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7 Days to Die Wiki
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=== The First Day === Immediately begin to pick up [[Small Stone]]s, punch trees and bushes for [[Wood]], and grass for [[Plant Fibers]]. Once you have at least five small stones, and a small amount of wood, and plant fibers. You can press the '''Tab''' key to open the game inventory and crafting menu. Either under the tools section or the basics section, select [[Stone Axe]] then above the inventory grid, click the white '''Craft''' text under the [[Stone Axe]] icon to craft this tool. With your new [[Stone Axe|Stone Axe,]] you can begin harvesting [[Wood]] and [[Small Stone]]s much more efficiently. Cutting down trees and hitting rocks/boulders will yield these resources while degrading the durability of the axe. The Stone Axe that you craft will always be quality 1 until you put skill points into the skill Miner 69er. For a limited time after you spawn for the first time in your game, or on a server, no zombies will spawn around you. Use this time wisely to recon your area and gather as many starting resources and loot as possible. If you are caught off guard, your [[Stone Axe]] can be used in a pinch as a cutting weapon. Its strikes can sometimes dismember zombies. However, a better-starting weapon - and an item that you should make as soon as possible - is the [[Primitive Bow]], which you will need [[Wood]] and [[Plant Fibers]] to craft. A single [[Stone Arrow]] will cost 1 [[Small Stone]], 1 [[Wood]] and 1 [[Feather]]. Make sure to craft plenty of [[Stone Arrow]]s, 30 or more, to defend yourself. If you prefer melee combat, you can craft a [[Wooden Club]], but ranged combat is preferable unless feathers are scarce. Arrows can usually be recollected from fallen zombies or in the environment as you miss your shots. Sometimes you don't even need to finish off a zombie; stunning a zombie and sprinting away is also a viable strategy. As they say, discretion is the better part of valour. [[Cloth Fragment]]s can be crafted from [[Cotton Plant]]s, which you can use to make cloth armour and clothing. [[Plant Fibers]] (10x) are used to craft a [[Bedroll]] which will act as your respawn point if you die. If you end up being hot or cold, it is a good idea to use the [[Plant Fibers]] you are collecting to craft basic plant fiber clothing. A full set includes [[Plant Fiber Pants]], [[Plant Fiber Boots]], a [[Plant Fiber Shirt]], [[Plant Fiber Gloves]], and a [[Plant Fiber Hood]] or [[Plant Fiber Hat]]. These offer some heat/cold resistance. Armour can be crafted from various resources such as [[Cloth Fragment]]s, [[Leather]], [[Sewing Kit|Sewing]], [[Forged Iron]], [[Military Armor Parts]], and [[Steel Armor Parts]], the latter two likely only being available until much later. Until you reach level 6, you will be immune to adverse effects from the biome you're in, be it extreme heat or unbearable cold. Using a [[Primitive Bow]] you should practice shooting [[Stone Arrow]] at animals like the [[Chicken]], [[Rabbit]], [[Doe]] and [[Stag]] as these are non-hostile and will flee. If you manage to kill one, try [[Butchering]] it with your [[Stone Axe]] to get [[Raw Meat]], [[Bone]]s, and [[Leather]]. (The last one is very important to progress in the game! Don't use it for anything yet.) These bones can be crafted into a [[Bone Knife]], which is a primitive knife that gives a more plentiful harvest than your axe. The [[Bone Knife]] is also a useful stabbing/cutting weapon if you find yourself in close quarters with zombies, though it has very little to no stun value. As you move around and gather basic supplies, do not forget to check rubbish and trash piles, abandoned cars, and backpacks that may be scattered around the area, these provide ample amounts of loot and supplies. On the very first day, there are a few different options for a player to choose from: # Rely on what nature provides and build a small shelter for the night out of [[Wood]]. # Find an existing building, preferably an isolated one as zombie spawns are much lower in these areas than in towns '''1: Rely on what nature provides''' When you have sufficient amounts of wood, you can begin to craft [[Wood Frames]]. Try to make your first shelter as small as possible so that you can still place a [[Secure Storage Chest]] and [[Campfire]] inside while you shelter from the night or weather. While playing in Servers be sure to not forget to craft a [[Secure Wood Door]], these can be locked to help prevent players from just walking into your shelter and stealing your supplies. Although it is tempting to save your cooking and crafting for the night, be sure to conserve activity and light to avoid curious guests. '''2: Find an existing building''' As you move about, instead of building your shelter, try and locate an existing building such as a burnt cabin or a metal shed. These structures save you considerable amounts of time and resources if you can find one, and tend to offer more overall protection on your first night. If you locate one such place of interest, make sure to use your [[Stone Axe]] to fortify any windows, doors and walls that look weak. Zombies will happily jump onto a window sill and smash inside as these are the weakest points. With any extra [[Wood]] you may have, craft some [[Wood Spikes]] and place them around the exterior of your new shelter. This will weaken and slow down zombies, maybe even crippling them into a crawl! Much easier to deal with that way. Keep in mind, however, that over the long term, prefabricated buildings offer much less protection than a player-built base. After the first couple of nights, you should begin building a base nearby to move into once complete. Try to avoid bunkering down in a town. Zombies will spawn more spread out here, but they are much more plentiful, and make trips outside the player's base hazardous. Zombies may be waiting to ambush you around every corner if you have not cleared the town out, and often the harder ''[[#Specials|Specials]]'' spawn in these locales. If you are desperate, Pass n' Gas, double-story stores and anything with a rooftop area accessible via a ladder can be a godsend. Just remain crouched for the entirety of the night to avoid detection. Clear out any [[Zombie]]s in your [[Point of Interest]] while there is daylight because depending on the game settings Zombies will sprint at night time. Note: Do not take refuge in a [[Traders|Trader]] location as you will automatically be teleported outside once they close.
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