Barbed Club | |
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Basic Information | |
Removed: Alpha 17 | |
Group | Ammo/Weapons |
Category | Weapon |
Type | Melee |
Weapon/Tool Properties | |
Range | 2.2 |
Stamina Usage | 6.5 |
Consumption Effects | |
Buff | 1. Bleeding 2. Blunt Force Trauma |
Characteristic Properties | |
Durability (Min Quality) | 200 |
Durability (Max Quality) | 600 |
Repaired Using | Forged Iron |
Scrapping/Forging Properties | |
Meltable | Yes |
Material | Iron |
Combustible | Yes |
Burn Time | 00:30 |
Description[ | ]
A Barbed Club is a Melee weapon which can be found throughout the world in 7 Days to Die. It can be crafted using the correct items and is both easy to craft and resource-friendly. It is a fairly common weapon and reasonably easy to find. This weapon does not require any form of Ammunition. Before being destroyed it is possible to Repair it using Forged Iron. While it cannot be dismantled, or scrapped it can be melted in a Forge or used as a source of Combustible fuel.
Combat[ | ]
During combat, a Barbed Club is a fairly effective short range weapon and can kill an average Zombie with two direct hits to the head or nine hits or more to the body. It is more effective against one or two Zombies and will not be very effective when dealing with a group of Zombies at close quarters. It can be used quite effectively against single zombies when combined with the stealth of crouching to launch a sneak attack.
Crafting[ | ]
Required Items[ | ]
Before a player can craft a Barbed Club they will need to obtain the following items:
Item | Name | Count | |
---|---|---|---|
Forged Iron | 16 | ||
Wood | 20 |
Repair[ | ]
The condition of a Barbed Club deteriorates with each use until eventually it will be destroyed, before this happens it can be repaired. This can be done using Forged Iron which will restore some durability for each one used.
Forge[ | ]
It is possible for the player to place a Barbed Club into a Forge and it will be melted down into iron. Each Barbed Club will produce 0.3 lbs of iron