Antibiotics

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Antibiotics
Antibiotics.png
Entity
Removed:
Item Group Science
Categories Medical Supply
Type
Description

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Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 50
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health 0
Effect on Stamina 0
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft
Crafting Ingredient Time
Crafting
Unlocked with
Ingredients Used Moldy Bread
Nitrate Powder
Bottled Water
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added Alpha 7.8
Removed
Updated
Confirmed Alpha 17


Description[edit | edit source]

Antibiotics are a medical supply used to cure any Infections spread by Zombies and any form of Dysentery. They can be created using a chemistry recipe with a Beaker on a Campfire using a suitable Combustible fuel source. They can also be crafted at the Chemistry Station, which is more efficient. Antibiotics are often found on a Plagued Nurse, in Medicine Cabinets, in Pill Cases at Pop-N-Pills, and in Supply Crates.

Cooking[edit | edit source]

Search for Antibiotics in your Campfire or Chemistry inventory search bar and then select Antibiotics and craft.

Required Items[edit | edit source]

MoldyBread.png 4* Moldy Bread At a
Campfire.pngCampfire
that has a
Beaker.png Beaker
Produces
{{{yield}}}
PotassiumNitratePowder.png 3* Nitrate Powder
BottledWater.png 1* Bottled Water
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MoldyBread.png 1* Moldy Bread At a
ChemistryStation.pngChemistry Station
Produces
{{{yield}}}
PotassiumNitratePowder.png 1* Nitrate Powder
BottledRiverWater.png 1* Bottled Murky Water
[[File:|75px|link=]] {{{itemcount4}}}* [[]]
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Effects[edit | edit source]

Antibiotics are vital in the cure of Zombie infection, it has a multi-tiered effect which is dependent on your current level of infection.

  • CURED
    • Effect chance 40%.
    • You are immune to further infection.
  • STAGE 1
    • Effect chance 30%.
    • You are infected, use Antibiotics to heal the infection.
  • STAGE 2.
    • Effect chance 25%.
    • Your infection is progressing, use Antibiotics to heal the infection.
  • STAGE 3.
    • Effect chance 15%.
    • You are dying from infection, use Antibiotics to heal the infection.

At infection level 3, taking Antibiotics will reduce the infection down a level, and so on, each time one is taken, until enough Antibiotics have been consumed to become cured. The Cured buff will become active after completely removing the infection, granting immunization from further infection for 24 game hours.

Experience[edit | edit source]

You will gain 80 experience when you cook the recipe the first time, and 20 experience each time you cook it afterwards.

Notes[edit | edit source]

As of A13 Antibiotics no longer gives wellness[1].