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AK-47 Machine Gun
Ak47.png
Basic Information
Removed: {{{removed_version}}}
Group Ammo/Weapons
Category Weapon
Type Ranged Weapon, Automatic Weapon
Loot Container
Gear Slot
Covering Attribute
Block Properties
Hit Points
Storage Slots
Lockable
Horizontal Support
Mass
Light Opacity
Upgrades to
Breaks to
Weapon/Tool Properties
Entity Damage 762mmBullet.png 50

Ammo762mmBulletHP.png 65

Ammo762mmBulletAP.png 50

Power Attack Entity Damage
Block Damage
Power Attack Block Damage
Range 90
Effective Range 50
Explosion Range Entities
Explosion Range Blocks
Attacks per Minute 400
Rounds per Minute
Reload Time 3.8s
Ammo Type 762mmBullet.png7.62mm Round

Ammo762mmBulletHP.png7.62mm HP Round (Hollow Point)

Ammo762mmBulletAP.png7.62mm AP Round (Armor Piercing)

Magazine Size
Stamina Usage
Power Attack Stamina Usage
Damage Multiplier: Earth -0.8
Damage Multiplier: Metal
Damage Multiplier: Stone
Damage Multiplier: Wood 4
Durability (Min Quality) 250
Durability (Max Quality) 550
Degradation per Use
Butcher Tool
Butcher Damage Multiplier
Butcher Resource Multiplier
Disassemble Tool
Mod Type
Compatible Mods
Vehicle Properties
Vehicle Speed
Vehicle Sprint Speed
Seats
Protection Properties
Cold Resist
Heat Resist
Waterproof
Armor Rating
Mobility Reduction
Stamina Regen Reduction
Noise Increase
Consumption Effects }}
Effect on Fullness
Effect on Hydration
Effect on Stamina
Effect on Health
Effect on Max Health
Cures
Buff [[]]
Buff Chance (%)
Buff Effect
Characteristic Properties
Repaired Using Repair Kit
Electrical Power Required
Unlocks
Base Price
Max Stack
Scrapping/Forging Properties
Scrappable
Scraps into
Meltable No
Material
Combustible No
Burn Time
Farming Properties
Crop produced
Seed used
Time to grow
Obtaining
Obtainable Through

The AK-47 Machine Gun, or simply AK-47, is a Fortitude-based Machine Gun in 7 Days to Die.

DescriptionEdit

The AK-47 is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the AK-47 uses 7.62mm Rounds as Ammunition. Previously named the AK-47 Assault Rifle and classified as a rifle, the AK-47 is now considered a machine gun in terms of Perks. It has the highest damage output potential out of all the conventional firearms, that lends the AK 47 well to being the player's backup gun to defend against surprise threats while scavenging or collecting resources.

CombatEdit

Due to the AK-47 having a lower head shot multiplier than other 7.62mm rifles, it is less effective in situations where time-to-kill is not as important as conservation of ammunition, such as in base defense. It takes two shots to the head to kill a normal Zombie, three shots to kill a bloated Zombie, or several shots to the body or limbs.

There is a 10% chance the AK will inflict a critical hit on a target (CritGunAK47 buff), which reduces the target's health by 150.

CraftingEdit

For level 1 AK-47 Machine Gun

MachineGunParts.png 4* Machine Gun Parts At a
Workbench.pngWorkbench
after learning from
AK-47 Machine Gun Schematic
after attaining level
1
AutomaticWeapons.png Machine Gunner
for
128
seconds
Produces
{{{yield}}}
ForgedIron.png 10* Forged Iron
DuctTape.png 2* Duct Tape
ScrapPlastics.png 10* Scrap Polymers
Spring.png 2* Spring
[[File:|75px|link=]] {{{itemcount6}}}* [[]]
[[File:|75px|link=]] {{{itemcount7}}}* [[]]
[[File:|75px|link=]] {{{itemcount8}}}* [[]]
[[File:|75px|link=]] {{{itemcount9}}}* [[]]
[[File:{{{image10}}}|75px|link={{{linkname10}}}]] {{{itemcount10}}}* {{{linkname10}}} | [[{{{linkname10}}}]]

RepairEdit

The condition of an AK-47 deteriorates with each use until it will eventually stop working and will need to be repaired. This can be done using a Repair Kit.

ScrappingEdit

The AK-47 can be scrapped to produce 3 Machine Gun Parts.

