Camp Fire

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Camp Fire
Campfire.png
Description
Removed: {{{removed_version}}}
Item ID campfire
Group Food/Cooking , Basics , Building
Title
Description
Category Cooking
Type Workstation
Tool Type
Location
Found in
Obtained through
Breaks into
Gear Slot
Fuel
Used to place
Cooking Ingredient [[Category:]]
Meltable [[Category:]]
Scrappable [[Category:]]
Dismantleable [[Category:]]
Lockable [[Category:]]
Crafting Skill Group [[]] [[Category:]]
Action Skill Group [[]] [[Category:]]


Statistics
Hit Points
Storage Slots
Smell on Belt
Smell strength on Belt
Smell in Bag
Smell strength in Bag
Durability 3
Cumulative Durability
Durability (Base Quality)
Durability (Max Quality)
Degradation Rate
Pure-Dur
Hardness
Structural Integrity 4
Max Load
Mass
Appropriate Tool Fireaxe
Heat Map Strength 2
Heat Map Time 20′ 00″
Heat Map Frequency 25
Inventory Slots
Max Stack 1


Attack Statistics
Entity Damage
Explosive Radius (Entity)
Entity Damage (Base Quality)
Entity Damage (Max Quality)
Block Damage
Explosive Radius (Block)
Block Damage (Base Quality)
Block Damage (Max Quality)
Critical Chance
Range
Range (Base Quality)
Range (Max Quality)
Dismemberment Chance (Base)
Dismemberment Chance (Max)
Accuracy (Base)
Accuracy (Max)
Attack Speed
Reload Speed
Stamina Usage
Multiplier: Headshot
Multiplier: Cloth
Multiplier: Concrete
Multiplier: Earth
Multiplier: Glass
Multiplier: Metal
Multiplier: Stone
Multiplier: Wood
Buff
Debuff
Buff Chance  %
Buff Effect
Initial Experience
Subsequent Experience


Protection
Insulation °F, 0°C
Waterproof  %
Bullet
Melee
Concussive  %
Puncture  %
Blunt
Explosive  %
Radiation  %
Fire  %
Consumption Effects
Effect on Fullness
Effect on Hydration
Effect on Health
Effect on Stamina
Effect on Wellness
Cures
Effect on Gassiness
Other Effects Warmed by a Fire


Ammunition
Ammo Type
Capacity
Used by


Teaching
Unlocks


Crafting
Recipe
Unlocked through
Repaired using
Repairs
Amount
Repair Speed
Used to craft
Used Gun Parts


Upgrading
Upgrades Into
Used to upgrade
Used Parts
Ingredient Time


Cooking
Unlocked through
Used to cook
Cookware Used
Ingredients Used


Chemistry
Unlocked Through
Used in
Ingredients Used


Scrapping
Scraps into
ScrapIron.pngScrap Iron [[Category:]]
ScrapBrass.pngScrap Brass [[Category:]]
ScrapLead.pngScrap Lead [[Category:]]
ScrapTungsten.pngScrap Tungsten [[Category:]]
Cloth.pngCloth Fragment


Forging
Used to forge
Weight (lbs)
Forge Weight (oz)
Material
Combustible [[Category:]]
Burn Time


Farming
Crop produced
Seed used
Growth stages
Time to grow
Used to grow


Obtained through
Creative Menu [[Category:]]
Cooking [[Category:]]
Crafting Yes
Dismantling [[Category:]]
Farming [[Category:]]
Forging [[Category:]]
Looting [[Category:]]
Mining [[Category:]]
Scavenging [[Category:]]
Scrapping [[Category:]]
Upgrading [[Category:]]


Versioning
Added
Removed
Updated
Confirmed Alpha 15.1



Description[edit | edit source]

The Camp Fire is used to cook foods, boil water, create medications, and craft a few resources.It can be found in the many lodges and numerous camp sites scattered all over the map. It can be crafted using 10 Small Stones. To use it, place it down and open by pressing "E". Camp Fires will raise the core Temperature by 43% with the Warmed by a Fire buff so long as they are within 2 blocks of the fire. Multiple fires within range will have stacking effects. Fires can be started without cooking anything. Camp Fires may set fire to a character or zombie if they walk through it while it is turned on.

New A13 Campfire Screen

Usage[edit | edit source]

Recipes are listed in alphabetical order in the left hand window. The search bar at the top left will filter recipes to include all with the same text in the name. Recipes will automatically turn white in color and sort to the top if the Camp Fire has the ingredients to make them in the character's inventory.

Recipes may require cookware (see below) to be in the Camp Fire before they can be crafted; the needed cookware for a given item will display in the top right of the center window. Cookwares are placed in the top right cells to open up additional recipes. Some recipes are gated with books that will turn white when the character has read them.

No recipe will be available until there is fuel in the fuel cells. Fuels are placed in the cells below the tool cells. The Camp Fire can be turned on either with the on/off button below the fuel, or by starting a new recipe. The Camp Fire will not turn off automatically unless all the fuel is expended.

