Mining

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Proposed since May 25, 2016.

The mining of resources is generally done with a pickaxe, but can be done with anything. Mining drains Stamina and causes your tools to lose durability. The lower your Stamina and tool durability, the slower you will be able to break blocks. Skills and player level also affects your ability to mine.

The pictures above show you what the ore looks like in game as of Alpha 13.

Ore vein[edit | edit source]

Random ore deposits are spread across the world in Navezgane and in Random Gen Worlds. Caves exist (Random Gen only) and have ore spread throughout them as well. Coal Ore and Potassium Nitrate may spawn above ground in patches.

Ores spawn in all biomes (except Oil Shale) but each biome will have a predominant ore, with much smaller veins of all the other ores. All biomes apart from the Desert will have small nodes of the predominant ore on the surface that you can mine - the rest of the predominant ore is located near to the stone layer.

To get to the predominant ore, you can dig down further from the Iron Ore found under the gravel patches. Sometimes this will lead to the predominant ore, other times it will lead to other ores, or lead to no ores at all. You can also dig a shaft down to the stone layer and start digging in a straight line—eventually you will hit the ores. Once you find gravel, dig it out to uncover the ore.

Mining from rocks[edit | edit source]

Surface rocks/boulders have a chance to give you Lead Ore, Nitrate Powder and Coal Ore when completely mined one stage. If you are struggling to find these resources underground, surface boulders will give you a good supply until you strike a vein underground.

Mining tools[edit | edit source]

  • The most common tools for mining are Stone Axes (for early game mining), Iron Pickaxes (for mid game mining), Augers and Steel Pickaxes (for late game mining). TNT or Pipe Bombs can be used for clearing mines. Note: to detonate the TNT you must use a projectile weapon. Note: Stone Axe mining is very time-consuming, and relying on surface boulders for rocks and iron before obtaining a Pickaxe is advised.
  • To use TNT, place it where you want to detonate and use a projectile weapon or a Pipe Bomb to detonate it safely. As of Alpha 13, the blast radius is about 4-6 blocks.

Mining Notes[edit | edit source]

Mining a tunnel is more or less safe, however there are some things to keep in mind.

  • Be careful if you are thinking of mining big rooms, as mining too big without supports will cause your mine to collapse and possibly kill you. To counteract this make sure to create support pillars. These can be wood frames or just about anything as long as it can hold the ceiling up. Bedrock is the lowest you can go and is where the game calculates Structural Integrity from the ground up. Meaning if you dig to bedrock and build support pillars all the way up to your building it will be the most secure it can be in respect to Structural Integrity.
  • Be very careful mining under buildings or your base. Since Structural Integrity is calculated from bedrock up, if you dig out under your base or under a building, the base or building could collapse above you.
  • If your mine is directly accessed from your house, be sure to build a secure door to prevent other players from accessing your house, should they manage to dig into your mine. Hatches can also be used to create a straight down path to your cave/bunker.
  • There aren't really layers per se, but usually normal dirt will be at ground level, then stone usually starts about 20-30 blocks deep. You will find ore veins mixed in with the stone level.
  • Bedrock will be found at the bottom of the world, preventing a mine from going any deeper. It is indestructible and it's where structural integrity begins to be calculated.

Cave Tips (Random Gen only)[edit | edit source]

With the introduction of caves into the Random World Generator, cave exploration (spelunking) and mining have become the most efficient means of obtaining mineable resources. Large veins of ore are commonly exposed in cave walls. The trade-off is that caves are widely spaced apart in the world, and are usually in the middle of nowhere.

Exploring a cave system to uncover a specific ore type can be time-consuming and dangerous, so be prepared with sufficient resources and lighting. Ores do not appear to be distributed evenly along the caves and tunnels, nor do they spawn in as close adjacency as before, and are not always surrounded by gravel. Caves and tunnels often connect into larger tunnel systems, and can quickly become maze-like, so marking your trail is always a good idea. Steep tunnels and sharps drops are also common, so ladders, Wood Frames, or other climbing resources are highly recommended before spelunking expeditions.

Zombies and bears will spawn in caves, but can also contain the Feral Zombie and zombie bears. Hordes do not appear to spawn inside caves as of yet, so players sufficiently deep enough to throw off the zombie AI need not fear a flood of zombies.

Additional Tips and Issues

  • The hanging moss in caves can be un-hittable at some angles, and may also prevent the mining of blocks past it

Mine-able resources[edit | edit source]