Animal Hide

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Animal Hide
AnimalHide.png
Entity
Removed: alpha 17
Item Group Resources
Categories Resource
Type
Description

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Characteristics
Hit Points
Durability (Min Level)
Durability (Max Level)
Durability Loss per Use
Driveable
Vehicle Base Speed
Vehicle Sprint Speed
Mass
Horizontal Support
Light Value
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 250
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price
Attack stats
Max Range
Effective Range
Entity Damage
Entity Power Attack Damage
Power Attack Multiplier
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Critical Chance
Attacks per minute
Rounds per minute
Attacks per minute
Attacks per minute / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Time (seconds)
Stamina per Use
Block Range
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: earth
Multiplier: metal
Multiplier: organic
Multiplier: stone
Multiplier: water
Multiplier: wood
Multiplier: glass
Additional effects
Initial Experience
Subsequent Experience
Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C
Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Tool
Butcher Tool
Butcher Resource Multiplier
Disassemble Tool
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repairs per minute
Block Repair Range
Use
Ammo Type
Capacity
Capacity
Requires Electrical Power
Production
Smelted Into
Smelted Amount
Burn Time as Fuel 0:12
Provides Electrical Power
Other uses
Unlocks
Used by
Upgrades into
Used to craft Animal Hide Boots
Animal Hide Chest Armor
Animal Hide Gloves
Animal Hide Hood
Animal Hide Leg Armor
Animal Hide Poncho
Bellows
Leather
Crafting Ingredient Time 00′ 02″
Crafting
Unlocked with
Ingredients Used
Repaired using
Scraps into
Scraps into ScrapBrass.png
Scraps into Cloth.png
Scraps into ElectricParts.png
Scraps into Glass.png
Scraps into ScrapIron.png
Scraps into ScrapLead.png
Scraps into MechanicalParts.png
Scraps into MilitaryFiber.png
Scraps into Paper.png
Scraps into YuccaFibers.png
Scraps into ScrapPlastics.png
Scraps into RockSmall.png
Scraps into ScrapTungsten.png
Scraps into Woodresource.png
Breaks into
Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced
Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers
Versioning
Added
Removed alpha 17
Updated
Confirmed Alpha 16.4


Description[edit | edit source]

Animal Hide is an item that can be gathered from killing Animals, such as Rabbits, Stags, Boars, Bears, Zombie Bears, and Zombie Dogs. After an animal is killed, it must be Harvested with a Hunting Knife, Bone Shiv, Machete, or Fire axe or just a normal axe to get Animal Hide from the dead animal. Animal Hide can be used to make some early stage Clothing for some protection or used to make Leather for more advanced Clothing.

Uses[edit | edit source]

Recipes

The following recipes require Animal Hide: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

Item Required Materials Time
AnimalHidePoncho.png Leather Poncho AnimalHide.png Animal Hide *20 40
Paintbrush.png Paint Brush Woodresource.png Wood *2, AnimalHide.png Animal Hide *1 2.5


Tutorial[edit | edit source]

The video below demonstrates how to harvest animal hides as of alpha 13. If you only want to see how to get the animal hides just skip to 0:35.