Selecting a recipe will display the required materials. Quantity to be crafted can be selected below the item image either by typing in the qty or by pressing the left and right arrows to increase/decrease the amount by one. Pressing the right arrow with the bar will max the qty to the number of available resources from the character. Selecting the "cook" button will activate the fire, remove the materials from the character inventory, place the item in a queue in the bottom left displaying the time to craft all qty, and begin cooking the new items. Up to 4 item types can be queued at a time.

Items will output one at a time per base time until all have been crafted. When the items are completed they will dispense in the 6 output cells in the lower right window. Once one type is complete the queue will automatically move to the next type.



Recipes

The following recipes require a Camp Fire: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):

Item Required Materials Workstation Implement Time Book Skill
Antibiotics.png Antibiotics MoldyBread.png Moldy Bread *4, PotassiumNitratePowder.png Nitrate Powder *3, BottledWater.png Bottled Water *1 Camp Fire Beaker 261 - -
BaconandEggs.png Bacon and Eggs Venison.png Raw Meat *1, Egg.png Egg *2 Camp Fire Cooking Pot 15 - -
BioFuel.png Bio Fuel AnimalFat.png Animal Fat *1 Camp Fire Beaker 15 - -
BlueberryPie.png Blueberry Pie Blueberries.png Blueberries *1, BottledWater.png Bottled Water *1, CornMeal.png Corn Meal *1, Egg.png Egg *1 Camp Fire Cooking Pot 33 - -
Eggboiled.png Boiled Egg BottledWater.png Bottled Water *1, Egg.png Egg *1 Camp Fire Cooking Pot 15 - -
VenisonBoiled.png Boiled Meat BottledWater.png Bottled Water *1, Venison.png Raw Meat *1 Camp Fire Cooking Pot 30 - -
CannedWater.png Boiled Water CannedMurkyWater.png Canned Murky Water *1
CanEmpty.png Empty Can *1, 30px Snowball *1
Camp Fire
Camp Fire
-
-
10
9
-
-
-
-
BottledWater.png Bottled Water BottledRiverWater.png Bottled Murky Water *1 Camp Fire Cooking Pot 10 - -
VenisonCharred.png Charred Meat Venison.png Raw Meat *1 Camp Fire - 15 - -
Coffee.png Coffee BottledWater.png Bottled Water *1, CoffeeBean.png Coffee Beans *1 Camp Fire Cooking Pot 20 - -
CornBread.png Corn Bread BottledWater.png Bottled Water *1, CornMeal.png Corn Meal *1 Camp Fire Cooking Pot 25 - -
CornOnTheCob.png Corn on the Cob BottledWater.png Bottled Water *1, Corn.png Ear of Corn *1 Camp Fire Cooking Pot 20 - -
Fertilizer.png Fertilizer Turd.png Human Turd *2, PotassiumNitratePowder.png Nitrate Powder *15, FertileDirt.png Dirt Fragment *3 Camp Fire Beaker 1530 - -
GasCan.png Gas Can GrainAlcohol.png Grain Alcohol *1, BioFuel.png Bio Fuel *3 Camp Fire Beaker 0 Gas Can Schematic -
Glue.png Glue Femur.png Large Bone *2, BottledWater.png Bottled Water *1 Camp Fire Beaker 15 - -
VenisonGrilled.png Grilled Meat Venison.png Raw Meat *1 Camp Fire Cooking Grill 15 - -
VenisonStew.png Meat Stew BottledWater.png Bottled Water *1, Corn.png Ear of Corn *1, Potato.png Potato *1, Venison.png Raw Meat *1 Camp Fire Cooking Pot 45 - -
RedTea.png Red Tea BottledWater.png Bottled Water *1, PlantChrysanthemum.png Chrysanthemum *1 Camp Fire Cooking Pot 20 - -


Cookware[edit | edit source]

The list below gives a brief overview of the different types of Cookware available for use by the player:

  • CookingGrill.png - The Cooking Grill is a relatively simple utensil. Grilled food smells less than charred food and dehydrates less.
  • CookingPot.png - The Cooking Pot is a very useful utensil used to cook food of the Boiled type. This is the most versatile piece of cookware currently available. It will allow the player to cook many useful recipes in addition to boiling Bottled Murky Water to produce the purer and much safer Bottled Water.
  • Beaker.png - The Beaker is a specialized piece of cookware used to produce Chemicals and Medicines.

Crafting[edit | edit source]

Required Items[edit | edit source]

RockSmall.png 10* Small Stone Produces
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Heat Map[edit | edit source]

Whenever you use a Camp Fire it affects the Heatmap. If used for long enough or if multiple campfires are used simultaneously, it will attract zombies. If the heat level gets high enough, it will attract one or more screamer zombies.

For a better understanding of the heatmap and heat, see Heatmap.