Farming

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Description[edit | edit source]

Farming is the process of seeding, growing, and harvesting various crops from seeds or saplings. There are several plants and trees that can be planted by the player and, in time, harvested. This concept allows the player to set up a farm and sustain the production of certain food, items, and resources.

Farming Basics[edit | edit source]

To start farming all the player will need is some Seeds or Mushroom Spores to plant, they can be planted on any flat piece of unused ground. The problem is that unless the soil has been prepared correctly the amount of crops that are produced may not be sustainable. The soil essentially has 3 levels of fertility. The first is just normal ground that can be found in any forest or plains biome. The second is soil that has been tilled with a Gardening Hoe, and the third is soil that has been tilled by a Gardening Hoe and fertilized with Fertilizer. Tilling the soil can be done while right clicking on an untouched dirt block with a Gardening Hoe. It is then possible to plant crops by right clicking in the center of the tilled land while holding the correct Seeds. If done correctly a small green seedling will appear on the soil. Trees are planted in much the same fashion, however, there is no need for the player to till the ground first. Furthermore, tree saplings can be planted on virtually all flat horizontal blocks regardless of what the block is. Corn Seed and Cotton Seed can also be planted this way(as of A13).

Locating Seeds.[edit | edit source]

Seeds, or the vegetables themselves, are found in loot like Trash Pile, Trash Can, Refrigerator, or Cabinets. If you find a seed you can plant it right away on tilled soil. If you find a vegetable, you will have to craft it into a seed by clicking it and going to "recipes" where you can craft the seeds for the given plant.

It is good to know for first time farmers that tilling the land will raise the selected block, turning it into Fertile Dirt, and it will lower the adjacent left and right sides of where you were looking. You will not be able to place seeds on the adjacent sides but this will allow you to easily create rows of tilled land if you wish to make a farm. Below is an example of the common farm row.

Three rows of tilled land.

Trees[edit | edit source]

Trees, as of Alpha 13, have been changed so that they are the only plants that can't be planted directly adjacent to another plant. You must plant your trees with 2 block spaces in between them now. This change was made to eliminate the "tree walls" and to reduce lag and FPS drop from peoples' tree farms.

As of Alpha 14, trees require 3 block spaces between them.

Seeds[edit | edit source]

Plants[edit | edit source]

This numbers are for soil who was prepared with a Hoe. However, if you used a Gardening Hoe again to put some Fertilizer into the ground, the amount of harvest-able products you will get, will be higher.

Plant Crafting needed? Produces Number of Seeds produced Growth time (min) Amount of harvestable product
Normal Tilled Tilled and Fertilized
Blueberry Bush yes Blueberry Seeds 1 120 1 2 2 - 4
Coffee no Coffee Beans 0 120 1 2
Corn Plant yes Corn Seeds 1 180 1 2 3 - 4
Cotton Plant yes Cotton Seed 1 120 1 2 3 - 4
Goldenrod Flower yes Goldenrod Seed 1 120 1 2 3 - 4
Potato Plant yes Potato Seeds 1 120 1 2 4
Mushroom Yes Mushroom Spores

Trees[edit | edit source]

Plant Seeds crafting needed? Amount of Seeds produced by felling tree Growth time (in game days) Amount of harvest-able product Preparation (No tilling required)
Blue Spruce Tree no, collected by completely cutting down a tree (Blue Spruce Seeds) 2 120 Approx. 1K wood pr tree any soil based ground
Maple Tree no, collected by completely cutting down a tree (Maple Seeds) 2 120 Approx. 1K wood per tree any soil based ground
Pine Tree no, collected by completely cutting down a tree (Pine Seeds) 2 120 Approx. 1K wood pr tree any soil based ground

Crops[edit | edit source]

  • Blueberries will give minimal benefits to Fullness and are used mainly for the Blueberry Pie recipe. But they are easily found growing in snow Biome as an early game food to live on. They can also be picked up and turned into seeds for farming later.
  • An Ear of Corn is extremely common in the plains Biome and very useful early game food as well, but can also be used to make Corn Meal as well as being an ingredient for Meat and Vegetable Stews.

Corn Meal in turn is used to cook:

An Ear of Corn can also be cooked into a Corn on the Cob.

Notes[edit | edit source]

  • Some dirt looks tilled, but actually is not. This may result in some plants uprooting themselves out of tilled dirt (may be a bug).
  • Plants require sunlight to grow, torchlight will not permit growth underground. A player can get around this by building secure skylights directly above their grow areas when farming underground.
  • As of Alpha 9, water is no longer required for farming.
  • Plant properties can be changed in the Blocks.xml file.

Video Tutorial (Alpha 13)[edit | edit source]

The video below demonstrates how to farm all of the different crops found in 7 days to die as of alpha 13, with the exception of trees, since they can be planted anywhere dirt is found.

Images[edit | edit source]

Corn and Potato farm
Backyard farm