Armor Smithing | |
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Description | |
Attribute | %Skills without a attribute |
Group | Clothing |
Max level | 100 |
Skill points to level | 1 |
Effects | |
Effects | CraftingTime CraftingQuality RepairTime RepairAmount
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Description[ | ]
"Craft scrap or iron clothing faster and of better quality. Decrease repair penalties and get more from repair kits. Get skill by crafting and repairing items from this group."
Armor Smithing (Perk) is one of the Skills in 7 Days to Die. A survivor can increase his Armor Smithing (Perk) level by crafting and repairing armor. It is also possible to spend skill points in order to increase the level of this skill.
Effects[ | ]
Attribute \ Level | 1 - 5 | 5 - 11 | 11 - 19 | 19 - 32 | 32 - 49 | 49 - 70 | 70 - 100 |
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Crafting Time | 100 - 93.1% | 93.1 - 87.1% | 87.1 - 81.3% | 81.3 - 74.1% | 74.1 - 66.7% | 66.7 - 59.1% | 59.1 - 50.0% |
Crafting Quality | 1 - 69 | 69 - 129 | 129 - 187 | 187 - 259 | 259 - 334 | 334 - 409 | 409 - 500 |
Repair Quality Loss | 1.67 - 1.464 | 1.464 - 1.283 | 1.283 - 1.109 | 1.109 - 0.892 | 0.892 - 0.668 | 0.668 - 0.440 | 0.440 - 0.167 |
It is unknown currently what the Repair Quality Loss figure represents, these figures are completely different from the similar Gun Smithing (Skill), but similar to other Crafting skills. Repair Time and Repair Amount have a different progression to the previous three attributes.
Attribute \ Level | 1 - 10 | 10 - 20* | 20 - 30 | 30 - 40 | 40 - 50 | 50 - 60 | 60 - 70 | 70 - 80 | 80 - 90 | 90 - 100 |
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Repair Time | 100 - 70% | 70 - 61% | 61 - 54% | 54 - 48% | 48 - 43% | 43 - 39% | 39 - 35% | 35 - 31% | 31 - 28% | 28 - 25% |
Repair Amount | 1 - 21 | 21 - 27 | 27 - 31 | 31 - 35 | 35 - 38 | 38 - 41 | 41 - 43 | 43 - 46 | 46 - 48 | 48 - 50 |
Skill Group Items[ | ]
The usage of the following items will improve this skill, and this skill will improve the usage of these items.
Name | Category | Group | Slot | Added | Updated | Last Confirmed |
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