Antibiotics

From 7 Days to Die Wiki
Jump to: navigation, search
Antibiotics
Antibiotics.png
Entity
Removed: {{{removed_version}}}
Entity ID
Entity ID 668
Categories Medical supplies
Item Group Science
Type
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 50
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health 0
Effect on Stamina 0
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity
Requires Electrical Power


Production
Material
Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with
Required Tools
Ingredients Used Moldy Bread
Nitrate Powder
Bottled Water
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
ScrapPlastics.pngScrap Polymers
MechanicalParts.pngMechanical Parts
ElectricParts.pngElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced


Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added Alpha 7.8
Removed
Updated
Confirmed Alpha 17


Description[edit | edit source]

Antibiotics are a medical supply used to cure any Infections spread by Zombies and any form of Dysentery. They can be created using a chemistry recipe with a Beaker on a Camp Fire using a suitable Combustible fuel source. They can also be crafted at the Chemistry Station, which is more efficient. Antibiotics are often found on a Plagued Nurse, in Medicine Cabinets, in Pill Cases at Pop-N-Pills, and in Supply Crates.

Cooking[edit | edit source]

Search for Antibiotics in your Campfire or Chemistry inventory search bar and then select Antibiotics and craft.

Required Items[edit | edit source]

MoldyBread.png 4* Moldy Bread At a
Campfire.pngCamp Fire
that has a
Beaker.png Beaker
Produces
{{{yield}}}
PotassiumNitratePowder.png 3* Nitrate Powder
BottledWater.png 1* Bottled Water
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


MoldyBread.png 1* Moldy Bread At a
ChemistryStation.pngChemistry Station
Produces
{{{yield}}}
PotassiumNitratePowder.png 1* Nitrate Powder
BottledRiverWater.png 1* Bottled Murky Water
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
[[File:|75px|link=]] {{{itemcount5}}}* [[]]
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]


Effects[edit | edit source]

Antibiotics are vital in the cure of Zombie infection, it has a multi-tiered effect which is dependent on your current level of infection.

  • CURED
    • Effect chance 40%.
    • You are immune to further infection.
  • STAGE 1
    • Effect chance 30%.
    • You are infected, use Antibiotics to heal the infection.
  • STAGE 2.
    • Effect chance 25%.
    • Your infection is progressing, use Antibiotics to heal the infection.
  • STAGE 3.
    • Effect chance 15%.
    • You are dying from infection, use Antibiotics to heal the infection.

At infection level 3, taking Antibiotics will reduce the infection down a level, and so on, each time one is taken, until enough Antibiotics have been consumed to become cured. The Cured buff will become active after completely removing the infection, granting immunization from further infection for 24 game hours.

Experience[edit | edit source]

You will gain 80 experience when you cook the recipe the first time, and 20 experience each time you cook it afterwards.

Notes[edit | edit source]

As of A13 Antibiotics no longer gives wellness[1].