7 Days to Die Wiki
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(Made a prettier table)
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A zombie can be killed a variety of ways, passively and actively.
 
A zombie can be killed a variety of ways, passively and actively.
 
<br>
 
<br>
Ways of passively killing zombies: wooden spikes and by using fall damage to your advantage.<br>
+
:Ways of passively killing zombies:
:A pit of 42 blocks deep is sufficient to kill this zombie instantly.<br>
+
:* Wooden spikes and by using fall damage to your advantage <small> -- (A pit of 42 blocks deep is sufficient to kill this zombie instantly.)</small><br><br>
  +
:Ways of actively killing zombies:<br>
<br>
 
  +
::Below is a table with the amount of headshots necessary to kill the {{PAGENAME}}
Actively, to engage combat. Because there are so many weapons, here is a table stating the damage.
 
  +
{| border="1"
 
  +
{| cellspacing="0" cellpadding="2px" style="background: rgba( 255, 255, 255, .14); overflow: hidden; border: 1px solid #5fa397; -moz-border-radius: 5px; -webkit-border-radius: 5px; padding: 7px; margin: 0; width: 450px;"
  +
! scope="col" style="background: #5fa397; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;" | Type of Weapon
  +
! scope="col" style="background: #5fa397; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;" | Number of Headshots Required
 
|-
 
|-
  +
! scope="row" | Crossbow
|style="width:15e"| Type of weapon
 
|style="width:15em; text-align:center"| Amount of headshots required
+
|style="width:15em; text-align:center"| N/A
 
|-
 
|-
  +
! scope="row"| Pistol
|style="width:15em; text-align:center"| [[Crossbow]]
 
|style="width:15em; text-align:center"| ?
 
|-
 
|style="width:15em; text-align:center"| [[Pistol]]
 
 
|style="width:15em; text-align:center"| 3
 
|style="width:15em; text-align:center"| 3
 
|-
 
|-
|style="width:15em; text-align:center"| [[Sniper Rifle]]
+
! scope="row"| Sniper Rifle
 
|style="width:15em; text-align:center"| 1
 
|style="width:15em; text-align:center"| 1
  +
 
|-
 
|-
|style="width:15em; text-align:center"| [[Pump Shotgun]]
+
! scope="row"| Pump Shotgun
 
|style="width:15em; text-align:center"| 1
 
|style="width:15em; text-align:center"| 1
  +
 
|-
 
|-
|style="width:15em; text-align:center"| [[Sawed off Pump Shotgun]]
+
! scope="row"| Sawed off Pump Shotgun
 
|style="width:15em; text-align:center"| 1
 
|style="width:15em; text-align:center"| 1
  +
 
|-
 
|-
|style="width:15em; text-align:center"| [[M-136 Rocket Launcher]]
+
! scope="row"| M-136 Rocket Launcher
 
|style="width:15em; text-align:center"| 1
 
|style="width:15em; text-align:center"| 1
 
|-
 
|}
 
|}
 
   
 
[[de:Aufgeblähter Wanderer]]
 
[[de:Aufgeblähter Wanderer]]

Revision as of 21:43, 14 January 2014

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Bloated


Description
Removed: {{{removed_version}}}
Category Zombie
Type Hostile%Hostile NPCs
Zombie Type
Entity-ID
Effects
Drops Canned Food
Water Bottle
Paper
Stick
Cloth Fragment
Glass Jar
Ammunition
Hunting Knife
Loot Container
Location
Quests


Combat


HP (Normal)
HP (Feral)
HP (Radiated)
HP (Legendary)
Entity Damage
Block Damage
Range
Crit Ratio




The Bloated Walker is a type of Zombie.
It is considerably larger than the average zombie, resulting in a higher damage resistance.

Combat[ | ]

A zombie can be killed a variety of ways, passively and actively.

Ways of passively killing zombies:
  • Wooden spikes and by using fall damage to your advantage -- (A pit of 42 blocks deep is sufficient to kill this zombie instantly.)

Ways of actively killing zombies:
Below is a table with the amount of headshots necessary to kill the Bloated Walker
Type of Weapon Number of Headshots Required
Crossbow N/A
Pistol 3
Sniper Rifle 1
Pump Shotgun 1
Sawed off Pump Shotgun 1
M-136 Rocket Launcher 1