Weapon ModificationsEdit

Mod Effects
BarrelExtender.png Barrel Extender Mod Increases damage, range, and aimed accuracy. Decreases hip-fire accuracy.
MuzzleBrake.png Muzzle Brake Mod Reduces recoil.
Silencer.png Silencer Mod Suppresses firing sound. Reduces damage and range.
LaserSight.png Laser Sight Mod Increases hip-fire accuracy and adds a laser sight to the weapon.
WeaponFlashlight.png Weapon Flashlight Mod Adds a flashlight to the weapon.
Scope2X.png Scope 2x Mod Adds a scope with 2x zoom.
Scope4X.png Scope 4x Mod Adds a scope with both 2x and 4x zoom.
ReflexSight.png Reflex Sight Mod Adds a holographic dot sight with minor magnification.
TriggerSemi.png Trigger Group: Semi Mod Causes the weapon to fire semi-automatically.
TriggerBurst.png Trigger Group: Burst Mod Causes the weapon to fire in three-round bursts.
TriggerAuto.png Trigger Group: Full Auto Mod Causes the weapon to fire automatically. (no noticeable difference)
RodAndSpring.png Rod and Spring Mod Increases rate of fire and recoil.
Bipod.png Bipod Mod Increases aimed accuracy and weapon handling while aiming.
ForeGrip.png Fore Grip Mod Increases hip-fire accuracy and weapon handling while moving or firing from the hip.
RetractingStock.png Retracting Stock Mod Increases weapon handling while moving or firing from the hip.
MagazineExtender.png Magazine Extender Mod Increases magazine capacity by 15.
DrumMagazine.png Drum Magazine Mod Doubles magazine capacity.
CrippleEm.png Cripple 'Em Mod Adds a 20% chance to cripple a leg on a bipedal target.
TheHunter.png The Hunter Mod Increases damage against living beings.
RadRemover.png Rad Remover Mod Disable radiated zombie regeneration abillity.

HistoryEdit

Patch version Changes
Alpha 13 Overhauled player animations for the AK-47. Added the Ak 47 Schematic.
Alpha 16 Improved and reworked iron sights for accurate aiming.
Alpha 17 Removed AK-47 schematic, now requiring Advanced Engineering 3 to craft. The AK now also uses a single-fire sound when fired.
Alpha 18 Added new AK-47 schematic. The AK-47 is now considered a machine gun, effected by Fortitude and the Machine Gunner perk. It now also scraps into Machine Gun Parts.

NotesEdit

  • An AK-47, like all weapons, can destroy blocks and other structures.
  • In real life, the AK-47 is chambered in 7.62x39mm ammunition, however, the game strongly implies 7.62x51mm NATO ammunition is being used.
  • The AK-47 assault rifle is the only rifle in the game that doesn’t have a stock.

VideosEdit

Game Guide


Game Guide
Ammo/Weapons
Ammo

44MagnumBullet.png .44 Magnum Bullet · 762mmBullet.png 7.62mm Bullet · Ammo762mmBulletAP.png 7.62mm Bullet (AP) · Ammo762mmBulletHP.png 7.62mm Bullet (HP) · 9mmBullet.png 9mm Bullet · Ammo9mmBulletAP.png 9mm Bullet (AP) · Ammo9mmBulletHP.png 9mm Bullet (HP) · IronArrow.png Iron Arrow · IronCrossbowBolt.png Iron Crossbow Bolt · SteelArrow.png Steel Arrow · SteelCrossbowBolt.png Steel Crossbow Bolt · Arrow.png Stone Arrow ·

Weapons Melee

BaseballBat.png Baseball Bat · BoneShiv.png Bone Knife · HuntingKnife.png Hunting Knife · IronKnuckles.png Iron Knuckles · Sledgehammer.png Iron Sledgehammer · IronSpear.png Iron Spear · KnuckleWraps.png Knuckle Wraps · Machete.png Machete · SteelClub.png Steel Club · SteelKnuckles.png Steel Knuckles · SteelSledgehammer.png Steel Sledgehammer · SteelSpear.png Steel Spear · StoneSledgehammer.png Stone Sledgehammer · StoneSpear.png Stone Spear · StunBaton.png Stun Baton · ClubWood.png Wooden Club ·

Ranged

44DesertVulture.png .44 Desert Vulture · 44Magnum.png .44 Magnum · Blunderbuss.png Blunderbuss · CompoundBow.png Compound Bow · CompoundCrossbow.png Compound Crossbow · DoubleBarrelShotgun.png Double Barrel Shotgun · HuntingRifle.png Hunting Rifle · Crossbow.png Iron Crossbow · M60MachineGun.png M60 Machine Gun · SniperRifle.png Marksman Rifle · Pistol.png Pistol · PrimitiveBow.png Primitive Bow · PumpShotgun.png Pump Shotgun · MP5.png SMG-5 · WoodenBow.png Wooden Bow ·