Blunderbuss

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Blunderbuss
Blunderbuss.png
Description
Removed: {{{removed_version}}}
Item ID 55
Group Ammo/Weapons
Title
Description
Category Firearms
Type Muzzle-loader
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Drive-able
Used to place
Cooking Ingredient
Meltable Yes
Scrappable Yes
Dismantleable
Lockable
Crafting Skill Group Gun Smithing (Skill)
Action Skill Group Shotguns (Skill)


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability
Cumulative Durability
Durability (Level 1) 1600
Durability (Level 6) 3200
Degradation Rate 10
Degradation Rate (Max Quality)
Pure-Dur
Hardness
Structural Integrity
Max Load
Mass
Appropriate Tool
Heat Map Strength 0.3
Heat Map Time 02′ 00″
Heat Map Frequency
Noise Volume 200
Noise Range 60
Light Value
Inventory Slots
Speed
Max Stack
Base Price
Mod Type
Mod Compatibility


Attack Statistics
Entity Damage 88
Power Attack Multiplier
Explosive Radius (Entity)
Block Damage 12.8
Power Attack Multiplier
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range Effective 4
Range Max 20
Rounds/min 75
Rounds/min Burst
Attacks/min
Recoil 80
Handling 1.9
Velocity
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed 3.9s
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth -0.8
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood 1.5
Buff
Debuff
Buff Chance %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Armor Rating
Effect Resist %
Mobility Decrease %
Insulation °F, 0°C
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Waterproof %
Bullet
Melee
Concussive %
Puncture %
Blunt
Explosive %
Radiation %
Fire %
Electrical %
Tools
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Harvesting Tool
Harvesting Multiplier
Harvesting Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier


Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Max Health
Effect on Stamina
Effect on Max Stamina
Food Poisoning %
Cures
Other Effects


Ammunition
Ammo Type BlunderbussAmmo.pngBlunderbuss Ammo
Capacity 1 Round
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through
Repaired using Repair Kit
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Electrical
Provides Electrical Power
Requires Electrical Power


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron 135
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
MechanicalParts.pngMechanical Parts
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz) 180
Material Iron
Combustible No
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow
Light Opacity


Obtained through
Creative Menu Yes
Cooking
Crafting Yes
Dismantling
Farming
Forging
Looting
Loot Container
Mining
Scavenging
Scrapping
Upgrading


Versioning
Added
Removed
Updated Alpha 17
Confirmed Alpha 17



Overview[edit | edit source]

The Blunderbuss is a single shot firearm that can be crafted from simple materials in 7 Days to Die. It is a simple weapon and easy to create relatively early in the game. This weapon requires Blunderbuss Ammo and will hold one shot. It will reload automatically if the player is carrying the correct Ammunition or it can be done manually at any time using the reload key (default key R ).

Combat[edit | edit source]

During close combat, the Blunderbuss is extremely powerful and deals a high amount of damage to enemies, as it has 8 projectiles per shot, each dealing damage. It has a significant spread of the shot which allows the Weapon to hit multiple targets at once when used at a short range. The weapon is only useful at very close combat though and has almost no effect at medium range.

Crafting[edit | edit source]

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Workbench.pngWorkbench
Produces
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ShortMetalPipe.png 4* Short Iron Pipe
Glue.png 2* Glue
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Woodresource.png 6* Wood
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Repair[edit | edit source]

The condition of a Blunderbuss deteriorates with each use until eventually it will stop working and will need to be repaired. This can be done using a Repair Kit.

Modding[edit | edit source]

Mods compatible with the Blunderbuss

Notes[edit | edit source]

  • The Blunderbuss was added in version alpha 11, and is the first firearm that requires no Gun Parts to create.
  • The Blunderbuss, like all weapons, can destroy blocks and structures.
  • The player must reload the Blunderbuss between each shot.
  • Damage is increased by a magnitude, if user uses aiming with right mouse button (or comparable mapped button).

Videos[edit | edit source]

Game Guide