]] 9 |
|buff = [[Full]] 9 |
||
|ob_cook = y |
|ob_cook = y |
Revision as of 13:22, 22 November 2018
Boiled Meat | |
---|---|
Basic Information | |
Group | Food/Cooking |
Category | Food |
Type | Boiled |
Consumption Effects | |
Effect on Health | +10 |
Buff | Full 9 |
Characteristic Properties | |
Max Stack | 50 |
Description[ | ]
Boiled Meat is a Food item that can be cooked using a Cooking Pot on a Camp fire with a suitable source of Combustible fuel. Eating Boiled Meat will have a positive effect on your Fullness. It also raises your Wellness. Carrying Boiled Meat gives the player the Emitting Smell buff, which attracts nearby Zombies to the player.
It is not recommended to be used as a stable food source for players who do not have a good supply of Bottled Water, as the Boiled Meat requires water to cook. Also, the bottle itself (Glass Jar) is lost. However, the weaker smell range and strength make it better for a food source when traveling and when water is not a problem.
Ingredients[ | ]
You will need the following ingredients for this recipe.
Item | Name | Count | |
---|---|---|---|
Bottled Water | 1 | ||
Raw Meat | 1 | ||
Crafted in | |||
Camp Fire containing a Cooking Pot |
Cooking[ | ]
Boiled Meat can be cooked in your campfire inventory screen by using the search bar and typing Boiled Meat in the field. Or if you have the ingredients in your inventory you can click the recipe from the left list and select craft.