Putrid Girl

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Putrid Girl
A13ZombieArlene.jpg


Description
Removed: {{{removed_version}}}
Category Zombie
Type Hostile
Zombie Type
Entity-ID 4
Effects
Drops Water Bottle
Old Sham Sandwich
Location Map wide
Quests


Combat
Damage
Block Damage 0.075
Range
Crit Ratio


Versioning
Added
Removed
Updated
Confirmed
NPC System




Putrid Girl (zombieArlene) is one of the different variants of Zombies. These zombies died and turned long ago, evidence of this being the fact that their bodies are highly decomposed. Although they're still walking in search of humans to kill.

Combat[edit | edit source]

These Zombies are normal zombies with not a whole lot of hp's or damage, but like all zombies they can stun you and cause trouble in groups. The zombie can spawn anywhere and usually is found in Day 7 hordes as well.

During night, the running behaviour is standard as all other zombies. If distance or sheer zombie numbers aren't a concern, scoring a headshot when it's running headfirst towards you can be slightly easier.

Loot List[edit source]

The list below contains the items and tools that may spawn inside a Putrid Girl.

All probabilities are modified by the players level.

Level Adjustment
1 - 50 25%
51 - 100 50%
101 - 150 75%
151 - 200 100%

Loot List Table

When opening a Putrid Girl you will get between 0 and 3 items. Each of the items can give the number as described in the table below. Note: It is possible to get more of an item, if that item was chosen more than once.

  • Size: 4,3 = 12
  • Count: 0 - 3


Loot Availability Rarity Count Chance
(1.01)
Min Max
BottledWater.png Bottled Water Common 0.15 1 2 14.85 %
OldShamSandwich.png Old Sham Sandwich Common 0.5 1 49.5 %
7DaysGroupIcon.png cannedfood (Group) Common 0.2 1 19.8 %
Painkillers.png painkillers Common 0.1 1 9.9 %
7DaysGroupIcon.png ammo (Group) Common 0.05 1 4.95 %
7DaysGroupIcon.png pistol+ammo (Group) Rare 0.01 1 0.99 %
Version = Alpha 15.2 1.01


Loot Groups[edit source]

These are the Loot Groups that are included in a Loot Container. The chance of an item appearing in any of these groups has been scaled based on the chance of that group appearing in the parent group. A group can also appear more than once if it has been included subsequently by another group, the chances in this case will then reflect all the parent chances.


Level 1 Groups


LootGroup - cannedfood : 19.8%


Loot Availability Rarity Count Chance
(16)
Min Max
CanBeef.png Large Beef Ration Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanCatfood.png Can of Cat Food Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanChicken.png Chicken Ration Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanChili.png Can of Chili Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanDogfood.png Can of Dog Food Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanHam.png Can of Ham Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanLamb.png Lamb Ration Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanMiso.png Can of Miso Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanPasta.png Can of Pasta Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanPeas.png Can of Peas Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanSalmon.png Can of Salmon Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanSoup.png Can of Soup Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanStock.png Can of Stock Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CanPears.png Can of Pears Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
FoodHoney.png Jar of Honey Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
CornMeal.png Corn Meal Rare 1 1 1.24 % No value is given,
a default value of one has been assumed.
Version = Alpha 15.2 16

LootGroup - ammo : 4.95%

  • Count: 1 - 3


Loot Availability Rarity Count Chance
(5.1)
Min Max
ShotgunShell.png Shotgun Shell Rare 1 1 10 0.97 % No value is given,
a default value of one has been assumed.
9mmBullet.png 9mm Bullet Rare 1 1 20 0.97 % No value is given,
a default value of one has been assumed.
10mmBullet.png 10mm Bullet Rare 1 1 20 0.97 % No value is given,
a default value of one has been assumed.
762mmBullet.png 7.62mm Bullet Rare 1 1 20 0.97 % No value is given,
a default value of one has been assumed.
44MagnumBullet.png 44 Magnum Bullet Rare 0.1 1 12 0.1 %
SteelArrow.png Steel Arrow Rare 1 1 12 0.97 % No value is given,
a default value of one has been assumed.
Version = Alpha 15.2 5.1

LootGroup - pistol+ammo : 0.99%


Loot Availability Rarity Count Chance
(All are returned)
Min Max
Pistol.png Pistol Rare -- 1 0.99 %
9mmBullet.png 9mm Bullet Rare -- 1 10 0.99 %
Version = Alpha 15.2 2


Images(A13)[edit | edit source]

[edit | edit source]