7.62mm Bullet (AP)
Some items' or groups' chance to drop changes according to the player's gamestage. Here you can see those values for any gamestage you want using the little box below. Just type the gamestage you want in the box and press the Apply!-button. The values should change immediately, if the chance is different.
Current game stage: 1
Current game stage: 1
7.62mm Bullet (AP) | |
---|---|
![]() | |
Basic Information | |
Group | Ammo/Weapons |
Category | Ammo |
Weapon/Tool Properties | |
Entity Damage | 50 |
Block Damage | 9 |
Damage Multiplier: Earth | 0.2 |
Damage Multiplier: Wood | 2 |
Butcher Tool | No |
Disassemble Tool | No |
Characteristic Properties | |
Base Price | 16 |
Max Stack | 150 |
Scrapping/Forging Properties | |
Scrappable | Yes |
Scraps into | Brass |
Meltable | Yes |
Material | Brass |
Combustible | No |
Obtaining | |
Obtainable Through | Looting, Crafting, Trading |
Description[edit | edit source]
A 7.62mm AP Round is one of three 7.62mm ammunition variants used by the Marksman Rifle, Hunting Rifle, AK-47, and M60 Machine Gun. It has the same base damage as the standard round, but comes with a target penetration modifier of +1, and a high a target armor modifier of +100%; meaning it will do 100% MORE damage against armored targets vs standard ammunition, and 120% more damage against the same target compared to the HP (Hollow Point) variant.