AK-47 Assault Rifle

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AK-47 Assault Rifle
Removed: {{{removed_version}}}
Entity ID
Entity ID 48 - gunAK47
Categories Firearms
Item Group Ammo/Weapons
Type Automatic
Used to place

Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level) 7000
Hit Points (Max Level)
Hit points (Max Level) 14000
Degradation Rate
Degradation Rate (Max Level)
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Noise Volume 200
Noise Range 60
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength 0.3
Activity Level Time 02′ 00″
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Mod Type
Mod Compatibility
Base Price

Attack stats
Impact 42
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Range Max 90
Range Effective 50
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Hip Accuracy
Aim Accuracy
Recoil 5
Handling 0.7
Unholster time
Reload Speed 3.8s
Stamina Usage
Block Damage 8
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable -0.8
Multiplier: wood 4
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience

Armor stats
Armor Rating
Effect Resists
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C

Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Other Effects

Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed

Ammo Type 7.62mm Round
Capacity 30 Rounds
Requires Electrical Power

Forge Weight (oz)
Weight (lbs)
Used to forge
Burn Time
Provides Electrical Power

Other uses
Used by
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time

Unlocked with Advanced Engineering lvl 3
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
ScrapPlastics.pngScrap Polymers
MechanicalParts.pngMechanical Parts
ElectricParts.pngElectrical Parts
Breaks into

Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced

Looting Yes
Loot Containers

Updated Alpha 17
Confirmed Alpha 15.1

Description[edit | edit source]

The AK-47 Assault Rifle is a type of ranged weapon (Rifle Class) in 7 Days to Die. It's parts can be looted from Supply Crates, Shotgun Messiah Crates, Munitions Boxes, and Feral Zombies. It can only be assembled after reaching level 3 in Advanced Engineering. The Ak 47 uses 7.62mm Bullets as Ammunition and can hold 30 cartridges. An AK-47 can reload automatically or be manually reloaded by pressing the reload key (default key 'R').

Combat[edit | edit source]

The AK-47 is a short to medium ranged automatic firearm. Due to its large magazine and fully automatic fire comparable to the SMG, and damage per shot comparable to the Hunting Rifle and Sniper Rifle, it has the highest damage output potential out of all the conventional firearms. This lends the AK 47 well to being the player's backup gun to defend against surprise threats while scavenging or collecting resources. However, due to the AK-47 having a lower head shot multiplier than other 7.62mm rifles, it is less effective in situations where time-to-kill is not as important as conservation of ammunition, such as in base defense.

There is a 10% chance the AK will inflict a critical hit on a target (CritGunAK47 buff), which reduces the target's health by 150.

Crafting[edit | edit source]

Required Items[edit | edit source]

IngotSteel.png 40* Forged Steel At a
after attaining level
Advanced Engineering (Perk)
MechanicalParts.png 40* Mechanical Parts
DuctTape.png 10* Duct Tape
ScrapPlastics.png 10* Scrap Polymers
Spring.png 10* Spring
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Repair[edit | edit source]

The condition of an AK-47 deteriorates with each use until it will eventually stop working and will need to be repaired. This can be done using a Repair Kit.

Scrapping[edit | edit source]

An AK-47 can be scrapped into Mechanical Parts.

Notes[edit | edit source]

  • An AK-47, like all weapons, can destroy blocks and other structures.
  • The gun represented in game is not technically an AK-47; it is the later folding-stocked variant, the AKMS.
  • The stock is shown in an impossible position, both folded forward and with the shoulder pad deployed.
  • In real life, the AK-47 is chambered in 7.62x39mm ammunition, however, the game strongly implies 7.62x51mm NATO ammunition is being used.
  • the am-47 assault rifle is the only gun in the game that doesn’t have a stock.

Videos[edit | edit source]

Game Guide

Weapon Modifications[edit | edit source]