10mm Bullet

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10mm Bullet
10mmBullet.png
Entity
Removed: Alpha 16
Entity ID
Entity ID 151 (10mmBullet)
Categories Ammunition
Item Group Ammo/Weapons
Type
Description
Used to place
Drive-able


Characteristics
Hit points
Hit points
Hit Points (Min Level)
Hit Points (Min Level)
Hit Points (Max Level)
Hit points (Max Level)
Degradation Rate
Degradation Rate (Max Level)
}}
Weigh
Structural integrity Max Load
Smell on Belt
Smell range on Belt
Smell in Bag
Smell range in Bag
Light Value
Speed
Noise Volume
Noise Range
Activity Level Strength
Activity Level Time
Activity Level Frequency
Activity Level Strength
Activity Level Time
Activity Level Frequency
Gear Slots
Inventory Slots
Max Stack 500
Storage Slots
Mobility Decrease %
Stamina Decrease /sec
Lockable
Mod Type
Mod Compatibility
Base Price


Attack stats
Impact
Power Attack Multiplier
Multiplier: Headshot
Explosive Radius (Entity)
Body-part disable chance (base)
Body-part disable chance (max)
Velocity
Range Max
Range Effective
Critical Chance
Attacks/Fire rate
Attacks/Fire rate / 60
Muzzle Flash
Shot Volume
Sway
Hip Accuracy
Aim Accuracy
Recoil
Handling
Unholster time
Reload Speed
Stamina Usage
Block Damage
Power Attack Multiplier
Explosive Radius (Block)
Multiplier: cloth
Multiplier: friable
Multiplier: wood
Multiplier: glass
Multiplier: stone
Multiplier: concrete
Multiplier: metal
Additional effects
Initial Experience
Subsequent Experience


Armor stats
Armor Rating
Penetration
Impact
Radiation
Explosive
Radiation
Electrical
Effect Resists
Waterproof
Hypo-thermal (Cold Resist) °F, 0°C
Hyper-thermal (Heat Resist) °F, 0°C


Consumption
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects
Effect on Health
Effect on Stamina
Effect on Food
Effect on Water
Effect on Max Health
Food Poisoning prob. %
Cures
Other Effects


Tool
Butcher Tool
Butcher Multiplier
Butcher Damage Multiplier
Disassemble Tool
Disassemble Multiplier
Disassemble Damage Multiplier
Hoe Tool
Hoe Multiplier
Hoe Damage Multiplier
Repair Speed


Use
Ammo Type
Capacity
Capacity 1 Round
Requires Electrical Power


Production
Material Brass
Forge Weight (oz) 1
Weight (lbs) 0.0625
Used to forge
Burn Time
Provides Electrical Power


Other uses
Unlocks
Used by SMG
Upgrades into
Used to upgrade
Used to craft
Crafting Ingredient Time


Crafting
Unlocked with 10mm Round Crafting (Perk)
Required Tools
Ingredients Used
Repaired using
Scraps into
Paper.pngScrap Paper
Cloth.pngScrap Cloth
ScrapIron.pngScrap Iron
ScrapBrass.pngScrap Brass 0.0625
ScrapLead.pngScrap Lead
ScrapTungsten.pngScrap Tungsten
30pxScrap Polymers
MechanicalParts.pngMechanical Parts
30pxElectrical Parts
Breaks into


Farming
Seed used
Light Opacity
Growth stages
Time to grow
Used to grow
Crop produced


Obtained
Farming
Looting Yes
Hunting
Mining
Dismantling
Loot Containers


Versioning
Added
Removed Alpha 16
Updated
Confirmed Alpha 15.1


Overview[edit | edit source]

A 10mm Bullet is the ammunition used by an SMG. It can be found scattered throughout 7 Days to Die or it can be crafted using Bullet Casings, Bullet Tips and Gunpowder. A 10mm Bullet can be scrapped or melted in a Forge to produce Brass. 10mm Bullets have a maximum stack of 500 rounds.

Dismantling[edit | edit source]

As of A13, you can no longer dismantle bullets and pull parts out. You can only Scrap them for Brass.

Crafting[edit | edit source]

Before you can craft a 10mm Bullet you must have bought the 10mm Round Crafting (Perk) and you will need the following items:

BulletTip.png 1* Bullet Tip At a
Workbench.pngWorkbench
after attaining level
1
10mm Round Crafting (Perk)
Produces
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GunPowder.png 2* Gun Powder
BulletCasing.png 1* Bullet Casing
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References[edit | edit source]